Here’s another Book II screen to give you something to look at while you are relaxing on this fine weekend in January. Development continues forward at a dizzying pace! More info soon.
We are now testing with our “internal beta testing crew”. Their focus is game balance and checking on the main quest; meanwhile side-quests and secondary map map details are getting filled in. It is our greatest hope that this will … Read More
Basilisk Games wants to wish everyone a very merry Christmas! Thanks for all your support, enthusiasm and patience throughout 2009. As a small gift, we’ve released a new screenshot to Eschalon: Book II. You can see it from the link … Read More
We’ve tossed up a few more answers to some of your questions. Check out the Q&A thread here. The latest additions are on the second page.
When we haven’t updated the front page for a few weeks, we start getting a regular stream of emails asking for some news. Well, we’ve said in the past when it is quiet here at Basilisk Games it is because … Read More
1UP recently ran a feature with industry leaders chiming in on the future of single-player RPGs. All sorts of interesting topics are covered. When they get to the section on indie RPGs, Alan Miranda of Ossian Studios mentions Eschalon: Book … Read More
Many people have asked for one, so we posted a small development update in the forums. Direct link: http://basiliskgames.com/forums/viewtopic.php?f=12&t=2509
Some people are reporting they are having problems reaching the Community Forums this morning. It is likely our host is doing some maintenance on their end. All other services seem to be running fine. We’ll have things back to normal … Read More
We recently approved the box art for Eschalon: Book II and are pleased to be able to share this picture of what the CD packaging will look like. Behold… –
We’ve upgraded our Swag Store with more stuff! Mousepads, key chains, and more shirt combinations than ever. We’ve also added a whole line of Eschalon: Book I swag (ton of requests for this!) so check it out by clicking the … Read More