Search found 24 matches

by john1v6
November 2nd, 2018, 9:05 pm
Forum: TRC
Topic: Who wants a sneak peak at TRC?
Replies: 41
Views: 21552

Re: Who wants a sneak peak at TRC?

TRC as a full 3D game is, unfortunately, too much for Basilisk Games. For a moment I was afraid you were abandoning This Righteous Content entirely. I can feel your disappointment at scaling it down to isometric, but you're such a good story writer that I'm sure Ten Random Cats will still be a grea...
by john1v6
June 17th, 2018, 11:24 pm
Forum: TRC
Topic: Update - June 17
Replies: 10
Views: 5164

Re: Update - June 17

(mostly tweaking the Eschalon-era combat functions to support a 4-member squad)
Ooh, a party of adventurers! Is this a new bit of information about the game, or did I miss an earlier update that mentioned it?
by john1v6
April 16th, 2018, 5:54 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 39335

Re: The Sanctum: Mod for powerful wizards

Great mod! I just played the trilogy again for the first time in a few years, and I didn't even remember downloading this mod. I thought I'd found a new area I'd somehow missed on my other play-throughs. Of course, my no-magic knight in shining armor could only solve a couple of the puzzles. I had t...
by john1v6
October 21st, 2017, 10:02 am
Forum: TRC
Topic: Testing
Replies: 14
Views: 7159

Re: Testing

The Record Profits
(if that's not the title, maybe it can be the result)
by john1v6
September 4th, 2014, 11:30 am
Forum: Eschalon: Book I
Topic: Thaermore Revisited - A Mod
Replies: 30
Views: 28281

Re: Thaermore Revisited - A Mod

I don't have a Mac version of Book I, but I'm guessing that the data folder is inside the Book I app bundle. Try control-clicking on the app and selecting Show Package Contents, then look in Contents/Files. There it is! I didn't even know Mac apps had "Show Package Contents". I always assumed it wa...
by john1v6
September 4th, 2014, 8:09 am
Forum: Eschalon: Book I
Topic: Thaermore Revisited - A Mod
Replies: 30
Views: 28281

Re: Thaermore Revisited - A Mod

I just discovered this mod and want to try it out. How do you install it on a Mac? I don't seem to have a "data" folder for Eschalon I (but there is one for the E1 demo, oddly). I tried to copy the files into the Saved Game folder of a brand-new character, but now Eschalon crashes when I try to load...
by john1v6
July 5th, 2014, 8:08 pm
Forum: Eschalon: Book III
Topic: Foraging Info (SPOILERS)
Replies: 12
Views: 6784

Re: Foraging Info (SPOILERS)

I'd been thinking that Foraging might be a good skill to rework in the next Basilisk game (if there is one, inshallah). Make it more geographically realistic. For example, Willow Bark should be easy to find when you're in a forest, not so much in the desert. Likewise with brimstone near volcanic are...
by john1v6
April 12th, 2014, 4:15 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: Expedition into West Mirkland
Replies: 37
Views: 22897

Re: Book III Mod: Expedition into West Mirkland

Absolutely loved your Rockhammer Mine mod, and I can't wait to try out this one, too. That first one was brilliant, and I hope this one lives up to its predecessor's standard
by john1v6
April 12th, 2014, 4:09 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: Alchemist's Tower in Moonrise (update 4/11/14)
Replies: 63
Views: 29030

Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11

That was fun. Nicely made! My character was about level 15, so it wasn't too painful (Ranger w/ultra-high dexterity and bow skill). I loved all the "gag" loot, the false hope of seeing all those sweet powder kegs, and all of the beneficial-but-toxic loot. Thanks for the hard work, and I look forward...
by john1v6
March 31st, 2014, 5:54 pm
Forum: Eschalon: Book III
Topic: Traped
Replies: 2
Views: 1821

Re: Traped

Assuming you picked up the key the basilisk dropped, it opens the door at the SW edge of the room (opposite the portal). However, it's all for naught if you can't get the two portcullises (portculli? portcullae? whatever) open. If you've got both of them open, you can get out. If not, all you can i...
by john1v6
March 30th, 2014, 6:59 am
Forum: Eschalon: Book III
Topic: No Create Food spell?
Replies: 7
Views: 2908

Re: No Create Food spell?

Malachi's Gruel is the Book III version of Create Food. It creates food that you can eat, but it's worthless to sell (fixing the "Create Food + Innkeeper = Create Money" exploit)
by john1v6
March 24th, 2014, 5:44 pm
Forum: Eschalon: Book III
Topic: Eschalon Trilogy Post-Mortem
Replies: 20
Views: 10382

Re: Eschalon Trilogy Post-Mortem

One thing is for sure: Eschalon is done. There will not be another Eschalon game, and the Eschalon engine will not be used again. Beyond this absolute truth, I am honestly just as as curious as our fans are to discover what is next for Basilisk Games! Well, I certainly hope that you continue creati...
by john1v6
March 14th, 2014, 10:20 pm
Forum: Eschalon: Book III
Topic: Astral Mountains Pass
Replies: 5
Views: 2639

Re: Astral Mountains Pass

Randomizer wrote:
[+] SPOILER
I can confirm that thrown weapons are out of range.
[+] SPOILER
I think it depends on how strong your character is. I managed to hit it with a flask of Demon Oil. (It was a melee character. I didn't have a bow handy)
by john1v6
March 13th, 2014, 8:33 am
Forum: Eschalon: Book III
Topic: Eschalonian Darwin Awards
Replies: 6
Views: 2573

Re: Eschalonian Darwin Awards

I had another close call last night, barely catching it at the last moment:

First pick up the powder keg you're standing next to, then cast Supernova
by john1v6
March 12th, 2014, 4:30 pm
Forum: Eschalon: Book III
Topic: Wizardtorium question
Replies: 13
Views: 4905

Re: Wizardtorium question

Or you could hold down the Tab key, and it'll reveal the tiles. Mostly. There may be a little trial and error distinguishing 1's and 7's, and between 4's and 9's. Clever idea to make it different with each playthrough