Search found 21 matches

by john1v6
April 16th, 2018, 5:54 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 125899

Re: The Sanctum: Mod for powerful wizards

Great mod! I just played the trilogy again for the first time in a few years, and I didn't even remember downloading this mod. I thought I'd found a new area I'd somehow missed on my other play-throughs. Of course, my no-magic knight in shining armor could only solve a couple of the puzzles. I had t...
by john1v6
September 4th, 2014, 11:30 am
Forum: Eschalon: Book I
Topic: Thaermore Revisited - A Mod
Replies: 30
Views: 63324

Re: Thaermore Revisited - A Mod

I don't have a Mac version of Book I, but I'm guessing that the data folder is inside the Book I app bundle. Try control-clicking on the app and selecting Show Package Contents, then look in Contents/Files. There it is! I didn't even know Mac apps had "Show Package Contents". I always ass...
by john1v6
September 4th, 2014, 8:09 am
Forum: Eschalon: Book I
Topic: Thaermore Revisited - A Mod
Replies: 30
Views: 63324

Re: Thaermore Revisited - A Mod

I just discovered this mod and want to try it out. How do you install it on a Mac? I don't seem to have a "data" folder for Eschalon I (but there is one for the E1 demo, oddly). I tried to copy the files into the Saved Game folder of a brand-new character, but now Eschalon crashes when I t...
by john1v6
July 5th, 2014, 8:08 pm
Forum: Eschalon: Book III
Topic: Foraging Info (SPOILERS)
Replies: 12
Views: 22304

Re: Foraging Info (SPOILERS)

I'd been thinking that Foraging might be a good skill to rework in the next Basilisk game (if there is one, inshallah). Make it more geographically realistic. For example, Willow Bark should be easy to find when you're in a forest, not so much in the desert. Likewise with brimstone near volcanic are...
by john1v6
April 12th, 2014, 4:15 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: Expedition into West Mirkland
Replies: 37
Views: 63751

Re: Book III Mod: Expedition into West Mirkland

Absolutely loved your Rockhammer Mine mod, and I can't wait to try out this one, too. That first one was brilliant, and I hope this one lives up to its predecessor's standard
by john1v6
April 12th, 2014, 4:09 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: Alchemist's Tower in Moonrise (update 4/11/14)
Replies: 63
Views: 91566

Re: Book III Mod: Alchemist's Tower in Moonrise (update 4/11

That was fun. Nicely made! My character was about level 15, so it wasn't too painful (Ranger w/ultra-high dexterity and bow skill). I loved all the "gag" loot, the false hope of seeing all those sweet powder kegs, and all of the beneficial-but-toxic loot. Thanks for the hard work, and I lo...
by john1v6
March 31st, 2014, 5:54 pm
Forum: Eschalon: Book III
Topic: Traped
Replies: 2
Views: 4348

Re: Traped

Assuming you picked up the key the basilisk dropped, it opens the door at the SW edge of the room (opposite the portal). However, it's all for naught if you can't get the two portcullises (portculli? portcullae? whatever) open. If you've got both of them open, you can get out. If not, all you can i...
by john1v6
March 30th, 2014, 6:59 am
Forum: Eschalon: Book III
Topic: No Create Food spell?
Replies: 7
Views: 7649

Re: No Create Food spell?

Malachi's Gruel is the Book III version of Create Food. It creates food that you can eat, but it's worthless to sell (fixing the "Create Food + Innkeeper = Create Money" exploit)
by john1v6
March 24th, 2014, 5:44 pm
Forum: Eschalon: Book III
Topic: Eschalon Trilogy Post-Mortem
Replies: 20
Views: 23116

Re: Eschalon Trilogy Post-Mortem

One thing is for sure: Eschalon is done. There will not be another Eschalon game, and the Eschalon engine will not be used again. Beyond this absolute truth, I am honestly just as as curious as our fans are to discover what is next for Basilisk Games! Well, I certainly hope that you continue creati...
by john1v6
March 14th, 2014, 10:20 pm
Forum: Eschalon: Book III
Topic: Astral Mountains Pass
Replies: 5
Views: 6741

Re: Astral Mountains Pass

Randomizer wrote:
[+] SPOILER
I can confirm that thrown weapons are out of range.
[+] SPOILER
I think it depends on how strong your character is. I managed to hit it with a flask of Demon Oil. (It was a melee character. I didn't have a bow handy)
by john1v6
March 13th, 2014, 8:33 am
Forum: Eschalon: Book III
Topic: Eschalonian Darwin Awards
Replies: 6
Views: 6027

Re: Eschalonian Darwin Awards

I had another close call last night, barely catching it at the last moment:

First pick up the powder keg you're standing next to, then cast Supernova
by john1v6
March 12th, 2014, 4:30 pm
Forum: Eschalon: Book III
Topic: Wizardtorium question
Replies: 13
Views: 10638

Re: Wizardtorium question

Or you could hold down the Tab key, and it'll reveal the tiles. Mostly. There may be a little trial and error distinguishing 1's and 7's, and between 4's and 9's. Clever idea to make it different with each playthrough
by john1v6
March 12th, 2014, 4:26 pm
Forum: Eschalon: Book III
Topic: Unusable pentagrams
Replies: 10
Views: 8855

Re: Unusable pentagrams

I tried a powder keg, placed equidistant to each lever. Only one switch worked.
by john1v6
March 12th, 2014, 10:10 am
Forum: Eschalon: Book III
Topic: E3 Memorable Moments
Replies: 39
Views: 25783

Re: E3 Memorable Moments

The arrogant douchebag Kirk Strongarm. "Can't get enough of my gear, eh? I can't blame you; my equipment is dazzling." and "Run along now, maybe the tavern wench needs someone to wipe the tables." On a separate note, the phosphorescent mushrooms in Mirkland. Very pretty, and a ni...
by john1v6
March 9th, 2014, 9:04 pm
Forum: Eschalon: Book III
Topic: hostile townspeople (Minor Spoiler, Maybe)
Replies: 24
Views: 18225

Re: hostile townspeople (Minor Spoiler, Maybe)

The purpose of Lucky is to get a massive influx of gold. If you wait until you have ~20k or so, gamble and win, you'll have 40k. He's the "cheat mode" for beating the Wealthy Lord challenge. So what if he's a sore loser and attacks? If you don't want to kill him, run away quickly. Drop a p...