I actually tried "Raven's Heart". Came up widget(Raven's Heart).
I will try some of the others and see what I get.
Thanks
Tried others and they do the same.... widget(plumpcot), picture is the widget gear for all. This must be a default.
Thanks again.
Search found 9 matches
- April 27th, 2014, 10:57 pm
- Forum: Modding - Eschalon: Book III
- Topic: Filling containers
- Replies: 8
- Views: 15423
- April 27th, 2014, 8:47 pm
- Forum: Modding - Eschalon: Book III
- Topic: Filling containers
- Replies: 8
- Views: 15423
Re: Filling containers
Yes these are global maps. Sounds like I would have to create different map type and save into slot areas to get individual items listed.
Hoping there will be an addition to add this functionality in the future.
Thanks
Hoping there will be an addition to add this functionality in the future.
Thanks
- April 27th, 2014, 7:54 pm
- Forum: Modding - Eschalon: Book III
- Topic: Filling containers
- Replies: 8
- Views: 15423
Filling containers
On the macOS version of the utilities containers do not get the clickable edit for entering items. There is just a line to enter text and although "random" works no other object title works, it just comes up Widget. When I go and look at other maps the clickable edit line is there. Is this...
- April 16th, 2014, 11:44 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 44
- Views: 64219
Re: Book III Character / Map Editor v1.0.1 (April 15, 2014)
Got it! Thanks.
- April 16th, 2014, 7:12 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 44
- Views: 64219
Re: Book III Character / Map Editor v1.0.1 (April 15, 2014)
osX version is still looking for the datapak which does not exist. I do like the new app graphic. It should ask for "datapak (or directory containing gfx directory)" when you start it. Is that not what you're seeing? Yes, that's what is says but when you link to that directory still doesn...
- April 16th, 2014, 6:46 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 44
- Views: 64219
Re: Book III Character / Map Editor v1.0.1 (April 15, 2014)
osX version is still looking for the datapak which does not exist.
I do like the new app graphic.
I do like the new app graphic.
- April 14th, 2014, 7:36 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 44
- Views: 64219
Re: Book III Character / Map Editor v1.0.0 (April 2, 2014)
Thanks SS, just so you know it is the same for book 1 and 2 also.
Duke
Duke
- April 14th, 2014, 5:52 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 44
- Views: 64219
Re: Book III Character / Map Editor v1.0.0 (April 2, 2014)
SS I have the current 1.021 version and there are only four files, 3 text files and the app. I have my files unhiden, and have searched other areas in Lib. with eschalon files. Wasn't this a problem in book 2 awhile back? I thought I saw something about it.
Thanks for any help you can offer.
Duke
Thanks for any help you can offer.
Duke
- April 14th, 2014, 9:42 am
- Forum: Modding - Eschalon: Book III
- Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 44
- Views: 64219
Re: Book III Character / Map Editor v1.0.0 (April 2, 2014)
Has anyone got the map editor to work on macOS, I don't believe there is a datapak.
The character editor works great, no problems there.
Thanks for all of your work in creating this X and SS.
Duke
The character editor works great, no problems there.
Thanks for all of your work in creating this X and SS.
Duke