Search found 21 matches
- January 28th, 2010, 9:31 pm
- Forum: Eschalon: Book II
- Topic: Skill information
- Replies: 3
- Views: 3136
Re: Skill information
? bump ?
- December 25th, 2009, 4:19 pm
- Forum: Eschalon: Book II
- Topic: Skill information
- Replies: 3
- Views: 3136
Skill information
It has been a while since I played Book 1 but I remember that you didn't really know when you had reached the maximum useful value for a skill. It may be too late in development for Book II (or I may have just missed the applicable forum post) but I would like to see some type of in-game information...
- October 17th, 2009, 3:51 am
- Forum: Eschalon: Book II
- Topic: Just Checking - 100% DRM Free, Correct?
- Replies: 22
- Views: 12897
Re: Just Checking - 100% DRM Free, Correct?
BW,
I was very impressed with the professionalism of the answers you provided above. Not only was the content of the answers welcome, they were presented in a timely, complete, and concise manner. This is a template I would love to see other members of the industry follow.
DanS
I was very impressed with the professionalism of the answers you provided above. Not only was the content of the answers welcome, they were presented in a timely, complete, and concise manner. This is a template I would love to see other members of the industry follow.
DanS
- October 7th, 2009, 6:38 pm
- Forum: Eschalon: Book II
- Topic: yay for getting closer to the release date
- Replies: 10
- Views: 7096
Re: yay for getting closer to the release date
The political jab was unnecessary. I do agree that a Bulldozer or Break Down Wall / Door spell makes for an interesting environment. I always wondered why I could cast the equivalent of a tactical nuke in Bard's Tale but not break my way into a locked thatch hut.
- November 21st, 2007, 9:09 pm
- Forum: Eschalon: Book I
- Topic: How to make enough gold?
- Replies: 15
- Views: 8930
Making $$$
The following is legit and it does not unbalance the game (in my opinion) however you may not want to read it if you prefer a more sparse money game. I prefer my mage to be a bit more street smart than book smart so I built up Merchant and Alch to about 15-16 each (including the use of books and a +...
- November 21st, 2007, 6:34 pm
- Forum: Eschalon: Book I
- Topic: Early Game (?) Spoiler wanted
- Replies: 19
- Views: 10464
right place
stand in the far right corner of that room (on the right side of the thrid row of tables). Hover the mouse over the bottom-right diagonal wall at mid-hight. It will highlight the door. You should be able to see where the hallway to the study connects to the room that you are in as well.
- November 21st, 2007, 5:21 pm
- Forum: Eschalon: Book I
- Topic: Early Game (?) Spoiler wanted
- Replies: 19
- Views: 10464
walkthrough
DTravel, I'll try and step you through by memory. Highlight the text below with your mouse to read it - I changed the color as it is a significant spoiler for the map: From the worker, exit his door to the south. That will put you in a passage like an upsidedown T. You do not need to go north, go we...
- November 21st, 2007, 2:40 pm
- Forum: Eschalon: Book I
- Topic: Regarding Patches
- Replies: 5
- Views: 3150
!!!
great game, great support - can't ask for more.
- November 21st, 2007, 9:58 am
- Forum: Eschalon: Book I
- Topic: Early Game (?) Spoiler wanted
- Replies: 19
- Views: 10464
- November 20th, 2007, 5:39 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: Minor map bug
- Replies: 0
- Views: 4017
Minor map bug
When crossing west from Central Tanglewood into Western Tangle wood - if you exit using the top cell from CT you get stuck in a group of trees on the WT map and are unable to go back east to CT.
DanS
DanS
- November 20th, 2007, 1:22 pm
- Forum: Eschalon: Book I
- Topic: Noximanders... How to get rid of them?
- Replies: 12
- Views: 7443
- November 20th, 2007, 12:01 pm
- Forum: Eschalon: Book I
- Topic: Noximanders... How to get rid of them?
- Replies: 12
- Views: 7443
- November 20th, 2007, 10:48 am
- Forum: Eschalon: Book I
- Topic: [Spoiler Request] Soft/Hard Stat & Skill Caps
- Replies: 0
- Views: 3830
[Spoiler Request] Soft/Hard Stat & Skill Caps
Is there a score at which Stats or Skills top out? Are you prevented from adding points above the maximum useful value?
Thank You,
DanS
Thank You,
DanS
- November 19th, 2007, 10:22 am
- Forum: Eschalon: Book I
- Topic: THANK YOU BASILISK!
- Replies: 18
- Views: 9622
Excellent game!
Kudos guys. The quality and professionalism show through from the opening menu. I am about an hour into the game and loving it!
DanS
DanS
- November 18th, 2007, 4:04 pm
- Forum: Eschalon: Book I
- Topic: A word from Basilisk Games
- Replies: 23
- Views: 12498
Time Stamp
Looking forward to midnight.
DanS
DanS