Search found 236 matches
- October 2nd, 2010, 2:07 pm
- Forum: Eschalon: Book I
- Topic: Rebuilding Elderhollow
- Replies: 29
- Views: 19195
Re: Rebuilding Elderhollow
I'd like to let you know that I've started working again in the mod a few days ago. Soon I'll make a new topic with screenshots and some info.
- September 26th, 2010, 4:59 pm
- Forum: Eschalon: Book II
- Topic: Tip of the Week
- Replies: 14
- Views: 14414
Re: Tip of the Week
Another tip: Always obey Bourbon.CrazyBernie wrote:I was gonna go with: "Don't eat yellow snow," but that's an excellent tip as well.
- September 26th, 2010, 4:52 pm
- Forum: Eschalon: Book II
- Topic: Thoughts and Suggestions for Book III
- Replies: 23
- Views: 10873
Re: Thoughts and Suggestions for Book III
In my comeback, I'll add my two cents. This is what I'd like to see in Book III: Technical: Dynamic shadows; multiple light sources cast multiple shadows. Water reflections. Positional sound: The SFX will be played on the right or left speaker according to their position. Basic physics: The player c...
- May 11th, 2010, 2:15 pm
- Forum: Eschalon: Book I
- Topic: About speed stat
- Replies: 7
- Views: 8733
Re: About speed stat
The "Speed" stat, in Book I, enhances your Damage and Armor Rating attributes. In Book II, it will allow you to actually move faster (well, really, the enemies will move slower) allowing you to outrun them when in trouble.
- May 11th, 2010, 2:13 pm
- Forum: Eschalon: Book I
- Topic: Unreachable area in Grimmhold?
- Replies: 2
- Views: 2573
Re: Unreachable area in Grimmhold?
It is actually unreachable. I've already examined that portion of the map with the Map Editor. Too bad...
- May 10th, 2010, 3:04 am
- Forum: Eschalon: Book II
- Topic: What kind of character will you use in Book II?
- Replies: 22
- Views: 12092
Re: What kind of character will you use in Book II?
I'll start with a Fighter (like I did in Book I) but I'm also gonna put some points at Cartography.
- April 17th, 2010, 3:15 pm
- Forum: Eschalon: Book II
- Topic: Need a fix
- Replies: 12
- Views: 6785
Re: Need a fix
I applaud Basilisk Wrangler for both not leaking out too much info (builds excitement) and for not rushing to market. Rome wasn't built in a day! :D Agreed. Good games should never be rushed. I agree too. If someone has any doubts, they have just to look at what happened with rushed games like E.T....
- April 14th, 2010, 9:54 pm
- Forum: Eschalon: Book I
- Topic: Cheat help needed for stupid problem
- Replies: 21
- Views: 9284
Re: Cheat help needed for stupid problem
I know I'm going off-topic, but congratulations Lieutenant Bernie!CrazyBernie wrote:The easiest thing to do is to zip up the directory that contains the specific save... i.e. "/slot1"
- April 14th, 2010, 9:52 pm
- Forum: Eschalon: Book I
- Topic: Eschalon challenge games (spoilers)
- Replies: 112
- Views: 153049
Re: like a pure merchant, except the opposite
You may add that you can't reload to get different equipment while scavenging.Antigrav wrote:Scavenger: You may only use or equip items that you find in your travels. You may not purchase anything, ever.
Shouldn't be too tough, right?
- April 13th, 2010, 8:34 pm
- Forum: Eschalon: Book I
- Topic: Changing Weapons
- Replies: 10
- Views: 4714
Re: Changing Weapons
Which almost always happens.Kreador Freeaxe wrote:Surfing in full plate isn't the problem. It's when you fall off the board and have to walk to shore.King_ov_Death wrote:Also, it's very difficult to surf in full combat gear, so we have to take everything off...
- April 13th, 2010, 8:33 pm
- Forum: Eschalon: Book I
- Topic: Rebuilding Elderhollow
- Replies: 29
- Views: 19195
Re: Rebuilding Elderhollow
From my understanding on how the maps are called on, you can create a "map link" and call it whatever you want... so theoretically you can create as many maps as you want, and as long as you put those maps in the /data folder, they'll be there when you start a new game. That's what I did....
- April 13th, 2010, 7:04 pm
- Forum: Eschalon: Book I
- Topic: Rebuilding Elderhollow
- Replies: 29
- Views: 19195
Re: Rebuilding Elderhollow
35_inncellar.mapIane wrote:So when you play test your new map and save your game - what is the name of the save game map explored ?
- April 13th, 2010, 6:47 pm
- Forum: Eschalon: Book I
- Topic: Changing Weapons
- Replies: 10
- Views: 4714
Re: Changing Weapons
When playing my paladin (sword and board fighter with divination spells) You mean your paladin surfs? You can do that in Eschalon? :shock: How're the sharks biting? It doesn't do to bite sharks. They bite back...and front..and... :lol: ... to the sides. That ones really hurt. Also, it's very diffic...
- April 13th, 2010, 6:46 pm
- Forum: Eschalon: Book I
- Topic: Rebuilding Elderhollow
- Replies: 29
- Views: 19195
Re: Rebuilding Elderhollow
have you figured out how to add a whole new map yet ;) Yes. I started to design the Inn's wine cellar from scratch (I used Leurik's basement) and it actually works! (although there is not much to see, just a barrel with 8 bottles of ale :mrgreen: ). You will find you will get a Savegame conflict or...
- April 9th, 2010, 9:00 pm
- Forum: Eschalon: Book II
- Topic: Need a fix
- Replies: 12
- Views: 6785
Re: Need a fix
Testing is going great. Our biggest issue(s) so far has been balancing...Mages are the main concern now- we've recently adjusted mana regen rates and tweaked some spell power to make those characters a bit more enjoyable to play. I am putting in the final NPCs and map areas now so the testers can d...