Search found 61 matches

by helivoy
January 2nd, 2015, 2:24 pm
Forum: Eschalon: Book III
Topic: ESCHALON TRILOGY - Q&A (SPOILERS)
Replies: 86
Views: 34931

Re: ESCHALON TRILOGY - Q&A (SPOILERS)

To BW: Actually writing an e-book that contains the larger world mythology and the back stories of characters like Lilith, Baizel, Morgan, Erubor... might make money for Basilisk Games. I believe the Myst books did well. If it contains concept drawings, even better.
by helivoy
October 3rd, 2014, 12:14 pm
Forum: Modding - Eschalon: Book III
Topic: Mini-Mods
Replies: 2
Views: 2914

Re: Mini-Mods

Here are additional mods I'm aware of. I played them all except for those created by Raverdave2k, and they're terrific. Six of these (starred) are not mini-mods; they're massive and expand the game to almost twice its size. Several of the large ones have succeeded in including NPCs and quests. Thank...
by helivoy
September 28th, 2014, 9:40 pm
Forum: Modding - Eschalon: Book III
Topic: Weeping Mountain mini-mod
Replies: 2
Views: 3193

Re: Weeping Mountain mini-mod

This looks interesting -- however, when I enter the modified map, I'm in deep water and cannot move in any direction except back into Rockhammer.
by helivoy
September 17th, 2014, 3:21 pm
Forum: Modding - Eschalon: Book III
Topic: Book II Mod: Return to Bastion Spire
Replies: 109
Views: 42258

Re: Book II Mod: Return to Bastion Spire

I just replayed Book III with all five mods (Alchemist's Tower, Rockhammer Mine, Rockhammer Small Dungeons, Sanctum, West Mirkland) and found it wonderful! The mods double the game length, are clever, beautiful and laden with goodies -- and Sanctum gives a fitting ending to the game. Are you still p...
by helivoy
September 14th, 2014, 3:14 pm
Forum: Eschalon: Book III
Topic: Forgotten important point
Replies: 0
Views: 11469

Forgotten important point

I just started a brand-new game and cannot recall what conversation/quest will grant me access to Rockhammer Mine level 2. Can anyone refresh my memory? Many thanks in advance!
by helivoy
August 29th, 2014, 9:16 am
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 38543

Re: The Sanctum: Mod for powerful wizards

Yes, I guessed that would be the primary strategy for "Fire accurately" (from the description and necessary spell list) but didn't have the patience to figure out the positioning. I played the "positive" ending so far. I found it much more in keeping with the larger story and really liked the time l...
by helivoy
August 28th, 2014, 10:27 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 38543

Re: The Sanctum: Mod for powerful wizards

Thank you for the pointers! I solved both "Fire Accurately" and "Cast Repeatedly" with the strategy for the latter, but I will need an outright spoiler for "Boil Indirectly", because the phoenix is immune to Supernova.

ETA: I figured it out! Same strategy, different spell.
by helivoy
August 28th, 2014, 7:13 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 38543

Re: The Sanctum: Mod for powerful wizards

Playing with the quests... I'm having difficulty solving "Boil indirectly" and "Fire accurately" -- can I have hints/spoilers for those? Many thanks!
by helivoy
August 28th, 2014, 7:10 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: The Mystery of Rockhammer Mine
Replies: 57
Views: 30967

Re: Book III Mod: The Mystery of Rockhammer Mine

I really enjoyed this one, as well as the West Mirkland extension. Now rechecking the lava beds to ensure I didn't miss anything.
by helivoy
August 28th, 2014, 7:03 pm
Forum: Modding - Eschalon: Book III
Topic: Book III small mod: Small Dungeons - Rockhammer (4/6/14)
Replies: 11
Views: 11159

Re: Book III small mod: Small Dungeons - Rockhammer (4/6/14

Just implemented and played this -- very nice work!
by helivoy
August 27th, 2014, 9:36 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 38543

Re: The Sanctum: Mod for powerful wizards

No, you need version 1.021, which adds formal mod support.
Ok, updated to 1.021. May I have a hint/spoiler about the starting point? Many thanks!

ETA: Found it... now investigating!
by helivoy
August 26th, 2014, 9:14 pm
Forum: Modding - Eschalon: Book III
Topic: Book II Mod: Return to Bastion Spire
Replies: 109
Views: 42258

Re: Book II Mod: Return to Bastion Spire

Troy, the revised beta is even more terrific than the original! I have three spoiler requests -- I sent you a PM. Many thanks in advance.
by helivoy
August 25th, 2014, 6:02 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 38543

Re: The Sanctum: Mod for powerful wizards

I still have version 1.0 of Book III. Can I play the Sanctum mod in it? If yes, can I have a hint/spoiler for the entry point? Clearly, it's not north of Fandugan pass, but the Astral Range is long!

Many thanks in advance!
by helivoy
August 21st, 2014, 5:45 pm
Forum: Modding - Eschalon: Book III
Topic: Book II Mod: Return to Bastion Spire
Replies: 109
Views: 42258

Re: Book II Mod: Return to Bastion Spire

My opinion, as someone who prefers exploring to bashing, is that this mod doesn't need its difficulty ratcheted up any further.
by helivoy
August 19th, 2014, 10:14 pm
Forum: Modding - Eschalon: Book III
Topic: Book II Mod: Return to Bastion Spire
Replies: 109
Views: 42258

Re: Book II Mod: Return to Bastion Spire

By invitation item, I mean what item I must carry to gain access to Bastion Spire level 5.

Again, many thanks for both the mod and the hints!