Search found 19 matches
- August 6th, 2013, 1:21 pm
- Forum: Eschalon: Book III
- Topic: Anyone have any problem with...
- Replies: 40
- Views: 19262
Re: Anyone have any problem with...
I do not like this at all. Skills are handicapped before the skill-feats, which is why ppl rush to them. This way you have to pigeonhole your character. Why then use an open, flexible skill system if you're going to handicap flexibility? There has to be a better way. I suggest making skill feats onl...
- November 5th, 2011, 4:20 pm
- Forum: Eschalon: Book III
- Topic: Dodge-the forgotten defense
- Replies: 25
- Views: 14094
Re: Dodge-the forgotten defense
Well, granted, you make good points. but only if magic = D&D magic. I always imagined magic needing no hand movements or components. only concentration and skill. I don't remember magic requiring anything in the way of gestures or components in eschalon either. And anyway, wear the armor without...
- October 28th, 2011, 11:34 am
- Forum: Eschalon: Book III
- Topic: Dodge-the forgotten defense
- Replies: 25
- Views: 14094
Re: Dodge-the forgotten defense
I'm not saying to gear it towards realism, I'm saying to gear it towards choice and maximum flexibility. I find it annoying when games go with 'archtypes' (ie monk/fighter/mage) by ARTIFICIALLY making their skills incompatible and forcing me to make the same as ever.. As in, 'armor interferes with m...
- October 26th, 2011, 6:45 am
- Forum: Eschalon: Book III
- Topic: Dodge-the forgotten defense
- Replies: 25
- Views: 14094
Re: Dodge-the forgotten defense
This is all so much d&d wash :> Armor was completely designed for mobility. NO warrior would wear armor that impedes mobility because they'd be uncomfortable fighting in it and know that they were are great risk (even the soldiers in IRAQ refuse to wear some kinds of body armor because they're r...
- October 23rd, 2011, 4:16 am
- Forum: Eschalon: Book III
- Topic: Dodge-the forgotten defense
- Replies: 25
- Views: 14094
Re: Dodge-the forgotten defense
Um armor was made for mobility? Havwe you actually ever worn chain mail or plate armor? I have worn chain mail and trust me by weight alone it is not made for mobility. Dodging was not really the thing to learn when wearing armor, parry is as your arms are meant to be mobile, not your whole body. T...
- October 14th, 2011, 1:55 pm
- Forum: Eschalon: Book III
- Topic: Wind factor
- Replies: 19
- Views: 7687
Re: Wind factor
Um it's not like Eschalon is a turn based tactics game thing where it's sensible to have stuff like that.
It's a game where you find the exact spot where u can aggro a single enemy and then run away to a safe zone and kill him 1on1, then repeat.
well at least the whole end part of eschalon2
It's a game where you find the exact spot where u can aggro a single enemy and then run away to a safe zone and kill him 1on1, then repeat.
well at least the whole end part of eschalon2
- October 14th, 2011, 1:45 pm
- Forum: Eschalon: Book III
- Topic: First Feature Cut
- Replies: 25
- Views: 17791
Re: First Feature Cut
R u kiddin?? what r u gonna cut next, 3D support?!?!
- October 14th, 2011, 12:14 pm
- Forum: Eschalon: Book III
- Topic: Cartography - get rid of it
- Replies: 34
- Views: 16910
Re: Cartography - get rid of it
Freakin get rid of cartography:> Frankly I think it's silly to have a skill that is to basically rob the player of one of the most basic of basic UI necessities and give it back to him halfway through the game. Why not make a color bit skill where you only get 32bit color if you put 32 points in it ...
- October 14th, 2011, 12:07 pm
- Forum: Eschalon: Book III
- Topic: Dodge-the forgotten defense
- Replies: 25
- Views: 14094
Re: Dodge-the forgotten defense
Just PLEAAAAAAASE don't make it a 'monk ninja' character where dodge is seperate from wearing armor.. it's stupid and not realistic either, since armor was always DESIGNED for mobility as well as absorption and deflection. Make it like it is now.. a way to completely avoid damage that is unrelated t...
- November 25th, 2010, 1:58 am
- Forum: Eschalon: Book III
- Topic: Just replayed the best RPGs ever made.. lessons to be learne
- Replies: 5
- Views: 5935
Re: Just replayed the best RPGs ever made.. lessons to be le
I agree with the whole % chance thing. Fallout New Vegas did away with it now for Speech, Barter, etc in conversations and it makes way more sense. It is a mechanic from P&P that got mistakenly carried over into the world of computer games. I have a huge problem with the way F:NV handled this. ...
- November 19th, 2010, 6:45 pm
- Forum: Eschalon: Book III
- Topic: Materials & Items Wish List
- Replies: 2
- Views: 3730
Re: Materials & Items Wish List
I hope that the item and material list will be based solely around the setting of the game. That's how it works in all the real atmospheric and great rpgs. For all you know it could be a jungle setting and then materials should be like giant beetle exoskeletons, special strong vines (of whatever nam...
- November 16th, 2010, 9:18 pm
- Forum: Eschalon: Book III
- Topic: Just replayed the best RPGs ever made.. lessons to be learne
- Replies: 5
- Views: 5935
Just replayed the best RPGs ever made.. lessons to be learne
Just replayed Vampire: Bloodlines with Wesps patch. probably the best RPG ever except Planescape: Torment (though roughly equal). Also, just played some more of Arcanum with the community patch Add to this Fallout2 and you have the worlds 4 top RPGS. What do they have in common that we can easily ob...
- November 15th, 2010, 4:32 am
- Forum: Eschalon: Book III
- Topic: My Impressions of Book II and suggestions for Book III
- Replies: 25
- Views: 17083
Re: My Impressions of Book II and suggestions for Book III
Ah, 2 more important balance corrections: 1) Dont give healer a wisdom based mana bonus. All classes are equal, except the healer who gets an EXTRA bonus, so it makes much more sense to pick healer and then take totally different skills. It'll be the same char, only with a lot more mana. Either remo...
- November 13th, 2010, 4:55 pm
- Forum: Eschalon: Book III
- Topic: My Impressions of Book II and suggestions for Book III
- Replies: 25
- Views: 17083
Re: My Impressions of Book II and suggestions for Book III
the boots thing is like the most minor :>
The most major is the trainer system.
I really hope they like my suggestions :>
The most major is the trainer system.
I really hope they like my suggestions :>
- November 13th, 2010, 12:04 pm
- Forum: GameTalk
- Topic: Temple of Elemental Evil
- Replies: 26
- Views: 24589
Re: Temple of Elemental Evil
No real wonder, it's been made by the best RPG makers on the planet. The same ones who made Arcanum. Who also made fallout1/2 :) the true genius they have is the ability to make a setting. Most RPGs (eschalon sadly included) just have no atmosphere. That's because the writers attempt to put a '3d' s...