Search found 97 matches

by Loriac
May 29th, 2010, 9:05 am
Forum: Eschalon: Book II
Topic: Performance rating on options screen
Replies: 2
Views: 1835

Performance rating on options screen

Just downloaded the demo and saw this rating in the options screen. Can anyone tell me what numbers I should be seeing here? I am currently running the demo on an i540 laptop with hybrid intel / nvidia 330m graphics and native resolution of 1600x900 (Windows 7 64bit professional) and I'm seeing red ...
by Loriac
December 19th, 2007, 3:25 pm
Forum: Eschalon: Book I
Topic: All roads lead to Rome / Limitations of character mechanics
Replies: 21
Views: 14955

Valid points from the OP, and my opinion is that this is symptomatic of poorly balanced skills. The class / race thing is really a red herring bearing in mind the character generation system appears intended to be skill based; people asking for skill restrictions based on class etc. are effectively ...
by Loriac
December 15th, 2007, 7:01 am
Forum: Eschalon: Book I
Topic: Unbalanced mage to warrior paths
Replies: 45
Views: 22829

corwin wrote:I had to laugh though at some of the spell descriptions:- this spell causes MASSIVE damage, 7-8 HP!! Sorry, but according to my dictionary, that's NOT massive!! :)
per level I thought? i.e. 42-48 at level 6 which isn't too bad
by Loriac
December 14th, 2007, 1:26 pm
Forum: Eschalon: Book I
Topic: Trainers for skills? (possible spoilers)
Replies: 22
Views: 11975

Given the goblin 'porter is bugged (maybe fixed now) you can get there (Blackwater) right quick. 8>. I know this is an old topic, but could you explain this one to me Thanks. Try each of the transporters once you get them up and running (they are found in a house fairly early in the game). One of t...
by Loriac
December 14th, 2007, 1:22 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30446

What would you class as minor vs. major magic? The thing about the buffs, apart from haste, is that they pretty much cost nothing over time - i.e. you regenerate the mana for a level 6 bless before the spell has expired, similarly for enchanted weapon etc, stoneskin etc. A magic major / melee minor ...
by Loriac
December 14th, 2007, 6:07 am
Forum: Eschalon: Book I
Topic: Unbalanced mage to warrior paths
Replies: 45
Views: 22829

He could always raise the wisdom, or intelligence requirement for the higher level spells,, my warrior mage cannot learn invisibility since his int is under 20 for example.... Agreed - also, the check for int and wis requirements should be done when the spell is cast as well as when its learnt. The...
by Loriac
December 14th, 2007, 6:03 am
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30446

Basically, my meleer with a little magic added feels a heck of a lot more fun and viable than my caster with a little melee added feels. Now, it's just perception... I'm sure other players like their casters more or for longer into the game than me, or make better use of their combat skills. I do a...
by Loriac
December 14th, 2007, 5:55 am
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30446

I'm not saying your wrong. I'm saying if you're not stepping back far enough to see why those changes are necessary, you're going to miss other things that need changing. Perhaps this response is out of date (I've been a bit busy the last couple of days). To be honest Quasius, I'm not really sure w...
by Loriac
December 14th, 2007, 5:46 am
Forum: Eschalon: Book I
Topic: Unbalanced mage to warrior paths
Replies: 45
Views: 22829

Having said all this, I do feel that upper range offensive magic needs to be boosted. This will be addressed in the next patch. Fair enough, however I would suggest that you make it more expensive then to get the higher level spells - at present, you can make a generalist character that stomps thro...
by Loriac
December 12th, 2007, 5:15 pm
Forum: Eschalon: Book I
Topic: Images of what the CD Version looks like
Replies: 14
Views: 8508

Jade Empire Special Edition? Say it aint so... :lol:

Nice cover though, makes me wish I'd ordered the CD...
by Loriac
December 12th, 2007, 5:12 pm
Forum: Eschalon: Book I
Topic: what is the unskilled armor penalty?
Replies: 4
Views: 3789

This in effect means that you can ignore the penalties if you don't want to spend 3 skill points on an armor skill. Which is nice, but potentially unbalanced.
by Loriac
December 12th, 2007, 5:11 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30446

personally i don't see skill as the full story in regards balancing as i would like to see stats tweaked ie i can see no compelling reason for increasing intelligence or wisdom above 20 (even less if you have the patience to switch equipment when you find spells and such) even for a caster or to ra...
by Loriac
December 12th, 2007, 5:09 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30446

If this is meant for me, you missed my point. I'm not saying you have to have meaningful classes, which is overt archetyping. I'm saying that if you go with a skill-based system, you still need subtle archetyping. I.e. if it's possible to do everything with a build, as it is in Eschalon (by learnin...
by Loriac
December 12th, 2007, 5:05 pm
Forum: Eschalon: Book I
Topic: Special Armor?
Replies: 16
Views: 8235

Think I would stay with the bracers then. 2 points damage isn't a lot and adding +4 bow skill would give the fighter more range option. Actually, the trade off is that you can have +2 damage with all weapons (including bows) vs. +2 to hit and damage only with bows. If you're mainly using melee weap...
by Loriac
December 12th, 2007, 4:59 pm
Forum: Eschalon: Book I
Topic: Character Balancing
Replies: 69
Views: 30446

Couple of points: This is an old-school game. It is supposed to be unforgiving unless you know and work the mechanics to your favour. The fact is, Eschalon is actually quite easy for an old-school game and you are forgiven for a lot of basic build errors. Therefore, I don't accept the idea that beca...