Search found 14 matches

by Travet46
November 14th, 2015, 1:05 pm
Forum: General Chat
Topic: Prismatic Maelstrom Banned
Replies: 24
Views: 14435

Re: Prismatic Maelstrom Banned

SpottedShroom wrote: "The problem with modding for Book III wasn't related to lack of information. It was that the engine itself needed changes that BW couldn't justify making given that they weren't likely to lead to much revenue." Admittedly, I'm only an amateur at modding, but why can't text file...
by Travet46
November 13th, 2015, 10:32 am
Forum: General Chat
Topic: Prismatic Maelstrom Banned
Replies: 24
Views: 14435

Re: Prismatic Maelstrom Banned

This forum is a very, very dull place since PM was banned. I cannot condone some of his rants but I do understand his frustration. I still believe some information could have been made public which would have allowed others to make even limited tools for making mods. It is sad that this whole episod...
by Travet46
June 19th, 2015, 11:27 pm
Forum: Modding - Eschalon: Book III
Topic: Yoma Coast Mod
Replies: 2
Views: 2907

Yoma Coast Mod

I realize that there is little interest (and no support) for mods, but I do this for my own amusement. Here is a saved game mod that makes the first five quests in Book 2 more interesting. Five modified maps One new map (Yoma Coast) One map borrowed, with minor changes, from MyGameCompany It can be ...
by Travet46
May 1st, 2015, 7:24 pm
Forum: Modding - Eschalon: Book III
Topic: Bringing back the fun of exploration to Eschalon
Replies: 4
Views: 3683

Bringing back the fun of exploration to Eschalon

I have often wished that someone else could add different map mods to my savegame folder so that I could play a game not knowing what was coming. Then I realized that this could be a relatively easy task for a script written to randomly select from different map mods and store them in a savegame fol...
by Travet46
December 12th, 2014, 12:25 pm
Forum: General Chat
Topic: Does anyone want to start a MOD topic?
Replies: 4
Views: 4987

Re: Does anyone want to start a MOD topic?

I hope someone will take the lead in this. I have several small mods that I have put on the shelf due to the inactivity in the forum.
by Travet46
October 25th, 2014, 1:10 pm
Forum: Modding - Eschalon: Book III
Topic: Combining Mods
Replies: 0
Views: 12663

Combining Mods

The following Mods can be combined: Book I Elderhollow and Aridell Mod is made to be combined with Raverdave2k’s Book I mod Raverdave2k’s Book I mod can be combined with the Eastern Salted Coast mod Thaermore Revisited can be combined with Eastern Salted Coast Eastern Salted Coast mod is compatible ...
by Travet46
October 25th, 2014, 8:42 am
Forum: Eschalon: Book I
Topic: Eastern Salted Coast mini-mod
Replies: 0
Views: 13237

Eastern Salted Coast mini-mod

A mini-mod for the Eastern Salted Coast. This can be played with Raverdave2k’s mod and my Elderhollow mod or with the original game. Either way, it is best played as a new game. Also, the boat to Ash Island doesn’t go anywhere yet. (Ash Island is still under construction) Thanks to Xolotl's map edit...
by Travet46
October 1st, 2014, 5:43 pm
Forum: Modding - Eschalon: Book III
Topic: A Beginner’s Guide to Modding
Replies: 1
Views: 2472

A Beginner’s Guide to Modding

Maybe the reason that we are not seeing more mods is that the average player may be reluctant to try the Eschalon Map Editor. To overcome this, I am proposing a Beginner’s Guide to Modding. Anyone can try modding by following this step by step guide. The first draft is attached. Suggestions and chan...
by Travet46
October 1st, 2014, 11:41 am
Forum: Modding - Eschalon: Book III
Topic: Mini-Mods
Replies: 2
Views: 2910

Mini-Mods

It was suggested that I post links to my Book I and II mods here. These mini-mods are small in scope, taking only a few hours to construct, but may provide some variety for experienced players. Surely others have made similar small scale mods and I hope this encourages them to post them in this foru...
by Travet46
October 1st, 2014, 11:35 am
Forum: Eschalon: Book II
Topic: Beer fest, a Book II mini-mod
Replies: 0
Views: 12575

Beer fest, a Book II mini-mod

Some of you may know that one of BW’s maps contain a “BEER” logo in an inaccessible area. In honor of Oktoberfest, I’m posting a small frivolous mod that makes that area accessible. The only challenge is to find your way to “Beer fest” (Also, check out the nighttime view at the fest) See Raverdave2k...
by Travet46
September 28th, 2014, 11:59 pm
Forum: Modding - Eschalon: Book III
Topic: Weeping Mountain mini-mod
Replies: 2
Views: 3187

Re: Weeping Mountain mini-mod

It was really meant for a new game.
If you load it in a game where you are already in other maps, it will react as you describe.
by Travet46
September 28th, 2014, 6:49 pm
Forum: Modding - Eschalon: Book III
Topic: Weeping Mountain mini-mod
Replies: 2
Views: 3187

Weeping Mountain mini-mod

It always bothered me that the weeping mountain map did not align well with the other maps. This saved game mini-mod fixes that and makes the game a bit more challenging. (I did not fix the map link in the Rockhammer map so that it may be combined with the other mods that involve Rockhammer.) Thanks...
by Travet46
September 25th, 2014, 7:50 pm
Forum: Eschalon: Book I
Topic: Elderhollow and Aridell mod
Replies: 1
Views: 3082

Elderhollow and Aridell mod

Here is a small mod to provide some variety to Raverdave2k's excellent book I mod. First load Raverdave2k's mod and then the files in this attachment. Thanks to Xolotl's map editor. See Raverdave2k’s instructions for installing saved game mods. at http://basiliskgames.com/forums/viewtopic.php?f=12&t...
by Travet46
September 24th, 2014, 8:18 pm
Forum: Eschalon: Book II
Topic: A mod to Eastwillow
Replies: 1
Views: 2990

A mod to Eastwillow

This is a small saved game mod to Eastwillow for experienced players. All the items necessary to enter Wendy's brother's secret room are scattered around Eastwillow. See Raverdave2k’s instructions for installing saved game mods. at http://basiliskgames.com/forums/viewtopic.php?f=12&t=5470 Updated 10...