Search found 14 matches
- May 26th, 2010, 9:37 pm
- Forum: Eschalon: Book II Support [Linux]
- Topic: Painfully slow on recent computer
- Replies: 9
- Views: 16609
Re: Painfully slow on recent computer
Yes, other 3D games using OpenGL work fine, and glxinfo indicates DRI is enabled.
- May 26th, 2010, 8:46 pm
- Forum: Eschalon: Book II Support [Linux]
- Topic: Doesn't run on Ubuntu Jaunty 64b bit
- Replies: 77
- Views: 94561
Re: Doesn't run on Ubuntu Jaunty 64b bit
In the meantime, you can download this file to a 64 bit Ubuntu 9 machine: http://packages.ubuntu.com/lucid/amd64/libc6-i386/download Manually unpack the deb (with ar) and stick the requested shared library file in /lib32. I strongly advise backing up lib32 first... this worked for me but it was a &q...
- May 26th, 2010, 8:08 pm
- Forum: Eschalon: Book II Support [Linux]
- Topic: Painfully slow on recent computer
- Replies: 9
- Views: 16609
Re: Painfully slow on recent computer
I seem to have at least reduced the problem by turning off Ubuntu's visual effects (thought I already had them disabled)... that may have been the issue; I'll report back.
- May 26th, 2010, 7:43 pm
- Forum: Eschalon: Book II Support [Linux]
- Topic: Painfully slow on recent computer
- Replies: 9
- Views: 16609
Painfully slow on recent computer
Running Ubuntu 9 on a Thinkpad X200, which should certainly be equal to any 2D RPG, the game is painfully slow. The opening cinematic skips frames and the framerate of the menu screen and game itself is so slow that the cursor is barely controllable and everything lags noticeably. Hardware OpenGL is...
- January 17th, 2008, 12:49 pm
- Forum: Eschalon: Book I
- Topic: My take on this game
- Replies: 19
- Views: 9402
Items on the ground would be great too. Don't know how big a hurdle this is programming-wise. The memory issues of dropped items (tracking countless items across the world) could be limited by having such items vanish from the ground when you leave the map they're on (some passing by NPC took the a...
- January 13th, 2008, 3:15 pm
- Forum: Eschalon: Book I
- Topic: My take on this game
- Replies: 19
- Views: 9402
- January 13th, 2008, 2:04 pm
- Forum: Eschalon: Book I
- Topic: Music in the Eschalon by Bjorn Lynne?
- Replies: 6
- Views: 3511
- January 13th, 2008, 2:00 pm
- Forum: Eschalon: Book I
- Topic: Ectoplasm Where?
- Replies: 3
- Views: 3174
- January 12th, 2008, 8:59 pm
- Forum: Eschalon: Book I
- Topic: My take on this game
- Replies: 19
- Views: 9402
- January 12th, 2008, 5:01 pm
- Forum: Eschalon: Book I
- Topic: My take on this game
- Replies: 19
- Views: 9402
What astonishes me most of all is that almost everybody seems to save scum chests and barrels to get good random drops. That reduces fun substantially, since the process of save scumming is mind numbingly boring, and it makes each new barrel / chest less of an exciting event. None of the early mons...
- January 12th, 2008, 4:50 pm
- Forum: Eschalon: Book I
- Topic: My take on this game
- Replies: 19
- Views: 9402
Sorry, but I dont agree with your opinion. The game is very easy. Yes, the first 30-50 minutes of gameplay is a bit chalangable, but then with the oportunity to learn skills from the trainers and buying books.... Yes, playing further I would agree that it gets easier after the first few quests. How...
- January 12th, 2008, 12:36 pm
- Forum: Eschalon: Book I
- Topic: [Spoiler] Recipes of Eschalon
- Replies: 26
- Views: 51007
- January 11th, 2008, 12:54 pm
- Forum: Eschalon: Book I
- Topic: My take on this game
- Replies: 19
- Views: 9402
My take on this game
First of all, kudos to Basilisk Games for making this for Linux. One reason I bought it is to support GNU/Linux game development. (But that's not the only reason.) I like the pre-rendered diametric perspective with animation you use to present the game-world in. I don't particularly care for free-ca...
- January 11th, 2008, 11:54 am
- Forum: Eschalon: Book I
- Topic: Mercantile skill
- Replies: 10
- Views: 5079