Search found 733 matches

by xolotl
April 20th, 2014, 4:07 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 44
Views: 35117

Re: Book III Character / Map Editor v1.0.0 (April 2, 2014)

Thanks, that worked! I can open the Book 2 map editor now. Now I can see if my Book 2 mod idea will be as cool as I think it will be... :wink: Was there anything obviously wrong in the file before you edited it, btw? It still looks to me like it should have prompted you for the location, if it wasn...
by xolotl
April 18th, 2014, 11:45 am
Forum: Modding - Eschalon: Book III
Topic: Book III Character / Map Editor v1.0.1 (April 16, 2014)
Replies: 14
Views: 13116

Re: Book III Character / Map Editor v1.0.1 (April 16, 2014)

I tried Chrome, but it still won't work. I'm not sure what the error is, since my computer's language is Finnish. It sounds like this is the software causing the issue: http://windows.microsoft.com/en-us/windows7/smartscreen-filter-frequently-asked-questions-ie9 It sounds like it should just be an ...
by xolotl
April 18th, 2014, 10:54 am
Forum: Modding - Eschalon: Book III
Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 44
Views: 35117

Re: Book III Character / Map Editor v1.0.1 (April 15, 2014)

(various OSX things) It's important to note that from a software development standpoint, maintaining software for unsupported platforms is a losing game, especially when there are newer versions of the platform available which are supported. I agree that it sucks that Apple is continuing its long t...
by xolotl
April 18th, 2014, 9:05 am
Forum: Eschalon: Book III
Topic: Semi-official bug tracking thread (SPOILERS)
Replies: 89
Views: 67748

Re: Semi-official bug tracking thread (SPOILERS)

I actually came across this in Book 2 last night, but this morning I confirmed that it's a problem on Book 3 as well. Basically, the feat recharge for Masterful Riposte is broken. The counter which lets the feat recharge doesn't actually get reset properly after the feat is used, which makes "Ripost...
by xolotl
April 18th, 2014, 12:57 am
Forum: Eschalon: Book II Support [Windows]
Topic: Needed Fixes, and Suggestions, for v1.06: LIST Form
Replies: 21
Views: 22862

Re: Needed Fixes, and Suggestions, for v1.06: LIST Form

I know that we're probably pretty unlikely to see a 1.06, but! I'd just been replaying B2 on 1.05, and ran into the exact same problem that you mentioned over here about the Riposte Feat not regenerating properly. Interestingly I too ran into that in Westwillow, probably just since my Sword skill wa...
by xolotl
April 16th, 2014, 7:45 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 44
Views: 35117

Re: Book III Character / Map Editor v1.0.1 (April 15, 2014)

Did you sign and replace the version of the OS X build that I did? Because I didn't sign it before I uploaded it to sourceforge. I just signed the copy that you had uploaded - I'm using detached signatures so the original file doesn't get altered. I suppose that if you had an interest in signing th...
by xolotl
April 16th, 2014, 6:01 pm
Forum: Modding - Eschalon: Book III
Topic: Modding with steam
Replies: 2
Views: 5875

Re: Modding with steam

Is this possible? I Can't seem to find the specified folder where my save files should be. Hm, I hadn't considered that the Steam version might store things differently. On Eschalon's main screen, click on the bottom row of text (where it has the version number, copyright info, etc), and it'll tell...
by xolotl
April 16th, 2014, 3:18 pm
Forum: Eschalon: Book II
Topic: Book II Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 84
Views: 48092

Re: Book II Character / Map Editor v1.0.1 (April 15, 2014)

Probably anyone who cares has already seen this in the Book III thread, but we've released v1.0.1 of the editor today. Users on OSX who had trouble using the map editor because it couldn't find the datapak would be interested in this one. The other major bugfix is various improvements to the editor'...
by xolotl
April 16th, 2014, 3:15 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 44
Views: 35117

Re: Book III Character / Map Editor v1.0.1 (April 15, 2014)

FYI, I'd been meaning to get "serious" about these releases for awhile... It's possible you'd noticed that the 1.0.0 release was the first one to actually include some checksums of the released files (though Sourceforge had always provided some checksums there, provided you were willing to click on ...
by xolotl
April 16th, 2014, 12:38 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: Expedition into West Mirkland
Replies: 37
Views: 36983

Re: Book III Mod: Expedition into West Mirkland

Ok, I think I've found a bug in the editor. I'm seeing the large ships in the game again too. But I don't see them when I display the map in the editor. There should only be one ship in 4953.map, located at (3, 80). But in the game, I'm seeing 3 other ships that I removed (due to a bug in the B3 en...
by xolotl
April 16th, 2014, 12:36 pm
Forum: Modding - Eschalon: Book III
Topic: Map and Char editors v1.0
Replies: 10
Views: 9954

Re: Map and Char editors v1.0

FYI, the recently-released v1.0.1 should fix this for you permanently - it now shows hidden files by default. You can still use Ctrl-H to toggle 'em on and off, though, if you want.
by xolotl
April 16th, 2014, 12:14 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 44
Views: 35117

Re: Book III Character / Map Editor v1.0.1 (April 15, 2014)

I believe SpottedShroom's going to be posting a separate thread about this, but v1.0.1 just got released. This is primarily a bugfix release, and addresses a pretty major concern for OSX users in particular. You can check out the changelog in the first post here, or online. Enjoy!
by xolotl
April 14th, 2014, 10:54 am
Forum: Modding - Eschalon: Book III
Topic: Resources
Replies: 7
Views: 8013

Re: Soundfiles

Are the names of soundfiles available that are used for things like notes and Erubor's letter? Mm, I don't think that'd been posted anywhere. I suppose the editor should probably have a way of previewing those, though that could take some work to get working cross-platform. For now, here's a list o...
by xolotl
April 13th, 2014, 8:16 pm
Forum: Modding - Eschalon: Book III
Topic: Engine stuff
Replies: 2
Views: 6014

Re: Engine stuff

- similar to bonus_att, how about a bonus_skill? - an open_door to go with the existing close_door - a Wait function. Not sure why the existing delay function is called "delay," it's almost the opposite. Yeah, those are good ideas; I'll add them to the thread we've got for new actions. For "delay,"...
by xolotl
April 13th, 2014, 8:09 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Character / Map Editor v1.0.1 (April 15, 2014)
Replies: 44
Views: 35117

Re: Book III Character / Map Editor v1.0.0 (April 2, 2014)

I tried to launch the Book 2 map editor (Windows 7), but it says it can't find the datapak and exits. It never gives me a chance to tell it where the directory is (even though it's installed in the default directory). I seem to recall the Book 3 editor prompted me when it couldn't find it. Am I mis...