Search found 3750 matches

by BasiliskWrangler
August 10th, 2006, 8:01 pm
Forum: Eschalon: Book I
Topic: How is this game different from the Avernums?
Replies: 5
Views: 4219

We've been asked that before and the simple answer is that it's different in almost every way. It may look similar, but we're not using the Avernum engine (we made this engine ourselves). The RPG ruleset is also ours, originally design to be a pen-and-paper system. Also, Book I is about a single, so...
by BasiliskWrangler
August 10th, 2006, 5:18 pm
Forum: General Chat
Topic: Advertising Echelon
Replies: 16
Views: 9815

You're right: we really haven't advertised Eschalon yet so we don't know how big our fan base may potentially be. Mostly we just want to get the game done so that we actually have a product to sell, and then we will start the big PR push. We have a couple promotional ideas in the works, but it’s a...
by BasiliskWrangler
August 10th, 2006, 11:58 am
Forum: Eschalon: Book I
Topic: Best of luck!
Replies: 16
Views: 9989

Sorry, there are currently no plans to produce alternate language versions...unless the game is wildly successful and we can afford to hire someone to do it, or we get an offer from a publisher to handle it. The game will be sold online (downloadable), so you should be able to buy it anywhere in the...
by BasiliskWrangler
August 10th, 2006, 11:18 am
Forum: Eschalon: Book I
Topic: Best of luck!
Replies: 16
Views: 9989

Thanks Dagon! As for the storyline...all we're saying right now is that your charcater starts the game unaware of who he is and the first part of the game is spent uncovering his past. Keeping the story arc (and game world history) secret is part of the intrigue; this secrecy is part of the story it...
by BasiliskWrangler
August 9th, 2006, 8:24 pm
Forum: GameTalk
Topic: At last...
Replies: 6
Views: 4039

Couldn't have said it better myself, Gothmog!
by BasiliskWrangler
August 9th, 2006, 9:10 am
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 25462

Hey David, We're using a cross-platform language called BlitzMax for most of the development. Other than a few platform-specific oddities, the port will be a straight forward compile on the Mac side. We also have the option for a Linux port using this language, but we don't want to commit to that ju...
by BasiliskWrangler
August 4th, 2006, 9:26 pm
Forum: Eschalon: Book I
Topic: Best of luck!
Replies: 16
Views: 9989

Thanks Chris!

We've got some cool stuff coming up so please stop back again soon!
by BasiliskWrangler
July 28th, 2006, 12:20 pm
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 25462

That's really the magic of computers...why "dumb down" or simplify a complex action such as "firing an arrow in combat" by reducing it to a couple of dice rolls? A computer really doesn't mind juggling 20 different modifiers and a few statistical table lookups, and then just spitting out the results...
by BasiliskWrangler
July 28th, 2006, 11:21 am
Forum: General Chat
Topic: Poll...
Replies: 9
Views: 6081

Grayth: Welcome to the inner circle! ;)
by BasiliskWrangler
July 26th, 2006, 9:35 am
Forum: General Chat
Topic: Poll...
Replies: 9
Views: 6081

I'll let Gamezalot answer for himself, but I don't know how often he checks the boards since we're not officially open yet...so...yes, he's part of the team. He's a good friend and tester who has contributed greatly during the early design process of the game, so we also call him one of our Design C...
by BasiliskWrangler
July 24th, 2006, 3:59 pm
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 25462

A 1d20 roll gives a 5% increment of accuracy when you use it for percentile rolls, which is really what a ToHit roll is: what is the chance your attack will strike the enemy. We needed more accuracy for this roll due to all the modifiers we are applying, so we moved to a true percentile calculation ...
by BasiliskWrangler
July 24th, 2006, 5:54 am
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 25462

Well I guess it's only fair to give you people a small, private update since you were clever enough to your way here. Right now we're working on an interview with RPGVault which should give everyone a fresh look at what we've been doing recently...that'll be up on their site in a couple weeks and wi...
by BasiliskWrangler
July 23rd, 2006, 1:58 pm
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 25462

Welcome! Glad you found the place. :D
by BasiliskWrangler
July 16th, 2006, 9:22 pm
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 25462

...Is yet to be determined....
...When it's finished....
...Maybe, keep checking the website. If or when we need more testers we'll post a sign up link there! :)
by BasiliskWrangler
July 7th, 2006, 6:15 am
Forum: General Chat
Topic: Welcome!
Replies: 60
Views: 25462

Welcome!

A hardy welcome to all who are visiting the Drunken Lizard Pub for the first time or the 50th time! The rules are lax here, so behave yourself and have fun. There's a big Q&A thread down in the Eschalon: Book I - General Game Chat forum, which is a good place to start if you want more info on our fi...