Search found 1309 matches

by SpottedShroom
August 23rd, 2017, 3:49 pm
Forum: General Chat
Topic: The State of the Basilisk, Summer 2017
Replies: 38
Views: 47416

Re: The State of the Basilisk, Summer 2017

Great to hear the RPG is coming along. I can't wait to play it! Maybe you'll need testers soon?
by SpottedShroom
August 18th, 2017, 3:06 pm
Forum: Eschalon: Book I
Topic: A few thoughts from my latest play through
Replies: 12
Views: 9462

Re: A few thoughts from my latest play through

Well, at least it's open source. As soon as you release the Book I source, I'll take a look at fixing it ;)
by SpottedShroom
August 18th, 2017, 1:53 pm
Forum: Eschalon: Book I
Topic: A few thoughts from my latest play through
Replies: 12
Views: 9462

Re: A few thoughts from my latest play through

For what it's worth, I also had some minor white squares issues on Linux in my last play through. I think I saw it mainly in the Hive Queen's lair.
by SpottedShroom
August 16th, 2017, 2:14 pm
Forum: Eschalon: Book II
Topic: First time finished as a mage
Replies: 12
Views: 9100

Re: First time finished as a mage

That's what I do - 6 to start, actually, if you put 5 in then pick your class. I don't even get foraging, figuring I can learn Create Food before I run out of freely available food. But again, I'm sacrificing an easier early game for a stronger late-game character.
by SpottedShroom
August 15th, 2017, 2:34 pm
Forum: Eschalon: Book I
Topic: The optimizer's guide to a mage/healer
Replies: 18
Views: 20206

Re: The optimizer's guide to a mage/healer

The broad outline of the stats and skills is applicable, but the specific trainers and equipment available in Book II are different.
by SpottedShroom
August 15th, 2017, 2:31 pm
Forum: Eschalon: Book II
Topic: First time finished as a mage
Replies: 12
Views: 9100

Re: First time finished as a mage

Put all your stat points into Perception except when you need them for Intelligence/Wisdom to learn higher-level spells. I personally don't bother with Unarmed and just wait until I have Lock Melt. Depends on whether you want to have an easier time starting out or a stronger character at the end of ...
by SpottedShroom
August 11th, 2017, 5:37 pm
Forum: Eschalon: Book I
Topic: A few thoughts from my latest play through
Replies: 12
Views: 9462

A few thoughts from my latest play through

It turns out you can imbue unidentified items. I hoped that it might auto-identify them for you when you did, but no such luck. I've long considered Druidic the best axiom, since it gets you to faster HP/MP regeneration rates sooner and the game takes place mostly outside. This play, I noticed that ...
by SpottedShroom
August 11th, 2017, 3:00 pm
Forum: Eschalon: Book I
Topic: If you achieve Destroyer, post here [spoilers]
Replies: 183
Views: 105299

Re: If you achieve Destroyer, post here [spoilers]

For my latest character, I tried to max out armor. I believe that by the end of the game, I had 98% chance to hit everything in the game, and they had a 2% chance to hit me, including the Dirachnid and Spire Guards. In theory I could have got a few extra armor points, too, if I could have found the ...
by SpottedShroom
August 10th, 2017, 1:28 pm
Forum: Eschalon: Book II
Topic: character editor for mac
Replies: 3
Views: 4335

Re: character editor for mac

Do you know basic UNIX command line? You use "cd" to change directories, and you can type a little bit and then hit tab to auto-complete. If you post some screenshots of what you're doing and where you've put the unpacked program code, then I'll try to help more.
by SpottedShroom
August 9th, 2017, 3:24 pm
Forum: Eschalon: Book II
Topic: character editor for mac
Replies: 3
Views: 4335

Re: character editor for mac

That's the only editor for Book II and III. It's true there is no current Mac app build, because making them is a royal pain and they have to be updated frequently for compatibility with new version of MacOS. However, it shouldn't be too difficult to run it from the command line. Have you tried the ...
by SpottedShroom
August 7th, 2017, 2:01 pm
Forum: Eschalon: Book I Support [Windows]
Topic: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
Replies: 14
Views: 7239

Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Something very weird is going on. It isn't your custom map or the script you're using to reach it - using the same script on an item or a switch, say, works fine. I can also replace 188.map with the contents of one of the other maps in your save game directory and it still doesn't work. Absent an op...
by SpottedShroom
August 6th, 2017, 9:31 pm
Forum: Eschalon: Book I Support [Windows]
Topic: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
Replies: 14
Views: 7239

Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

This board only lets you attach small files. Try a third party file sharing site.

https://uploadfiles.io/
by SpottedShroom
August 5th, 2017, 5:41 pm
Forum: Eschalon: Book I Support [Windows]
Topic: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
Replies: 14
Views: 7239

Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

Here, try the attached map, and use the following script on an item (or other map) to reach it:

map_port 188; port_to 9535
by SpottedShroom
July 27th, 2017, 4:53 pm
Forum: Eschalon: Book I Support [Windows]
Topic: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
Replies: 14
Views: 7239

Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)

I'll take a look at this sometime next week, if you can wait that long.