Search found 42 matches

by GChrisSfish21
March 23rd, 2012, 6:43 pm
Forum: Eschalon: Book II
Topic: (Book II Mod) Port Kuudad Tower - Now Open
Replies: 37
Views: 41827

Re: (Book II Mod) Port Kuudad Tower - Now Open

Yep. They's them.
by GChrisSfish21
March 23rd, 2012, 1:12 pm
Forum: Eschalon: Book II
Topic: (Book II Mod) Port Kuudad Tower - Now Open
Replies: 37
Views: 41827

Re: (Book II Mod) Port Kuudad Tower - Now Open

The latest version (Port_Kuudad_Tower_v1.05) still has these two brownish crash objects reach through the mayor's office - the room with the food bins. Clicking on either will do the trick. Exception Type: EXC_BAD_ACCESS (SIGBUS). Tried to upload screen shot but file was too large - reducing the fil...
by GChrisSfish21
March 23rd, 2012, 11:56 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Treasure Of The Orakur
Replies: 45
Views: 49458

Re: (Book II Mod) Treasure Of The Orakur

Kreador Freeaxe,
He does state that one can use an existing character. So, maybe that neeeds to be changed.
by GChrisSfish21
March 23rd, 2012, 11:53 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Treasure Of The Orakur
Replies: 45
Views: 49458

Re: (Book II Mod) Treasure Of The Orakur

munster,
where are the Key Pieces? I found them once but never again, despite going throught the whole thing several times.
Thanks
by GChrisSfish21
March 23rd, 2012, 10:37 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Treasure Of The Orakur
Replies: 45
Views: 49458

Re: (Book II Mod) Treasure Of The Orakur

raverdave2k, Here's a wrinkle in the PK Tower mod: If the player has already found the book which is used to open the Archive in PK and placed the book on the table, but not also placed the 4 bells, then the player can never get back into the Archive later to place the bells and gain the exp points....
by GChrisSfish21
March 22nd, 2012, 5:35 pm
Forum: Eschalon: Book II
Topic: (Book II Mod) Treasure Of The Orakur
Replies: 45
Views: 49458

Re: (Book II Mod) Treasure Of The Orakur

I'm assuming the screenshots are from when you originally found problems and your not saying there are still holes? Correct. --- So far this is what I've got: Treasure Book II Mod Dunmore has: Frost Key; Open fire; Door to Saphire Ring. Yoma Headwater has: Entrance to Lower Yoma. Lower Yoma has: Fi...
by GChrisSfish21
March 22nd, 2012, 9:45 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Treasure Of The Orakur
Replies: 45
Views: 49458

Re: (Book II Mod) Treasure Of The Orakur

Another lower yoma shot
by GChrisSfish21
March 22nd, 2012, 9:41 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Treasure Of The Orakur
Replies: 45
Views: 49458

Re: (Book II Mod) Treasure Of The Orakur

This is the lower yoma shot
by GChrisSfish21
March 22nd, 2012, 9:39 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Treasure Of The Orakur
Replies: 45
Views: 49458

Re: (Book II Mod) Treasure Of The Orakur

I tried to upload several annotated map screen shots, but the session timed out. Will try again - if you don't see it posted you will know what happened.

The switch is located inside the lower tree line before the path to the lower chest.
It makes a funny noise sort of like a swoosh when clicked on.
by GChrisSfish21
March 21st, 2012, 9:02 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Port Kuudad Tower - Now Open
Replies: 37
Views: 41827

Re: (Book II Mod) Port Kuudad Tower - Now Open

Was this happening for you every time you exited / reentered? Yoma Headwater Map: Oddly enough no. It just isn't happening - at least not today. The holes in the Lower Yoma map are near the top on the right as you enter - where there is only one mountain tile and another hole just above it. I forgo...
by GChrisSfish21
March 20th, 2012, 8:03 pm
Forum: Eschalon: Book II
Topic: (Book II Mod) Port Kuudad Tower - Now Open
Replies: 37
Views: 41827

Re: (Book II Mod) Port Kuudad Tower - Now Open

Treasure_Of_The_Orakur-v1.01 Lower Yoma Valley - Map hole to forest and mountain grey in area below lower chest; in several places in upper right as you enter there are passages through the mountain borders into the grey, trapped no movement possible - unless teleport instantly will crash game. Also...
by GChrisSfish21
March 20th, 2012, 6:31 am
Forum: Eschalon: Book II
Topic: (Book II Mod) Port Kuudad Tower - Now Open
Replies: 37
Views: 41827

Re: (Book II Mod) Port Kuudad Tower - Now Open

I've found quite a few serious bugs in both your Tower and Treasure maps. Holes in boarders allow character to enter zones between maps with no movement possible; clicking on certain objects cause an instant crash; maps which do not remember character's previous visit. Be gald to detail these items....