Search found 170 matches

by Turtle
August 5th, 2010, 5:40 am
Forum: Eschalon: Book II
Topic: Bug while being stunned?
Replies: 38
Views: 13340

Re: Bug while being stunned?

Evnissyen wrote:Oh, and 20 Concentration. I haven't raised that attribute a single point since I started the game.
Concentration is awesome for archers. Besides boosting your To-Hit and Damage, it raises your carrying capacity, so you don't have to bother with Strength.
by Turtle
August 3rd, 2010, 5:37 am
Forum: Eschalon: Book II
Topic: Wolf Pelt? What for? Just to sell?
Replies: 13
Views: 6831

Re: Wolf Pelt? What for? Just to sell?

Just make sure you don't accidentally sell the Lycanthrope pelt when/if you get it. It looks exactly the same.
by Turtle
August 1st, 2010, 5:29 am
Forum: Eschalon: Book II
Topic: +2 fire damage weapon doesn't work on spirits ??
Replies: 7
Views: 3026

Re: +2 fire damage weapon doesn't work on spirits ??

Alternately, any amulet or ring that gives a bonus to damage will let you strike them with any weapon.
by Turtle
July 26th, 2010, 11:13 am
Forum: Eschalon: Book II
Topic: Key from Sparrow?
Replies: 33
Views: 13389

Re: Key from Sparrow?

Yeah, you want to hang on to that.
by Turtle
July 25th, 2010, 8:11 pm
Forum: Eschalon: Book II
Topic: Weird/Viable build ?
Replies: 25
Views: 7867

Re: Weird/Viable build ?

Another thing that makes a difference is an amulet or ring (the names of them escape me at the moment) that gives a bonus to damage. That was the only way my non-spellcasting unarmed warrior was able to damage ghosts. Presumably they would have the same effect with weapons.
by Turtle
July 24th, 2010, 5:15 pm
Forum: Eschalon: Book II
Topic: Lockpicking.. (minor spoiler?)
Replies: 13
Views: 5158

Re: Lockpicking.. (minor spoiler?)

It's funny; you'd think you'd be able to break open a stump with, say, an axe.

:P
by Turtle
July 24th, 2010, 5:13 am
Forum: Eschalon: Book II
Topic: i found a bloodied boots behind wendy's place in a barrel
Replies: 29
Views: 11713

Re: i found a bloodied boots behind wendy's place in a barre

But obviously he wouldn't suspect his own sister. She could easily sneak up behind him.
by Turtle
July 22nd, 2010, 9:35 pm
Forum: Eschalon: Book II
Topic: Is the game really that hard?
Replies: 27
Views: 9447

Re: Is the game really that hard?

Many of the benefits from attributes seem to come in increments of 5. It can be confusing, because for some things there are two attributes that apply; for example, Armor is affected by both Speed and Dex. If your Speed is 14 and your Dex is 18 (total 32), adding 1 to speed or 2 to Dex will have no ...
by Turtle
July 22nd, 2010, 5:48 am
Forum: Eschalon: Book II
Topic: Zoo levers
Replies: 13
Views: 4714

Re: Zoo levers

Evnissyen wrote:...Was this one of those things where he was blocking it constantly and you had to wait, wait, wait for him to move?

No, I think it was blocked by a chest. You couldn't throw anything at it, because it was "obscured", so you would have to smash the chest to get at it, I guess.
by Turtle
July 20th, 2010, 6:23 pm
Forum: Eschalon: Book II
Topic: Dragonite's Lair
Replies: 3
Views: 1616

Re: Dragonite's Lair

And it's big. You don't have to search under barrels and whatnot--you'll see it.
by Turtle
July 16th, 2010, 6:31 am
Forum: Eschalon: Book II
Topic: Has BW 'Upped' The Camping Enounter Frequency in v1.04?!
Replies: 13
Views: 5420

Re: Has BW 'Upped' The Camping Enounter Frequency in v1.04?!

lexantis wrote:I mean how much skill points spent in foraging, i have 8 and its actually pretty good yet
You don't have to spend any skill points. After you buy 8 ranks, you can get two more from a book and wear two +2 foraging rings every time you camp. That's plenty.
by Turtle
July 13th, 2010, 5:16 am
Forum: Eschalon: Book II
Topic: Torches for Sale!
Replies: 16
Views: 7178

Re: Torches for Sale!

IJBall wrote:You're right - that's an omission from Book II. There needs to me something like a Gravedigger's Flame Amulet or a Gravedigger's Flame Hat in the game...
More awesome yet would be an Amulet of Predator Sight.

Probably too awesome.
by Turtle
July 12th, 2010, 2:38 pm
Forum: Eschalon: Book II
Topic: List of Character "Titles", and Starting Skills & Items
Replies: 26
Views: 18931

Re: List of Character "Titles", and Starting Skills & Items

The one caveat is that tying "con artist" or "swindler" together with "Virtuous" axiom seems a little... "off" to me. :wink: Yeah, I thought so too, but then it occurred to me that it might be more virtuous to separate people from their jewels through tricker...
by Turtle
July 11th, 2010, 10:43 pm
Forum: Eschalon: Book II
Topic: List of Character "Titles", and Starting Skills & Items
Replies: 26
Views: 18931

Re: List of Character "Titles", and Starting Skills & Items

Here are my reworked Rogue 'Titles', based on my suggested revisions to the Rogue class above: Rogue Atheistic Burglar Pick Locks Lock Picks (3-4) Thief Rogue Druidic Phantom Hide in Shadows Bow or (Thrown) Shadowlark Rogue Virtuous Prestiditator Arcane, Elemental Scroll, Sparkling Wonder(!) Magici...
by Turtle
July 5th, 2010, 10:20 am
Forum: Eschalon: Book II
Topic: I really don't like the ending [massive spoilers]
Replies: 43
Views: 19486

Re: I really don't like the ending [massive spoilers]

Hear, hear. Silverkitty and Elwro both make excellent points. So does Trinko, even leaving aside the whole genre issue. I think everyone here pretty much enjoyed the game, but some of us were left unsatisfied by the ending and some elements of the plot. The fact that it's the middle of a trilogy sho...