Search found 1473 matches
- June 9th, 2016, 8:24 pm
- Forum: GameTalk
- Topic: What features would you like in a Sci-Fi RPG?
- Replies: 13
- Views: 23192
Re: What features would you like in a Sci-Fi RPG?
I don't really see him needing to compete with the likes of Bethesda. Besides, they're not really interested in making RPG's with any sort of turn-based mechanics (Fallout 4 pretty much proves that). But especially for a first game on a new engine, I'd rather see it start smaller in scope, and scale...
- June 8th, 2016, 8:05 pm
- Forum: GameTalk
- Topic: What features would you like in a Sci-Fi RPG?
- Replies: 13
- Views: 23192
Re: What features would you like in a Sci-Fi RPG?
“Magic's just science that we don't understand yet.” That said, fantastical science with a semi-grounded lore can go a long way toward immersion and suspension of disbelief. We are seemingly close enough to breakthroughs in technology such as FTL and teleportation (even if we're realistically far a...
- February 19th, 2016, 10:03 pm
- Forum: GameTalk
- Topic: Emerge: Cities of the Apocalypse
- Replies: 59
- Views: 86206
Re: Emerge: Cities of the Apocalypse
@ CrazyBernie Thanks for the info! Did you encounter any graphical glitches while playing? Nothing while I was playing the game, but when I locked my computer with the game still running, this was awaiting my return: CaptureErrorEmerge.JPG I clicked ignore several times, and the window was redrawn,...
- February 18th, 2016, 4:31 pm
- Forum: General Chat
- Topic: The King Of Old Here?
- Replies: 14
- Views: 25856
Re: The King Of Old Here?
My father passed away last month... he was only 56. I have many fond memories of long co-op gaming sessions... Doom, Heretic, Hexen, Quake, Warcraft, Starcraft, Descent, Age of Empires, Command & Conquer, Halo, Gears of War, Call of Duty, the list goes on for miles. Computers and gaming are what...
- February 18th, 2016, 3:58 pm
- Forum: GameTalk
- Topic: Emerge: Cities of the Apocalypse
- Replies: 59
- Views: 86206
Re: Emerge: Cities of the Apocalypse
Checked it out... pretty entertaining. I like the turn-based-but-with-a-little-bit-of-real-time-action-a-la-missile-command style. Several times I wished I could preemptive strike on some zombie controlled areas - I know there's tech later on down the tree, but when you're sitting there with not eno...
- October 15th, 2015, 9:08 am
- Forum: GameTalk
- Topic: Templar Battleforce
- Replies: 0
- Views: 24412
Templar Battleforce
Sci-Fi?
Strategy?
Turn Based?
Xcom-ish?
Fallout Tactics-y?
RPG Mechanics?
Skill Trees?
Under a ten-spot?
*collapses in a puddle of drool*
http://www.templarbattleforce.com/
Strategy?
Turn Based?
Xcom-ish?
Fallout Tactics-y?
RPG Mechanics?
Skill Trees?
Under a ten-spot?
*collapses in a puddle of drool*
http://www.templarbattleforce.com/
- October 13th, 2015, 11:18 am
- Forum: General Chat
- Topic: Making games = hard work.
- Replies: 6
- Views: 14765
Re: Making games = hard work.
@ Leezar Ew, Macintosh. :mrgreen: Unfortunately it takes more than free time... it also takes a lack of distractions. It's pretty hard to learn anything that's retain-able when you've got a high energy three-year old running circles around everything. @ blatherbeard I purchased an entire (and consta...
- October 8th, 2015, 7:50 pm
- Forum: GameTalk
- Topic: Chronicles of Eldwyn
- Replies: 13
- Views: 27966
Re: Chronicles of Eldwyn
@CrazyBernie: I did take a quick look at Game Maker, but it looked like more work to set it up specifically for a RPG. You're right about that... it's in the name, after all. :mrgreen: Make sure you look into some parallax mapping... it's a little more work, but the effect pays off in spades. Littl...
- October 8th, 2015, 9:26 am
- Forum: GameTalk
- Topic: Chronicles of Eldwyn
- Replies: 13
- Views: 27966
Re: Chronicles of Eldwyn
Good deal! A lot of people crap on the RM series for the resolution, but there are so many talented coders making scripts to do some pretty crazy stuff. You can make a full bore action RPG if you fish around for the right stuff... or an Adventure game a la Zelda. There's even a couple of isometric a...
- October 7th, 2015, 10:27 am
- Forum: General Chat
- Topic: A Small Update...
- Replies: 13
- Views: 20982
Re: A Small Update...
Come now, the Wrath of Prismatic Maelstrom isn't a great example? :mrgreen: I may have been absent for quite some time, but I have also done some occasional lurking. Seems like you have quite the hate boner for BW these days... isn't time to pull back a little? Here, I made you a post-it: relax.jpg
- October 5th, 2015, 12:22 pm
- Forum: General Chat
- Topic: Making games = hard work.
- Replies: 6
- Views: 14765
Re: Making games = hard work.
Well... umm... it's in my Steam library... but see... it's like this... :oops: lotsagames.jpg lotsagames2.jpg And that doesn't count Indie Gala, Humble Bundle, games I haven't activated from various bundles, my Xbox One, Wii U, etc... the sad part is most of them go unplayed... between work, wife, a...
- October 5th, 2015, 10:02 am
- Forum: General Chat
- Topic: Making games = hard work.
- Replies: 6
- Views: 14765
Making games = hard work.
A testament to those with both the skill and the creativity to create games. http://www.engadget.com/2015/10/02/super-mario-maker-crushed-my-dreams-of-making-video-games/ Ever since I can remember playing games (video games, book games, pencil & paper RPGs, etc), I've always had the desire to cr...
- September 29th, 2015, 1:09 pm
- Forum: General Chat
- Topic: [Fan Fiction] Lewis the Fighter - "Reflections"
- Replies: 4
- Views: 12612
[Fan Fiction] Lewis the Fighter - "Reflections"
*** PREFACE *** So this one was... what, five years in the making? It's a bit of a prologue to Book I, and one that I worked on before LtF: Frozen, but it sorta fell by the wayside and has been languishing on my Google drive, about 75-80% finished. Well since I'm not doing much travelling right now,...
- September 28th, 2015, 3:30 pm
- Forum: General Chat
- Topic: A Small Update...
- Replies: 13
- Views: 20982
Re: A Small Update...
Lewis the… Fighter? Lewis woke up with a start, and almost fell on his face. Ugh, must’ve fell asleep standing up. Whoa… talk about deja vu… and what’s the deal with this place? Looking around, he found himself standing in what was left of a bedroom. The stone walls were crumbling, and there was gra...
- September 4th, 2013, 7:13 pm
- Forum: GameTalk
- Topic: 1st screenshots of my RPG
- Replies: 29
- Views: 22522
Re: 1st screenshots of my RPG
Looks pretty slick! Are you planning on doing the "Character Train" style of movement (a la Spiderweb), or having a single character representing the party (say, like Final Fantasy), or just having individual character movement?