Search found 190 matches
- August 5th, 2012, 2:56 am
- Forum: GameTalk
- Topic: Baldur's Gate
- Replies: 27
- Views: 22648
Re: Baldur's Gate
Wait, someone's remaking Baldur's Gate? Did I miss something? I thought they were only going to make a 3rd game. They are remaking Baldur's Gate (Baldur's Gate Extended Edition BGEE), it should be using a better engine. It's mostly the first game, with 3 new characters and some new quests. If possi...
- May 29th, 2012, 11:57 am
- Forum: GameTalk
- Topic: Divinity - Original Sin
- Replies: 25
- Views: 24529
Divinity - Original Sin
First a small movie http://www.divinityoriginalsin.com/movies.php And a not so small article http://www.rpgwatch.com/show/article?articleid=192&ref=0&id=499 It's really tempting :twisted: Main features : Isometric top-down view Turn based combat Main inspirations : Ultima VII and Fallout Pos...
- May 14th, 2012, 11:03 am
- Forum: Eschalon: Book II
- Topic: Port Kudadd 4 chests help (not covered in faq)
- Replies: 5
- Views: 5021
Re: Port Kudadd 4 chests help (not covered in faq)
In the sewers
- March 12th, 2012, 4:52 pm
- Forum: Eschalon: Book I
- Topic: Need to test new version of Book I for MAC
- Replies: 11
- Views: 6380
Re: Need to test new version of Book I for MAC
I see.BasiliskWrangler wrote:I just discovered that we need to apply some updates to the software on OUR Macs before proceeding with the new compile,
- March 11th, 2012, 10:29 am
- Forum: Eschalon: Book III
- Topic: Game Editor "looking-forward-to-list"
- Replies: 20
- Views: 13354
Re: Game Editor "looking-forward-to-list"
Will we be able to dabble a bit with scripts ?
I want to create some content with quests open (or not) depending on the character class or axiom, maybe even origin or sex.
I want to create some content with quests open (or not) depending on the character class or axiom, maybe even origin or sex.
- February 18th, 2012, 4:19 pm
- Forum: General Chat
- Topic: Insanely slow website
- Replies: 19
- Views: 12949
Re: Insanely slow website
No problem answering or loading or whatever from France.
It takes like 3-4 seconds at most, as usual.
It takes like 3-4 seconds at most, as usual.
- February 11th, 2012, 11:24 am
- Forum: GameTalk
- Topic: The stuff that should have been in Skryim...
- Replies: 8
- Views: 7145
Re: The stuff that should have been in Skryim...
I want the spear it looks awesome !
- February 10th, 2012, 12:28 pm
- Forum: GameTalk
- Topic: The stuff that should have been in Skryim...
- Replies: 8
- Views: 7145
Re: The stuff that should have been in Skryim...
I can't wait, some feel... awesome O_o
- January 4th, 2012, 3:11 am
- Forum: General Chat
- Topic: Where's CrazyB?
- Replies: 11
- Views: 8130
Re: Where's CrazyB?
Remember not to mess up the updates, nor the maintenance, or your life will be hell once this product reaches 14 years of use
- December 27th, 2011, 5:00 am
- Forum: GameTalk
- Topic: TES V: Skyrim
- Replies: 40
- Views: 32419
Re: TES V: Skyrim
It was on sale on steam yesterday, but not anymore. Very usefull comment, don't you think ?
- December 26th, 2011, 3:34 am
- Forum: Eschalon: Book II Support [Macintosh]
- Topic: Unwanted Uninstallation... Steam?
- Replies: 5
- Views: 12037
Re: I have a situation and I am really upset
You can copy/paste the savegame folder somewhere else, and start the game. If it breaks your savegames, you still have the copy which should be fine
- December 25th, 2011, 11:07 am
- Forum: GameTalk
- Topic: TES V: Skyrim
- Replies: 40
- Views: 32419
Re: TES V: Skyrim
I got Skyrim from my girlfriend for Christmas. I heard the game relies heavily on mods, which ones would you recommend ? Usually I'm more interested in mods that give more information, simplify user interface or give more options than in mods that simplify gameplay (but would I be here if I liked ga...
- December 20th, 2011, 3:30 am
- Forum: Eschalon: Book II
- Topic: Unarmed / Monk Build
- Replies: 9
- Views: 8400
Re: Unarmed / Monk Build
At level 13 it's probably a bit late, but a good 30+ in dodge is very usefull once you can hit like a nuke.
- December 8th, 2011, 4:03 pm
- Forum: Eschalon: Book I Support [Linux]
- Topic: How do you run the program
- Replies: 12
- Views: 27861
Re: How do you run the program
That message means eschalon can't find libstdc++.so.5
So you have to install it.
Search for the libstdc++ with apt-get, to see if it's installed.
Or you could check if it really isn't there. Not sure exactly where to look in Ubuntu, try /bin/lib (or something/lib) maybe.
So you have to install it.
Search for the libstdc++ with apt-get, to see if it's installed.
Or you could check if it really isn't there. Not sure exactly where to look in Ubuntu, try /bin/lib (or something/lib) maybe.
- November 29th, 2011, 11:54 am
- Forum: General Chat
- Topic: 100 Ways to Die in Skyrim.
- Replies: 4
- Views: 5005
Re: 100 Ways to Die in Skyrim.
I may end up buying Sjyrim now