Search found 1663 matches
- June 30th, 2014, 12:02 pm
- Forum: Eschalon: Book III
- Topic: Semi-official bug tracking thread (SPOILERS)
- Replies: 89
- Views: 118648
Re: Semi-official bug tracking thread (SPOILERS)
I have an odd and somewhat exploitable bug to report. In the Akadai Underworld, I am somehow able to spawn a (so far) unlimited number of loot bags each containing a single Fetid Grubb Tumor by simply saving and reloading my game. This is related to the fix a bug where you could get stuck in the Ak...
- June 19th, 2014, 10:23 pm
- Forum: General Chat
- Topic: Kickstarter game. Balrum similar to Eschalon.
- Replies: 26
- Views: 40821
Re: Kickstarter game. Balrum similar to Eschalon.
The people behind Balrum can be found here: http://balconyteam.com/richmondster wrote:hey dude, this game is already out in public ?
Basically, they're still working through betas...
- May 14th, 2014, 5:44 pm
- Forum: Eschalon: Book III
- Topic: Would you purchase the soundtrack if it was available?
- Replies: 23
- Views: 37470
Re: Would you purchase the soundtrack if it was available?
The one thing I do promise, 100% for sure, is a deluxe Trilogy download edition. It will be all three games on all three platforms, high-res map of the world, and a soundtrack pieced together from tracks (all three games) that I can get approval on distributing. It will be a big, fat digital downlo...
- May 9th, 2014, 11:37 pm
- Forum: Modding - Eschalon: Book III
- Topic: Book III Character / Map Editor v1.0.1 (April 16, 2014)
- Replies: 14
- Views: 22148
Re: Book III Character / Map Editor v1.0.1 (April 16, 2014)
Question: I'm using the Character Editor for Book III on a MacBook, OS 10.9.x. Looking for the directory where the datpak and character files are located. I'm not sure where to point the character editor to. Some help? Thanks. In the Finder, hold down the Option key and click the Go menu. From ther...
- April 30th, 2014, 9:08 am
- Forum: Eschalon: Book III
- Topic: Prefixes / Suffixes for special weapons/armor
- Replies: 4
- Views: 5333
Re: Prefixes / Suffixes for special weapons/armor
Looking more closely down that list, there are plenty that I've seen. Supreme, Fiendish, etc. Each one is a particular bonus level on the object at creation. I've definitely seen a "Hellforged" weapon in at least one of my playthroughs as well. That said, some of those prefixes (e.g. Keen...
- April 29th, 2014, 2:03 pm
- Forum: Modding - Eschalon: Book III
- Topic: Filling containers
- Replies: 8
- Views: 15355
Re: Filling containers
Specifically it's the names in the "DESCRIPTION" field which you have to use. A few things to note: It looks like in general the items with apostrophes use "regular" apostrophes, with the exception of "A Bar Brawler's Guide," which uses a fancier one. Note that "C...
- April 29th, 2014, 1:58 pm
- Forum: Eschalon: Book III Support [Macintosh]
- Topic: Frequent crashes
- Replies: 5
- Views: 13278
Re: Frequent crashes
I'm running MacOs 10.5.8 on a 2.33 GHz Intel Core 2 mac with 3 GB memory. I got book 3 this morning, and I've had a dozen crashes today while it's been running. Sometimes, it's a screen freeze, sometimes a straight crash. I've always done at least one restart before opening Book 3 again. This compu...
- April 28th, 2014, 10:45 am
- Forum: Modding - Eschalon: Book III
- Topic: Randomness function?
- Replies: 5
- Views: 12956
Re: Randomness function?
The problem with random numbers is: what do you do with it once you've generated a number? As far as I can determine, you'd need to somehow assign that random number to a variable in order to use it in any meaningful way...but the Eschalon scripting engine is so rudimentary it doesn't support varia...
- April 25th, 2014, 10:14 am
- Forum: Eschalon: Book III
- Topic: Ugh. L13 and indecisive. (Spoilers)
- Replies: 12
- Views: 13108
Re: Ugh. L13 and indecisive. (Spoilers)
Unless you're in Hammerlorne in Book II!...Randomizer wrote:If a door is that hard there is usually a key for it...
- April 24th, 2014, 9:37 pm
- Forum: Modding - Eschalon: Book III
- Topic: Version 1.021 Readme for Mods
- Replies: 15
- Views: 30365
Re: Version 1.021 Readme for Mods
You can put this as an area event on a map: msg (The jail cell is dark. From the shadow you hear a voice ask: "Have you brought me an apple?") ; cond_item (Apple) ; condition (You have an apple in your inventory. Toss it into the jail cell?) (Yes) (No) ; remove_item (Apple) ; msg (Thank y...
- April 22nd, 2014, 8:06 pm
- Forum: Eschalon: Book III
- Topic: Max-out INT point for memorized spells.
- Replies: 5
- Views: 7033
Re: Max-out INT point for memorized spells.
I looked for a topic or post that addressed this but couldn't find. Maybe it's there and I didn't see it. There's info about a link to the info about this in the BOOK III Complete SPELL List . To answer the question more directly, there are a total 24 Divination spells in Book III (I'm assuming the...
- April 22nd, 2014, 2:51 pm
- Forum: Modding - Eschalon: Book III
- Topic: Conversation file format and invisible quests
- Replies: 3
- Views: 11082
Re: Conversation file format and invisible quests
http://s9.postimg.org/m93ovsf1r/Nickolas_Divination.png Interesting editor. Thank you for letting us play with it. Wait! - Was the thing about Divination Magic training already in there? Or did you add that? If it was already in there, how come that option never went "live" in Book III so...
- April 21st, 2014, 7:44 pm
- Forum: Eschalon: Book III Support [Macintosh]
- Topic: Need help with portrait
- Replies: 7
- Views: 13789
Re: Need help with portrait
Ok I bought at first the app store version of book 3 and it won't let me add the mypic custom portrait and the game kept asking to be updated, so I uninstalled that and bough the GOG version of it and it installed much easier but still not allowing me to use mypic custom portrait, now I've done the...
- April 21st, 2014, 7:41 pm
- Forum: Eschalon: Book III
- Topic: Movement speed question
- Replies: 7
- Views: 7488
Re: Movement speed question
ok. yah I am literally flying across the screen. feels like a speed hack. thanks This issue has been reported before, but I can't remember the 'fix'. First try a restart. If that doesn't work, try changing the video driver at the game app's opening menu. You may also want to search the (Book II) fo...
- April 20th, 2014, 2:10 pm
- Forum: Eschalon: Book III
- Topic: Eschalon: Book III Version 1.021
- Replies: 66
- Views: 103655
Re: Eschalon: Book III Version 1.021
There's also a load of 'bugs' from this list that still need to be tackled - I'm hoping that's what's on tap (along with engine improvements for 'modding') for v1.0.3...Prismatic Maelstrom wrote:It appears nothing was changed from this list. I take it you'll be looking at it next patch?