Search found 1310 matches

by SpottedShroom
March 27th, 2017, 4:51 pm
Forum: Modding - Eschalon: Book III
Topic: Engine ?
Replies: 10
Views: 81880

Re: Engine ?

The only way I'm aware of anyone creating mods is by building new maps with xolotl's editor . In Book I/II, you can only make "savegame mods," which are most safely applied just after creating a new character but also give you the ability to make custom items. In Book III, we got official ...
by SpottedShroom
March 23rd, 2017, 1:28 pm
Forum: Eschalon: Book II
Topic: Staircase to Thieves doesn't work.
Replies: 2
Views: 9725

Re: Staircase to Thieves doesn't work.

If you post a saved game here, we should be able to tell if it's your save or your game.
by SpottedShroom
March 20th, 2017, 4:47 pm
Forum: Eschalon: Book II
Topic: Jack of all trades challenge
Replies: 2
Views: 9774

Re: Jack of all trades challenge

That's my recollection as well. You need to get the skills on your character sheet, pre-item bonus. Books and trainers definitely work.
by SpottedShroom
March 17th, 2017, 12:33 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 125794

Re: The Sanctum: Mod for powerful wizards

The solution to "See Remotely" is
[+] SPOILER
stand in the north corner of the room and cast Supernova. High-enough level Reveal Map will show a red dot next to a green dot off the screen in that direction. Red = powder keg and green = switch, so blow the one with Supernova and you flip the other.
by SpottedShroom
March 15th, 2017, 2:58 pm
Forum: GameTalk
Topic: Kingdoms & Castles
Replies: 8
Views: 18406

Re: Kingdoms & Castles

Any idea whether it's real-time or turn-based/pauseable while you queue up actions?
by SpottedShroom
March 14th, 2017, 4:16 pm
Forum: Modding - Eschalon: Book III
Topic: The Sanctum: Mod for powerful wizards
Replies: 88
Views: 125794

Re: The Sanctum: Mod for powerful wizards

Awesome, thanks for the kind words! You're on the right track with "See Remotely," but you need a higher caster level with the spell. I can spoil what it tells you if you want to see the end of the mod, though. If you completed the other rooms, you have the spell you need to complete that ...
by SpottedShroom
March 7th, 2017, 3:59 pm
Forum: Eschalon: Book I Support [Linux]
Topic: No Sound in Lubuntu 16.10 [SOLVED]
Replies: 8
Views: 24206

Re: No Sound in Lubuntu 16.10

Try this: From the terminal, run "sudo apt install pulseaudio-utils:i386". You'll need to enter your password Now you should have /usr/lib/i386-linux-gnu/pulseaudio/libpulsedsp.so and your padsp should refer to that rather than /usr/lib/x86_64-linux-gnu/pulseaudio/libpulsedsp.so If you eve...
by SpottedShroom
March 6th, 2017, 5:18 pm
Forum: Eschalon: Book I Support [Linux]
Topic: No Sound in Lubuntu 16.10 [SOLVED]
Replies: 8
Views: 24206

Re: No Sound in Lubuntu 16.10

blatherbeard wrote: March 5th, 2017, 9:01 am at least you can use linux, i can barely use windows ;)
Nobody can use Windows more than barely ;)
by SpottedShroom
March 6th, 2017, 5:15 pm
Forum: Eschalon: Book I Support [Linux]
Topic: No Sound in Lubuntu 16.10 [SOLVED]
Replies: 8
Views: 24206

Re: No Sound in Lubuntu 16.10

Sounds like you're not in the right directory when you run padsp. Try this: 1. Figure out where your eschalon_book_1 executable is. The path will probably start with "/home/<your user>" 2. Run a terminal program 3. At the prompt, type "cd /<path from step 1> and then enter. If all goe...
by SpottedShroom
March 5th, 2017, 1:21 am
Forum: Eschalon: Book I Support [Linux]
Topic: No Sound in Lubuntu 16.10 [SOLVED]
Replies: 8
Views: 24206

Re: No Sound in Lubuntu 16.10

You say you tried to run padsp. Can you say more about how that didn't work out?
by SpottedShroom
February 25th, 2017, 9:23 pm
Forum: GameTalk
Topic: Tahira?
Replies: 2
Views: 10224

Re: Tahira?

Turn based, Linux support, and a female protagonist? Sign me up.
by SpottedShroom
February 2nd, 2017, 5:14 pm
Forum: Eschalon: Book I
Topic: Goblin Citadel: Cleared out the first level, how do I get the gates open?
Replies: 2
Views: 9508

Re: Goblin Citadel: Cleared out the first level, how do I get the gates open?

There's an obelisk right in front of the stairwell. You need to put each of the four goblin keys into it.
by SpottedShroom
January 24th, 2017, 3:14 pm
Forum: General Chat
Topic: Keyboard controls
Replies: 4
Views: 12199

Re: Keyboard controls

I believe there's a full list in the PDF manual that ships with the game.
by SpottedShroom
December 5th, 2016, 12:45 pm
Forum: Eschalon: Book I
Topic: Making money
Replies: 17
Views: 29898

Re: Making money

Definitely try Book II. It's got everything you like from Book I plus a bunch of much-needed fixes and new features. It's also a longer game.

You might also wish to try for the Destroyer ending to Book I :)
by SpottedShroom
December 4th, 2016, 6:46 pm
Forum: Eschalon: Book I
Topic: Making money
Replies: 17
Views: 29898

Re: Making money

You know, I've never even bothered with non-basic arrows. You can get to such a high to-hit and damage without them it hardly seems necessary. I'd rather spend the money on training or spells.