Search found 104 matches

by Calathon
April 23rd, 2014, 1:42 pm
Forum: Modding - Eschalon: Book III
Topic: Ultra high-level dungeon with alternate ending
Replies: 13
Views: 20595

Re: Ultra high-level dungeon with alternate ending

Ah, okay, thanks! But to be honest I cannot think of any puzzle that needs a certain combination of skills (or mastership of a single skill) to be solved. I mean, traps can be disarmed or simply endured (well, except for the disease transmitting ones) doorlocks can be picked or bashed... maybe the d...
by Calathon
April 23rd, 2014, 1:28 pm
Forum: Eschalon: Book III
Topic: More questions that might be spoilers... please help
Replies: 25
Views: 16402

Re: More questions that might be spoilers... please help

xolotl wrote:
lilwoofer wrote: [...]
And I cannot figure out the code for the Moonrise Temple. Who or what has that code
That's a tricky riddle, perhaps:
[+] SPOILER
It's related to the tombstone which mentions your lucky numbers...
Moonrise Temple code? Tricky riddle? Did I miss something? Could someone please enlighten me?
by Calathon
April 23rd, 2014, 2:06 am
Forum: Modding - Eschalon: Book III
Topic: Ultra high-level dungeon with alternate ending
Replies: 13
Views: 20595

Re: Ultra high-level dungeon with alternate ending

Sounds nice to me and I am already curious how it will look like. :) However, I am not sure if I understood you right concerning savegames, character level and some other things: - I do not have to start a new game but can load a savegame from before the mod´s installation in order to play? - I have...
by Calathon
April 17th, 2014, 5:34 pm
Forum: Eschalon: Book II
Topic: Eschalon: Book II music themes
Replies: 7
Views: 11819

Re: Eschalon: Book II music themes

You are absolutely right, a complete soundtrack of all three parts of the Eschalon Books would be great! I am nearly done with my "play all Eschalon Books as a mage for once" challenge (not a real challenge, though :) ) and the music played at Grimmhold made me think again of this topic. S...
by Calathon
April 13th, 2014, 3:43 pm
Forum: Eschalon: Book III Support [Windows]
Topic: Reg number
Replies: 5
Views: 12676

Re: Reg number

Ah, that is good to know! Makes it a lot more comfortable to update your game. In order to avoid any problems with deleted emails I keep my registration code printed, to be on the safe side. :wink:
by Calathon
April 13th, 2014, 3:33 pm
Forum: Eschalon: Book II
Topic: First time finished as a mage
Replies: 12
Views: 52248

First time finished as a mage

Like the subject says, I finished the game today for the first time playing as a mage. In all the computer games I play (or have played so far) I tend to prefer a warrior or paladin, which means that magic is just something I use to heal my character or improve him now or then for a short period of ...
by Calathon
April 13th, 2014, 3:03 pm
Forum: Eschalon: Book III Support [Windows]
Topic: Reg number
Replies: 5
Views: 12676

Re: Reg number

Today I downloaded the latest version (1.021) but no purchased code was asked for when I started the download, installed the game (in the same directory) or launched it. So maybe there is some kind of check-up whether you entered a code before or not if you install over a previous installation?
by Calathon
April 4th, 2014, 12:44 pm
Forum: Eschalon: Book III
Topic: ESCHALON TRILOGY - Q&A (SPOILERS)
Replies: 86
Views: 111680

Re: ESCHALON TRILOGY - Q&A (SPOILERS)

Cut you put that in the right way for me, please? I am afraid I have no memories of being warned about an imminent sudden death... :| The warning is this: You clearly see three pressure plates in this room with a closed gate at the other side. Your instincts tell you this room is trapped and that y...
by Calathon
April 3rd, 2014, 4:16 pm
Forum: Eschalon: Book III
Topic: Atrox Deep
Replies: 6
Views: 6485

Re: Atrox Deep

If I recall correctly, you have to blow up one gate from the other side before getting thrown into the basilisk´s lair in order to escape.
by Calathon
April 3rd, 2014, 3:06 pm
Forum: Eschalon: Book III
Topic: Atrox Deep
Replies: 6
Views: 6485

Re: Atrox Deep

This thread might help you: viewtopic.php?f=26&t=9273&p=56949#p56949
by Calathon
April 3rd, 2014, 1:23 pm
Forum: Eschalon: Book III
Topic: ESCHALON TRILOGY - Q&A (SPOILERS)
Replies: 86
Views: 111680

Re: ESCHALON TRILOGY - Q&A (SPOILERS)

You have a sense that passing through these gates may be a one way trip, and there will be no turning back from here. Are you sure you're ready?... Very good idea... Especially since you get such a warning in areas that "just" kill you, like the trapped room in the Castle Dungeon. Cut you...
by Calathon
April 3rd, 2014, 1:17 pm
Forum: General Chat
Topic: Outbox / Sent message
Replies: 1
Views: 4496

Outbox / Sent message

I am not sure if I made a mistake, but I am pretty sure I clicked on "submit" when I finished my private message and wanted it to be delivered. Anyways, the message I want to be sent still lingers in the "Outbox" folder and it does not seem to make any efforts to travel to the &q...
by Calathon
April 3rd, 2014, 12:55 pm
Forum: General Chat
Topic: Forum Inactivity
Replies: 20
Views: 16775

Re: Forum Inactivity

Only 17 days to go for Book III and the forums are still quiet. :( Perhaps people are confused about how to register for these forums? To be honest, I had some difficulties registering to this forum because I did not read the instructions very carefully (i.e.: not at all). So when the confirmation ...
by Calathon
March 25th, 2014, 2:54 am
Forum: Eschalon: Book III
Topic: Blocked pass NE of Rockhammer
Replies: 5
Views: 6689

Re: Blocked pass NE of Rockhammer

Well, it definitely works with only two kegs, I just checked it out again. Two things are to be kept in mind, though: you need to take the "southern" path into the rocks (not the middle way) and the second keg should be a fused one because there is no possibility to set it up without hurti...
by Calathon
March 23rd, 2014, 12:01 pm
Forum: Eschalon: Book III
Topic: Blocked pass NE of Rockhammer
Replies: 5
Views: 6689

Re: Blocked pass NE of Rockhammer

Nice, I did not think of simply blowing up the blocked way. So it is pretty easy to go to Macross Point, all you need is two kegs of powder! :D