Search found 39 matches

by mercy
May 9th, 2015, 3:53 am
Forum: GameTalk
Topic: Pillars of Eternity
Replies: 13
Views: 20782

Re: Pillars of Eternity

Graphics is awesome, but the gameplay is 3/10 because of the utterly catastrophic combat solution they use and it becomes apparent when fighting with a full party and lots of monsters its a chaotic mess, IMO. I can't make myself to play this game even after the patches. Maybe when a MEGA MOD comes o...
by mercy
November 3rd, 2014, 6:34 am
Forum: General Chat
Topic: Fans of Basilisk Games: What's Next?
Replies: 12
Views: 23843

Re: Fans of Basilisk Games: What's Next?

The investor wants to see if it is worth investing in Basilisk Games.EB1-3 should have been ample evidence for the competence of the Team, but when the money is flowing from a source its always the source's will and influence on what business elements - buyable stuff - the game must have in order to...
by mercy
April 21st, 2014, 6:24 am
Forum: Modding - Eschalon: Book III
Topic: Planning for new mod: Large dungeons in west Astral Range
Replies: 13
Views: 21824

Re: Planning for new mod: Large dungeons in west Astral Ran

Basilisk did a fantastic job, but the problem with this game after about 24-30 hours of gameplay [thats what is says in the save menu] - after looting the hell out of chests and fighting monsters than it runs out of new things, touches the ground, plus: - There should be impact hits from weapons tha...
by mercy
April 15th, 2014, 8:34 am
Forum: GameTalk
Topic: Divinity - Original Sin
Replies: 25
Views: 24539

Re: Divinity - Original Sin

Their game would have needed at least 4 million so this 980K will be very palpable throughout Divinity - Original Sin. Larian made their games so tasteless and borked and wrongly executed that they appear to be harmful to the RPG genre and personally I will be happy to see them dissolve. Would be go...
by mercy
April 15th, 2014, 2:20 am
Forum: GameTalk
Topic: Dr. Dungeon's MADMAN!
Replies: 12
Views: 21316

Re: Dr. Dungeon's MADMAN!

OMG, big fonts ! Finally a developer who appreciates older people. This is beautiful, such a pleasant, gut warming feeling of Ultima nostalgia. Oh, so lovely, I bookmarked your site. Definitely please keep updating on: http://www.indiedb.com/ I voted for turn-based on the Torment campaign. Fallout 1...
by mercy
April 15th, 2014, 2:16 am
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: Expedition into West Mirkland
Replies: 37
Views: 64128

Re: Book III Mod: Expedition into West Mirkland

Wow! Clean minimaps in 1.01, excellent job!
by mercy
April 12th, 2014, 1:11 pm
Forum: Modding - Eschalon: Book III
Topic: Book III Mod: Expedition into West Mirkland
Replies: 37
Views: 64128

Re: Book III Mod: Expedition into West Mirkland

You have to make something happen with the the Strike Anvil feature in East Mirkland Delta!
Maybe recreate that anvil in your Mirkland maps?
by mercy
April 9th, 2014, 3:12 pm
Forum: Eschalon: Book III
Topic: Atrox Deep
Replies: 6
Views: 6451

Re: Atrox Deep

I accidentally cast a fireball at the sconce - from the beholders side - and both doors opened. :)
by mercy
February 26th, 2014, 12:37 pm
Forum: Eschalon: Book III
Topic: Biggest win gambling?
Replies: 6
Views: 4859

Re: Biggest win gambling?

How the heck did you get 56,893 gold!? Loot spamming Baizel. Don't kill her, she will summon infinite skeletons. Loot spam - quickload - at all bags/skeleton loot until they give you highest value treasure. Result will be Old Moonrise shopkeepers becoming "overstocked..come back later". :D
by mercy
February 19th, 2014, 1:08 pm
Forum: Eschalon: Book III
Topic: BUG: Out of attack range
Replies: 0
Views: 20297

BUG: Out of attack range

- " It is currently out of attack range " This message is displayed randomly during combat. Even if successfully hitting the creature with a spell in the previous turn - in a clear area, no obstacles - and target is not obscured. Probably some path-finding bug in the targeting routine. Tar...
by mercy
February 19th, 2014, 12:02 pm
Forum: Eschalon: Book III
Topic: BUG: Loot bags overlapping = gives only 1 loot
Replies: 2
Views: 3511

BUG: Loot bags overlapping = gives only 1 loot

Killing two or more roaches sometimes places two loot bag sprites onto each other. Clicking on one bag the loot menu appears, I take the loot, the menu closes, but the OTHER bags disappear. However there were more roaches, so their loot is lost. Happens with more valuable loot bags too.
by mercy
February 19th, 2014, 11:08 am
Forum: Eschalon: Book III
Topic: Seem to have found a crash bug.
Replies: 7
Views: 5033

Re: Seem to have found a crash bug.

+1 Confirm. If Mitza hits you the game pops up a warning and exits.

Solution: don't let Mitza notice pillaging her valuables.
by mercy
February 18th, 2014, 4:43 am
Forum: Eschalon: Book III
Topic: Doesn't work with XP SP3
Replies: 8
Views: 6149

Re: Doesn't work with XP SP3

It's perfectly working on XP SP3.
by mercy
January 29th, 2014, 3:02 am
Forum: Eschalon: Book III
Topic: Book III Release Date
Replies: 38
Views: 21166

Re: Book III Release Date

Please, please let this game be a huge financial success. I want to see, where Basilisk games goes with Unity 3D.
by mercy
January 9th, 2014, 3:46 am
Forum: Eschalon: Book III
Topic: BETA TESTING INFO HERE!!
Replies: 9
Views: 15746

Re: BETA TESTING INFO HERE!!

Select the best betatesters Basilisk Team for a wonderful bug-hunting and fixing!