Search found 1310 matches
- July 27th, 2017, 4:53 pm
- Forum: Eschalon: Book I Support [Windows]
- Topic: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
- Replies: 14
- Views: 39838
Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
I'll take a look at this sometime next week, if you can wait that long.
- July 24th, 2017, 11:05 am
- Forum: Eschalon: Book I Support [Windows]
- Topic: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
- Replies: 14
- Views: 39838
Re: ACCESS VIOLATION after creating a new map (details within for a tl;dr)
And/or post the map
- July 17th, 2017, 3:28 pm
- Forum: Eschalon: Book II
- Topic: Quick question....
- Replies: 8
- Views: 20353
Re: Quick question....
Isn't Aaron, the bow and thrown weapons trainer in Book I a half-elf? Oh, good point. I guess that means elves exist in the world, even if we don't see many of them. "You see a slender man that looks as if he may be of elvish descent; if not half-blooded at least a quarter" I think that's...
- July 16th, 2017, 2:42 pm
- Forum: Eschalon: Book II
- Topic: Quick question....
- Replies: 8
- Views: 20353
Re: Quick question....
The only PC race options in all three books are humans. There are NPCs of several races: goblins, taurax (basically minotaurs), giants (I), dwarves (II & III), and super-secret spoiler race (II & III).
Edit: and some frog people in Book III!
Edit: and some frog people in Book III!
- July 11th, 2017, 1:23 pm
- Forum: Eschalon: Book III
- Topic: Game Translation - Polish thread / lokalizacja po polsku
- Replies: 6
- Views: 13552
Re: Game Translation - Polish thread / lokalizacja po polsku
[EN] As far as I know, the Polish translation was never finished.
[PL] O ile wiem, polskie tłumaczenie nie zostało zakończone.
[PL] O ile wiem, polskie tłumaczenie nie zostało zakończone.
- July 3rd, 2017, 7:31 pm
- Forum: Eschalon: Book II
- Topic: Uses of Move Silently and Hide in Shadows
- Replies: 20
- Views: 34622
Re: Uses of Move Silently and Hide in Shadows
Yeah, the general consensus is that Hide in Shadows was good to be the point of being unbalanced in Book I and basically useless in Book II/III. I remember using the character editor to give myself ranks of it to try to test its effectiveness and just giving up.
- July 3rd, 2017, 7:27 pm
- Forum: Eschalon: Book III
- Topic: lair of the Emayu Witch
- Replies: 8
- Views: 27508
Re: lair of the Emayu Witch
You don't need bow skill to use a bow, do you? You ought to be able to hit a lever even if you have no idea what you're doing. There are also various thrown weapons you could use.
- June 29th, 2017, 1:38 pm
- Forum: GameTalk
- Topic: Pillars of Eternity II swipe from Eschalon ;-)
- Replies: 20
- Views: 427476
Re: Pillars of Eternity II swipe from Eschalon ;-)
I always assumed Eschalon's exploding barrels were inspired by the ones in Ultima 6. They were incredibly useful there, mainly for blowing doors off their hinges.
https://lparchive.org/Ultima-4-5-and-6/ ... _14_02.png
https://lparchive.org/Ultima-4-5-and-6/ ... _14_02.png
- May 30th, 2017, 4:28 pm
- Forum: Eschalon: Book I
- Topic: Ossuary poltergeist??
- Replies: 3
- Views: 11117
Re: Ossuary poltergeist??
Yes, Poltergeists have the best resistances of any entity in Book I. They resist 100% of elemental attacks, in addition to toxins and disease. Pure magick attacks like Compress Atmosphere and Fleshboil will work 80% of the time, though.
- May 30th, 2017, 4:13 pm
- Forum: Eschalon: Book II
- Topic: Wooden Buckler question
- Replies: 2
- Views: 10123
Re: Wooden Buckler question
Yes, I believe that you can find Bucklers in various wood types, up to Mahogany, which would be a total of 5 AR. http://eschalon.wikia.com/wiki/Shields_(items) In Book I, the graphics are all inside a file called gfx.pak, which is not a standard archive format. However, there is a utility in the esc...
- May 19th, 2017, 6:08 pm
- Forum: Eschalon: Book I
- Topic: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 228
- Views: 225360
Re: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
Hm. Worked fine for me. I just let the game make me a new eschalon_b1_saved_games directory, then copied your files into one of the slots, and it loaded right up. Try replacing your whole eschalon_b1_saved_games (or whatever it is on your platform that contains the slot* directories) with this. http...
- May 19th, 2017, 5:29 pm
- Forum: Eschalon: Book II
- Topic: Just a Couple of Questions
- Replies: 11
- Views: 20924
Re: Just a Couple of Questions
1. Shield skill just lets you use shields without a penalty until level 11, when it starts providing a chance to deflect missiles. I'd rather spend the skill on Elemental and get Dense Nimbus. 2. Yes, I remember that being a save vs. Magic because my wizard characters always did better against it. B...
- May 15th, 2017, 9:12 pm
- Forum: Eschalon: Book I
- Topic: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 228
- Views: 225360
Re: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
If you zip up your whole savefile directory and put it on a file sharing site (it's way too big for here), I'll see if I can straighten it out for you.
- May 15th, 2017, 3:04 pm
- Forum: Eschalon: Book I
- Topic: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 228
- Views: 225360
Re: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
It sounds like you've somehow messed up the slot1 directory. Have you tried removing it?
Also, when you delete the 24.map file you should also delete the other 24.* files.
Also, when you delete the 24.map file you should also delete the other 24.* files.
- May 13th, 2017, 5:00 pm
- Forum: Eschalon: Book I
- Topic: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
- Replies: 228
- Views: 225360
Re: Savefile Character / Map Editor v1.0.1 (April 15, 2014)
Rather than using the save file editor, I would suggest (after backing up your save, of course) removing her map from your save directory. Then next time you enter that map it will be recreated automatically from scratch. Oh, and make sure you're not on that map when you save.