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john@jabberwock ~/eschalon_book_1 $ uname -a Linux jabberwock 2.6.26-gentoo-r3 #1 SMP PREEMPT Sun Nov 30 23:48:45 EST 2008 x86_64 Intel(R) Xeon(R) CPU X3350 @ 2.66GHz GenuineIntel GNU/Linux
I don't have any performance problems with any of the half-dozen or so 32-bit native linux games that I have installed currently or in the past. If I had to guess, I'd say I'm having some bizarre library issues. However, I can't figure out what could be causing this horrible performance. I had thought that my 32-bit libs were in order as I've installed all of the requisite compatibility packages, including that which includes libstdc++.so.5 (which a couple of people seem to think is a dependency).
Here's what ldd tells me:
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john@jabberwock ~/eschalon_book_1 $ ldd Eschalon\ Book\ I linux-gate.so.1 => (0xf7f4c000) libX11.so.6 => /usr/lib32/libX11.so.6 (0xf7e46000) libGL.so.1 => //usr/lib32/opengl/nvidia/lib/libGL.so.1 (0xf7d8c000) libGLU.so.1 => /usr/lib32/libGLU.so.1 (0xf7d0b000) libXxf86vm.so.1 => /usr/lib32/libXxf86vm.so.1 (0xf7d05000) libstdc++.so.6 => /usr/lib/gcc/x86_64-pc-linux-gnu/4.3.3/32/libstdc++.so.6 (0xf7c13000) libm.so.6 => /lib32/libm.so.6 (0xf7bed000) libgcc_s.so.1 => /lib32/libgcc_s.so.1 (0xf7bdf000) libpthread.so.0 => /lib32/libpthread.so.0 (0xf7bc7000) libc.so.6 => /lib32/libc.so.6 (0xf7a84000) libdl.so.2 => /lib32/libdl.so.2 (0xf7a80000) libXau.so.6 => /usr/lib32/libXau.so.6 (0xf7a7b000) libXdmcp.so.6 => /usr/lib32/libXdmcp.so.6 (0xf7a75000) libGLcore.so.1 => //usr/lib32/opengl/nvidia/lib/libGLcore.so.1 (0xf6b5e000) libnvidia-tls.so.1 => //usr/lib32/opengl/nvidia/lib/libnvidia-tls.so.1 (0xf6b5c000) libXext.so.6 => /usr/lib32/libXext.so.6 (0xf6b4d000) /lib/ld-linux.so.2 (0xf7f4d000)
Any ideas? Is there something fundamental that I'm missing here? Let me know if you need any other information as I'm sure I neglected to mention something.
Nevermind. Version 180.35 of the proprietary nvidia drivers was masked after I had installed it. Everything works fine so far with 180.29.