Expansions/DLC for Book II?
Posted: November 20th, 2009, 6:10 pm
I know you were planning to provide an expansion pack for Book I (pity that failed), but are you planning on doing anything similar for Book II?
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I'm not BW ( ), and I can't answer your specific question, but I would refer you to this earlier post from BW:Sslaxx wrote:I know you were planning to provide an expansion pack for Book I (pity that failed), but are you planning on doing anything similar for Book II?
This doesn't answer your question directly, but it does imply that Book II will be more 'moddable', which means it sounds like expansions may(should?) be possible.BasiliskWrangler wrote:Ultimately, Book II will be a bit better at handling updates than Book I was. So, if the game ships and there is some feature (such as Skill Imbuing) that doesn't make it in before we go gold, there is always the possibility of adding it afterward via a patch. I do plan on offering a few "bonus content" patches in the months after the game ships to keep interest up (and thus revenue flow) while we work on Book III.
What difference does it make if it mentions it in the game itself or you see adds for it eslewhere...ignore if you don't want it.Saxon1974 wrote:I have no problem with a company releasing purchasable DLC if its things like add on areas or quests. What I dont like is when you encounter an area in a game and it mentions you have to purchase the content to unlock it like Dragon Age did.
I think it would be great if Basilisk release some additional area DLC's after releasing Book II.
I know these indy companies operate on very small budget and each sale could be a make or break scenario so I think something like that makes sense.
Because it breaks the immersion for me big time. When an NPC says "Hey I have a quest for you, click here to purchase it", that really kills the mood for me and it feels like content was left out of the game intentionally.Rune_74 wrote:What difference does it make if it mentions it in the game itself or you see adds for it eslewhere...ignore if you don't want it.Saxon1974 wrote:I have no problem with a company releasing purchasable DLC if its things like add on areas or quests. What I dont like is when you encounter an area in a game and it mentions you have to purchase the content to unlock it like Dragon Age did.
I think it would be great if Basilisk release some additional area DLC's after releasing Book II.
I know these indy companies operate on very small budget and each sale could be a make or break scenario so I think something like that makes sense.
BasiliskWrangler wrote:Book 1 was supposed to have an add-on quest. It never materialized because of limitations in the original engine design.
Book 2 will better support additional content. If and when we offer such content, it will not be through in-game advertising. It will simply be a new 6-10 hour adventure designed for players who have developed high-level characters looking for a new challenge. The new content will not be balanced for low-level characters.
Good to hear! In-game advertising for add-ons just sounds crass to me.BasiliskWrangler wrote:Book 2 will better support additional content. If and when we offer such content, it will not be through in-game advertising. It will simply be a new 6-10 hour adventure designed for players who have developed high-level characters looking for a new challenge. The new content will not be balanced for low-level characters.