The Harpo Marxist wrote:
Downloaded last night and basically got to watch the intro / toy with character creation. So far, so good!
I'm wondering I should go deep focus on skills, and if there are 'must-haves' for the top of the game. Part of me is tempted to skip cartography, even though it seems pretty essential. Does the game reward or punish focus? I'd love to make, say, a Ranger who is all bows (putting points there and then saving a few for when the maximum goes up.)
If I had to narrow down one two support skills to start between Mercantile, Foraging, Light Armor, Dodge, Hide in Shadows, and a melee weapon skill - what would people here recommend?
My other character attempt is going to be a magick using alchemist... Thinking Elementalism extreme focus with some foraging and alchemy there. Anything else essential to start?
It is quite refreshing to be playing a game where the building / character designing seems so high stakes! Can't wait to really sink into it.
I haven't played a ranger in a long time! Many of the skills you can find trainers for..eventually. Cartography being one of them. Finding your way around is somewhat easy if you buy a map. You won't get details and such but it's handy if you get yourself lost..or you could cheat and save game before buying map. Buy map, screen capture it and then go back to saved game.
I've mostly played Elemental Alchemist, though I eventually get some Divine levels for protecting myself and figuring out what items are (Lore). I take Unarmed combat when starting so I can break barrels, Light armor, 5 pts in Elemental, Mercantile, pick lock and it varies what other one I take.
That's the good thing about this game, you can try all kinds of combos and have fun playing them all.

There are plenty of subject areas in the forums for the best combinations to take. Check them out.