I seem to hit a brick wall as I originally did in book 1. In book 1, I never had this problem as bad. What happens is as soon as I get to Port Kuhdad, I get bored as I dont know where to go and I restart my character. I usually explore a bit but mostly I have no idea where to go after the main quest gets boring.
Can anyone tell me which map to go to advance the game. My thoughts on this are that book 1 was much more suspenseful and I kind of wanted to find out what happens. In book 2, its still suspenseful but boring in some ways.
Need help in Port Kuhdad
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- Illustrious
- Posts: 316
- Joined: July 16th, 2010, 6:38 pm
Need help in Port Kuhdad
"As long as 60% of the things you do are good, it doesnt matter what the 40% is."-PQ
His face turns a twisted grin. Its a little disturbing. "Vicious vermin, I'd like to strangle every one of them."-Captain Johnson, Avernum
His face turns a twisted grin. Its a little disturbing. "Vicious vermin, I'd like to strangle every one of them."-Captain Johnson, Avernum
- Kreador Freeaxe
- Major General
- Posts: 2425
- Joined: April 26th, 2008, 3:44 pm
Re: Need help in Port Kuhdad
Once you've talked to Saint Gilhelm, you head north from Port K to find the Crius Vindica, or you can do side quests to level up and explore before talking to them.
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
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- Illustrious
- Posts: 316
- Joined: July 16th, 2010, 6:38 pm
Re: Need help in Port Kuhdad
Thats the problem though I dont know how to head north as its blocked by the gate being closed in the corner. Are you supposed to go west and then north to get up there or is there another path to get north?
"As long as 60% of the things you do are good, it doesnt matter what the 40% is."-PQ
His face turns a twisted grin. Its a little disturbing. "Vicious vermin, I'd like to strangle every one of them."-Captain Johnson, Avernum
His face turns a twisted grin. Its a little disturbing. "Vicious vermin, I'd like to strangle every one of them."-Captain Johnson, Avernum
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- Captain Magnate
- Posts: 1469
- Joined: December 11th, 2007, 6:51 am
- Location: Wandering the Rift
Re: Need help in Port Kuhdad
Go out the south gate and walk around the west side of the city.
- Kreador Freeaxe
- Major General
- Posts: 2425
- Joined: April 26th, 2008, 3:44 pm
Re: Need help in Port Kuhdad
You have to leave the city to head north, yes. You go out through the main gate and turn north. Then the looking glass can help you find the lair of the Crius Vindica once you're in the swamp place (whatever it's called that I always forget).deathknight1728 wrote:Thats the problem though I dont know how to head north as its blocked by the gate being closed in the corner. Are you supposed to go west and then north to get up there or is there another path to get north?
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
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- Illustrious
- Posts: 316
- Joined: July 16th, 2010, 6:38 pm
Re: Need help in Port Kuhdad
No Its just that I liked the story better in Book 1. Thats all. Thanks in advance.Jedi_Learner wrote:If you follow the natural progression of the main storyline each stage is clearly explained to the player. Do you even make the effort to read the text that appears on the screen?deathknight1728 wrote:What happens is as soon as I get to Port Kuhdad, I get bored as I dont know where to go and I restart my character.
Why is it boring? Because you can't figure out how to head north of Port Kuudad to the Forsaken Coast?deathknight1728 wrote:In book 2, its still suspenseful but boring in some ways.
"As long as 60% of the things you do are good, it doesnt matter what the 40% is."-PQ
His face turns a twisted grin. Its a little disturbing. "Vicious vermin, I'd like to strangle every one of them."-Captain Johnson, Avernum
His face turns a twisted grin. Its a little disturbing. "Vicious vermin, I'd like to strangle every one of them."-Captain Johnson, Avernum