Metal Venture

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vdweller
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Joined: June 20th, 2010, 3:06 pm

Metal Venture

Post by vdweller »

Greetings,

After a year and a half in development, Metal Venture is finally ready. It's the largest project I've worked on so far. This game is a top-down shooter, inspired from the Robokill flash game, but different in many ways. A world with a story, consisting of 9 levels is included. Documentation covering the basic aspects of the Level Editor is available. I hope that people will have fun and be creative, making their own worlds, stories and custom graphics. Visit http://metalventure.forumotion.net and become part of the Metal Venture community!

Features :
  • Worlds split in levels, each level containing up to 196 rooms.
  • Multitude of enemies,weapons and items, as well as rare items. Random enemy drops ensure game variety.
  • Ambient lighting for greater world immersion.
  • Inventory, as well as shops!
  • A simple leveling up system, allowing to augment your max energy, health or weapon power.
  • Complete objectives, ranging from destroying specific targets to reaching certain locations, in order to reach the next world level.
  • Cutscenes between each level, and at the beginning/end of each world.
  • Allocating your energy to either your health or your weapon power adds a great tactical feature!
  • Conserve energy in order to throw Jolts, which deal great damage to enemies OR unlock jammed doors!
  • A level editor, allowing players to create their own worlds, adding events and custom item drops (eg. drop a key when a specific enemy dies, or complete an objective) with merely editing properties in objects in a simple way!
Youtube Videos:
http://www.youtube.com/watch?v=G66wMAZfg5g

Screenshots:
Image

Game link:

Version 1.03 (74.78 MB 7-zip compressed self-extracting .exe):
http://www.mediafire.com/download.php?dxtyzy0hthn


Alternate Downloads/Hosted locations:

GameJolt page:
http://gamejolt.com/freeware/games/acti ... ture/1588/

ModDB page:
http://www.moddb.com/games/metal-venture


Technical Stuff:
The game starts in fullscreen mode. If you don't want this, open the options.ini file in the game directory, find the line:
fullscreen=1
and change it into:
fullscreen=0

Estimated Requirements:
Pentium 4 Processor or better
640 MB of RAM
Graphics card: NVIDIA 7600GT/ATI x1600XT or better with at least 256 MB of VRAM
Tested on Windows XP
100 MB free Hard Disk space

For nVidia fraphics card users: If graphics look glitchy, do the following:
Go to the nVidia display control panel, go to the Adjust Image Settings with Preview and move the slider to "Quality" preset. Alternatively, enable antialiasing in the nVidia display control panel. This is by no means a "Metal Venture" issue, but a "Game Maker 7" issue, I went through a lot of pain in order to determine the source of this graphical glitch, and then a few expert members at the Game Maker community told me what this was all about.


Credits:

Game design and programming - level editor:
vdweller - http://vdweller.awardspace.com

Music:
Voytek Pavlik - http://www.rustystudio.com
get the soundtrack: http://www.cdbaby.com/cd/voytekpavlik

Additional ambiance and sound effects:
http://www.freesound.org - special thanks to erh

Testers:
fago - heretic - lithium - magma24 - maroutas
minmay - Pet Smil - Razzorman - salmoneous

Special thanks:
h0bbel - kaietnap - kyle solo - mark overmars
tsg1zzn - xot
Donleon
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Joined: March 12th, 2010, 6:32 pm

Re: Metal Venture

Post by Donleon »

:( you think about doin'g a version for mac too?
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BasiliskWrangler
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Re: Metal Venture

Post by BasiliskWrangler »

I just gave this a whirl- very nice! What did you use to make this?
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vdweller
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Joined: June 20th, 2010, 3:06 pm

Re: Metal Venture

Post by vdweller »

BasiliskWrangler wrote:I just gave this a whirl- very nice! What did you use to make this?
Game Maker 7. 3D renders and graphics in general were made with Poser 7 and Bryce 6. Also used Photoshop CS2.

Donleon wrote::( you think about doin'g a version for mac too?
No :( I'm not sure this is even possible for Game Maker games.
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Aldbeski
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Re: Metal Venture

Post by Aldbeski »

well all i can say is congratulations on the release and overall this game really looks great and i'll be giving it a try soon :o
P.s : excuse my bad English

Didn't reach my expectations (Eschalon Book 3)>> But Still, A Great Game nevertheless
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vdweller
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Re: Metal Venture

Post by vdweller »

Thank you,

The game will be featured in the next issue of Computerbild Spiele, a german PC Magazine, according to an email I received. Also, it made it into Softpedia, and I didn't even apply :)
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BasiliskWrangler
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Re: Metal Venture

Post by BasiliskWrangler »

vdweller wrote:Thank you,

The game will be featured in the next issue of Computerbild Spiele, a german PC Magazine, according to an email I received. Also, it made it into Softpedia, and I didn't even apply :)
Yep, a good game will sell itself!
See my ramblings and keep up with the latest news on Twitter & Facebook.
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vdweller
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Re: Metal Venture

Post by vdweller »

IndieDB is running the Indie of the Year 2010 competition. So, if you like the game, you can vote for it!
http://www.indiedb.com/games/metal-venture
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