Painted Lady wrote:
I'm not dissing people who play Angry Birds. What I am saying is that for lots of people that sort of game is as complicated as they want to deal with.
Oh, I wasn't assuming that you were dissing anyone... I was merely trying to make the point that a game's success doesn't dictate "what gamer's want." In other words, take five people with different tastes:
Person One buys a First Person Shooter
Person Two buys a Traditional RPG
Person Three buys an Action RPG
Person Four buys an Adventure Game
Person Five buys a Real Time Strategy Game
All five of these people bought games that have potential for 10+ hours of gameplay. Now let's assume all five of them have smartphones with Angry Birds. Now Angry Birds outnumber's each other game 5 to 1, but does that mean most gamers don't like long and engaging gameplay? Of course not, it just shows that there's some market overlap. The "Panel" is just making broad assumptions based on personal experience, which obviously is going to be grossly innacurate.
Here's a great example why that "Panel" is a bunch of bogus: http://www.rockpapershotgun.com/2011/07 ... -the-dust/