Grammatical errors and typos part 2

Windows support forum for Eschalon: Book II
Locked
User avatar
Buckets
Council Member
Posts: 184
Joined: February 15th, 2010, 3:42 pm
Location: Vancouver, Canada

Grammatical errors and typos part 2

Post by Buckets »

Typo on word "surprise": Conversation with Harpen after accusing him of lycanthropy, last option says "...walking through the woods the other day and..." [SUPRISE ATTACK]"
User avatar
Buckets
Council Member
Posts: 184
Joined: February 15th, 2010, 3:42 pm
Location: Vancouver, Canada

Re: Grammatical errors and typos part 2

Post by Buckets »

Spelling of "skullduggery" is inconsistent. Apparently "skulduggery" is an acceptable alternative according to Wiktionary. Your game uses "skullduggery" everywhere except in the description of Trickster's Bracers which says "+2 Skulduggery"
smeghead
Initiate
Posts: 8
Joined: May 12th, 2010, 1:24 pm

Re: Grammatical errors and typos part 2

Post by smeghead »

Map of Thaermore has "Explorored" in bottom right corner! :oops:
User avatar
Buckets
Council Member
Posts: 184
Joined: February 15th, 2010, 3:42 pm
Location: Vancouver, Canada

Re: Grammatical errors and typos part 2

Post by Buckets »

Typo on word "guard": When entering Port Kuudad, end of Gate Sentinel text says ""...Move along!" the gaurd barks loudly."
atori
Fellowcraft Apprentice
Posts: 42
Joined: May 13th, 2010, 12:20 am

Re: Grammatical errors and typos part 2

Post by atori »

Buckets wrote:Spelling of "skullduggery" is inconsistent. Apparently "skulduggery" is an acceptable alternative according to Wiktionary. Your game uses "skullduggery" everywhere except in the description of Trickster's Bracers which says "+2 Skulduggery"
Skullduggery is alternative spelling of skulduggery, so it's valid. Same as magick/magic. But it will be stylistically nice if game uses only one spelling of this word.
User avatar
Buckets
Council Member
Posts: 184
Joined: February 15th, 2010, 3:42 pm
Location: Vancouver, Canada

Re: Grammatical errors and typos part 2

Post by Buckets »

atori wrote:
Buckets wrote:Spelling of "skullduggery" is inconsistent. Apparently "skulduggery" is an acceptable alternative according to Wiktionary. Your game uses "skullduggery" everywhere except in the description of Trickster's Bracers which says "+2 Skulduggery"
Skullduggery is alternative spelling of skulduggery, so it's valid. Same as magick/magic. But it will be stylistically nice if game uses only one spelling of this word.
I think that's what I said! :wink:
User avatar
Buckets
Council Member
Posts: 184
Joined: February 15th, 2010, 3:42 pm
Location: Vancouver, Canada

Re: Grammatical errors and typos part 2

Post by Buckets »

Saint Gilhelm's dialogue: "...small book that he is clutching in is withered hands..." - "is" should read "his"

Saint Gilhelm's dialogue: "...open to the public: there works herein..." I think you mean "these" instead of "there"

In The War of Mercantilism book: "...if you are buying a sword, dont..." - missing an apostrophe in the word "don't"
User avatar
KillingMoon
Officer [Gold Rank]
Officer [Gold Rank]
Posts: 460
Joined: December 10th, 2009, 6:34 pm
Location: NW Europe

Re: Grammatical errors and typos part 2

Post by KillingMoon »

In character setup:
Image
Do you still like us to gather all these things, Basilisk Wrangler? It's all just typo stuff, and it seems to that a spelling corrector has been missed. maybe an idea to still do?
User avatar
BasiliskWrangler
Site Admin
Posts: 3825
Joined: July 6th, 2006, 10:31 am
Location: The Grid
Contact:

Re: Grammatical errors and typos part 2

Post by BasiliskWrangler »

Locking this topic to identify what has been fixed. All these are fixed in the 1.02b BETA version which will be posted in a few hours.

Start a new topic for future typos.
See my ramblings and keep up with the latest news on Twitter & Facebook.
Locked