Grammatical errors and typos part 3
- KillingMoon
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Grammatical errors and typos part 3
Just look at these:
I understand how this is happening. There's a default line that goes 'I sell them for ... gold each. How many ...s do you want?'
Most of the time this gives a satisfying result. But sometimes things fit badly.
I'm trying to think about a solution here, and I wonder if it's better if you change the line to 'One ... costs ... gold. How many would you like?' The examples above would certainly benefit from it, not only sort spelling but also sort the window overflow problem in the second example.
Alternatively, if it's only happening with books (I haven't played yet enough to know), maybe you can put in some code to prevent books from popping up in quanties bigger than 1. You probably wouldn't want more than 1 copy of the same book anyway.
I understand how this is happening. There's a default line that goes 'I sell them for ... gold each. How many ...s do you want?'
Most of the time this gives a satisfying result. But sometimes things fit badly.
I'm trying to think about a solution here, and I wonder if it's better if you change the line to 'One ... costs ... gold. How many would you like?' The examples above would certainly benefit from it, not only sort spelling but also sort the window overflow problem in the second example.
Alternatively, if it's only happening with books (I haven't played yet enough to know), maybe you can put in some code to prevent books from popping up in quanties bigger than 1. You probably wouldn't want more than 1 copy of the same book anyway.
- BasiliskWrangler
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Re: Grammatical errors and typos part 3
This should be fixed in the 1.02 beta version that is posted in this Support Forum.
- KillingMoon
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Re: Grammatical errors and typos part 3
I've now downloaded and played a bit of that beta. With Zulben's guide the issue is still present, the other book I didn't come across.
After finally having had some time with this awesome game I say the language is fine! I guess the reason this thread doesn't have many posts is that people aren't bumping into many errors?
After finally having had some time with this awesome game I say the language is fine! I guess the reason this thread doesn't have many posts is that people aren't bumping into many errors?
Re: Grammatical errors and typos part 3
Korren's dialogue: "Korren's smile barely hides his worry. "What I can do for you at this time, <name>."" probably should read "...What can I do for you at this time..." with a question mark.
- Kreador Freeaxe
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Re: Grammatical errors and typos part 3
Maybe he's Khazak like Borat?Buckets wrote:Korren's dialogue: "Korren's smile barely hides his worry. "What I can do for you at this time, <name>."" probably should read "...What can I do for you at this time..." with a question mark.
[For anyone prone to being offended, the "like Borat" means "not really but pretending to be in an insulting manner".]
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Kill 'em all, let the sysadmin sort 'em out.
Kill 'em all, let the sysadmin sort 'em out.
Re: Grammatical errors and typos part 3
Korren's dialogue: "...and steal their prized gem is preposterous idea,..."
- missing the word "a"
(more Khazak speech I see )
Also he says "...from Dunore to must make your way..."
- missing the word "a"
(more Khazak speech I see )
Also he says "...from Dunore to must make your way..."
Re: Grammatical errors and typos part 3
In The Scout's Guide to Defensive Attire book, last paragraph: "...While its obviously meant for a soldier..." should be "it's"
- KillingMoon
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Re: Grammatical errors and typos part 3
Conversation with Julian: 'He is going to clense this land...' should be cleanse.
Re: Grammatical errors and typos part 3
...should be Atheistic.
One does not simply walk into Fathamurk...
- BasiliskWrangler
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Re: Grammatical errors and typos part 3
Locking this thread to mark what is fixed for 1.03. Start a new thread for additional finds.