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 Post subject: Eschalon: Book II Version 1.02 Release Info
PostPosted: Mon May 17, 2010 12:45 am 
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Joined: Thu Jul 06, 2006 11:31 am
Posts: 3552
Location: The Basilisk's Lair
Version 1.02 release notes:

- The Registration process has been modified to improve the accuracy of verifying codes.
- Fixed a "Divide By Zero" error when you get your HP or MP to regenerate at "1 point every 0 rounds."
- Fixed an "Exception Access Violation" when some creatures neared the edge of the map.
- Last thrown object no longer results in injury if you are unskilled in Unarmed Combat.
- Soul Piercer arrow gives proper damage bonus against ethereal creatures.
- Casting Sunder Flesh no longer crashes game.
- Spell Protection From Curses works properly.
- Spells Mass Boil and Supernova now display proper damage ranges in description.
- Encumbrance stats are properly updated after casting Draw Water.
- Sleeping in bed properly updates weather sounds.
- Combat music properly ends when leveling up, then restarts after exiting editor.
- Recipe window now displays all recipes properly.
- True Healer challenge modified so to not fail during certain events.
- Fixed an issue involving the Masterful Riposte feat and Haste being used together.
- Spell Trapkill works properly on all floor traps.
- Corrected a stat issue that caused some flying creatures to ignore open spaces over chasms and such.
- Fixed a number of grammar and spelling errors.
- Fixed several minor map errors.
- Cleaned up a few graphic anomalies on tiles & sprites.

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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Mon May 17, 2010 11:14 am 
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The official 1.02 update is available. Please see the front page for details.

http://basiliskgames.com

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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Mon May 17, 2010 4:38 pm 
Apprentice

Joined: Mon Apr 28, 2008 3:09 am
Posts: 26
Location: Msc, Russia
It was mentioned version 1.02 so I did that, but it was the same 1.01
Please fix.


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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Mon May 17, 2010 5:10 pm 
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We had a bad link on the download page. It has been fixed. The links that are there now are for 1.02.

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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Mon May 17, 2010 11:49 pm 
Apprentice

Joined: Mon Apr 28, 2008 3:09 am
Posts: 26
Location: Msc, Russia
Thank, everything is ok


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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Tue May 18, 2010 2:07 am 
Apprentice

Joined: Wed Nov 21, 2007 10:58 am
Posts: 31
Thanks BW and team. Your quick response to fixing problems is what made Book 1 so exceptional and it continues...


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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Tue May 18, 2010 3:13 am 
Steward

Joined: Fri Apr 02, 2010 8:42 am
Posts: 74
Location: The netherlands
Good job for the fast update.

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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Tue May 18, 2010 5:27 pm 
Pledge

Joined: Thu May 13, 2010 8:00 am
Posts: 3
Downloaded the "Update" via Impulse and found the "Update" to be larger than the original game...LOL!

Well, I must give you my congratulations for that Version!
All those nasty bugs that made the game nearly unplayable (freezing game when leaving a dungeon etc.) are gone.
Since now I had a bug free gameing experience.

Hope it stays that way.
Michael


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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Tue May 18, 2010 5:57 pm 
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Mike1957 wrote:
Downloaded the "Update" via Impulse and found the "Update" to be larger than the original game...LOL!

BW's "updates" are newer versions of the complete game file, so they should be the same size or larger.

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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Wed May 19, 2010 12:57 pm 
Initiate

Joined: Mon May 17, 2010 9:15 am
Posts: 13
Is it compatible with old saves ?


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 Post subject: Re: Eschalon: Book II Version 1.02 Release Info
PostPosted: Wed May 19, 2010 1:14 pm 
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Each new version will open old saves. Depending on the types of errors you may have been having, sometimes opening old saves perpetuates the error, while starting a new game fixes it. I believe that with his soon-to-be-released 1.03 version, as it modifies the save files after opening them, this will not be the case (or at least that's the intent of having 1.03 save in a newer format that is not backward compatible--can't be opened by pre-1.03 versions of the game).

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