I was thinking it might be nice if they were unbound by default but settable in general.cfg. When playing fighter-type characters, I often find myself forgetting to switch modes before attacking (and often wasting some Feat damage in the process); if I had a definite key for each mode, it'd become muscle memory during combat. So maybe a key bound by default which cycles, and four unbound-by-default for the individual modes?IJBall wrote:Re: The Combat Mode hotkey, I don't think four separate keys is practical
And a cherry on top!