IJBall wrote:Farwalker wrote:Minor map tweak suggestion:
In the Fellpine Forest there is an old graveyard in NE of area. Given the lack of large clearings in the area it seems a natural place to camp. However, if you camp there, there's a good chance of enemies spawning behind the fence at the south side of the graveyard - and there is no way to get to that area. Monsters that spawn there are sitting ducks, and if any bags drop they cannot be reached.
I'd like to suggest a couple breaks in the fence to improve things.
By the same token, can something please be done with the little shack in the SE corner of Fellpine Forrest:
There's nothing clickable in that shack. Heck, there's not even a sconce for a torch!!
It'd be really cool if we could at least get something out of the shack - a torch, some food, etc. Otherwise - why is it even there?!
I mentioned it to BW, I think during Beta testing, and thought it would be a good place to have a hunter who uses traps. He'd be a trainer for skullduggery. Apparently didn't get put in. Wish it had.