macographer wrote:Your explanation of why it would cause so much extra work doesn't quite make sense to me, only because I don't understand why the elements could remain the same, but the position be moved, and the viewport just be larger. At the same time, i trust that it makes sense from the developer side of things.
Unbeliever wrote:How much trouble would it be, leaving the main interface/playable region at 4:3, but allowing popup windows (player inventory, chests, etc) to be dragged outside the 4:3 region, for players with widescreen monitors?
ManusDei wrote:May you rot in devs hell for-like-ever and be reduced to use Windows95 unpatched!
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