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 Post subject: Unique Item Suggestions
PostPosted: Wed Aug 24, 2011 4:34 pm 
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If you could create a unique item for Eschalon: Book III, what would it be? Feel free to make any suggestions in this topic. I'll start us off with this ring.

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I have no doubt that in Eschalon: Book III we will be adventuring in Barrea looking for the Crux of Wisdom which according to Korren is said to be in possession of a Barrean Warlord. Will the Warlord grant you audience and believe your tale, or will you need to fight for the Crux?


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 Post subject: Re: Unique Item Suggestions
PostPosted: Wed Aug 24, 2011 6:00 pm 
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Great idea, Jedi Learner. I don't have one to add, yet, but I wanted to say thanks for starting the topic.

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 Post subject: Re: Unique Item Suggestions
PostPosted: Wed Aug 24, 2011 6:38 pm 
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Location: The Battlecruiser Hyperion
Item Name: Berserker Axe
Type: 2H Weapon
Base Damage: 9
Special: For every successful hit, you sacrifice 5-50 Hitpoints for double the amount in bonus damage.
How to obtain: The Berserker Axe can only be obtained by mixing your own blood, and a foes blood in the alchemy table, with any 2H Axe as the vessel.
Example: You would have done 20 damage. Instead though, you sacrificed 23 hitpoints, for 46 extra damage. This makes your hit do 66 damage instead.

Item Name: Godly Hammer
Type: 2H Weapon
Base Damage: 8
Special: For every successful hit, you have a chance to be healed 1/2-3/4 of the damage dealt.
How to obtain: The Godly Hammer is obtained by mixing the best healing potion, and your own blood in the Alchemy table, with any 2H Hammer as the vessel.
Example: You did 40 damage with your hit. You were healed 27 health for the hit.

I've always been more of a weapon kind of guy...

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Last edited by Vroqren on Thu Aug 25, 2011 5:31 pm, edited 1 time in total.

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 Post subject: Re: Unique Item Suggestions
PostPosted: Thu Aug 25, 2011 11:17 am 
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Sacrificial Dagger
Base Damage 4
+3 ToHit
-2 Endurance
Special: Use (right click) to lose 20 HP and gain 10 MP

Or in script terms, something like:

cond_mana ; trauma 20 ; restore 10 ; gfx (Colored Smoke) 0 5 ; msg (Blood drips from your hand and sizzles in the air, turning to acrid smoke. You feel a surge of power.)

The amount of HP loss and MP gain probably need to be tweaked to be useful without being unbalancing. I didn't put too much thought into the stats for use as an actual weapon, either.


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 Post subject: Re: Unique Item Suggestions
PostPosted: Thu Aug 25, 2011 10:25 pm 
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Everlasting Arrow

1 dam.
10 lbs


Special: Returns to quiver when fired.
(Contrary to popular this arrow is not everlasting, but take mind to straighten the arrows and sharpen the tip and it will last many years. It's magic also works against any movement of it's own quiver, making it difficult to transport


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 Post subject: Re: Unique Item Suggestions
PostPosted: Sat Aug 27, 2011 6:10 pm 
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Image

Has anyone ever created a character that is proficient in unarmed combat and shields? Perhaps not the most popular of builds, but I could see it working.


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 Post subject: Re: Unique Item Suggestions
PostPosted: Mon Aug 29, 2011 10:15 am 
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Jedi_Learner wrote:
Image

Has anyone ever created a character that is proficient in unarmed combat and shields? Perhaps not the most popular of builds, but I could see it working.

Huh. Can you wield a shield with Unarmed Combat?! I must admit - I've never tried! If you can, I like your item suggestion.


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 Post subject: Re: Unique Item Suggestions
PostPosted: Mon Aug 29, 2011 2:47 pm 
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Maybe BW will add in a "shield bash" attack and then you could have "dual shield wielding".


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 Post subject: Re: Unique Item Suggestions
PostPosted: Mon Aug 29, 2011 6:39 pm 
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I don't think I've ever used the unarmed combat skill. I'm thinking I may have to create myself a ninja/monk style character...

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 Post subject: Re: Unique Item Suggestions
PostPosted: Tue Aug 30, 2011 9:18 am 
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IJBall wrote:
Jedi_Learner wrote:
Has anyone ever created a character that is proficient in unarmed combat and shields? Perhaps not the most popular of builds, but I could see it working.

Huh. Can you wield a shield with Unarmed Combat?! I must admit - I've never tried! If you can, I like your item suggestion.

You can. I've done it, though I didn't run that character's shield skill way up like I did my shield/piercing specialist. Definitely a cool idea.

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 Post subject: Re: Unique Item Suggestions
PostPosted: Tue Aug 30, 2011 9:34 pm 
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I'd like to see some "weapons" for the unarmed combat skill, like brass knuckles, spiked steel gloves, etc. I guess they would have to go in the gauntlet's slot on the equipment screen, rather than the weapon slot. But if you did that, then you could do:

Mithril Gauntlets of the Warlord
Base Damage: 10
Unarmed Combat +4
Damage +4
Speed +4

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 Post subject: Re: Unique Item Suggestions
PostPosted: Sat Sep 03, 2011 11:54 am 
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Image

Anyone that has braved Fathamurk should know who Hammond Burroak is. As an explorer he has most likely been to Wylderan and Barrea. Perhaps on one of his adventures he lost his cloak in one of these provinces before he went to Fathamurk?


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 Post subject: Re: Unique Item Suggestions
PostPosted: Sat Aug 25, 2012 3:44 pm 
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Kreador Freeaxe wrote:
I don't have one to add, yet...

How about now? You've had plenty of time to think of one. :wink:


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 Post subject: Re: Unique Item Suggestions
PostPosted: Sat Aug 25, 2012 4:36 pm 
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Jedi_Learner wrote:
Kreador Freeaxe wrote:
I don't have one to add, yet...

How about now? You've had plenty of time to think of one. :wink:


snicker :lol:

Thread necromancer has struck!
:roll:

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 Post subject: Re: Unique Item Suggestions
PostPosted: Sat Aug 25, 2012 5:30 pm 
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Dragonlady wrote:
Jedi_Learner wrote:
Kreador Freeaxe wrote:
I don't have one to add, yet...

How about now? You've had plenty of time to think of one. :wink:


snicker :lol:

Thread necromancer has struck!
:roll:

[mooooooooaaaaaaaaannnnnnnnn] Yeesssssssss, Maaaassssstttteerrrrrrrr.

I like the idea of a Hunter's Helm. A leather cap that gives +2 Bows, and Predator Sight always on. Low armor rating, though, to balance. After all, it will allow you to work always in the dark, so who needs the extra armor. :)

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