Unique Item Suggestions

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staksan
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Re: Unique Item Suggestions

Post by staksan »

Claw of the Assassin

category: dagger

+ 3 Pit Look
+ 4 Dexterity
weight : 2 lbs

tthe opening of locked objects without using a lock pick. every attempt will cost 10 mana
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Dragonlady
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Re: Unique Item Suggestions

Post by Dragonlady »

staksan wrote:Claw of the Assassin

category: dagger

+ 3 Pit Look
+ 4 Dexterity
weight : 2 lbs

tthe opening of locked objects without using a lock pick. every attempt will cost 10 mana

Snicker, how'd you find out there will be pit traps in the next version? :mrgreen:

..oh, you ment Pik Lock, not Pit Look! :roll:
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Lord_P
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Re: Unique Item Suggestions

Post by Lord_P »

Dragonlady wrote:Snicker, how'd you find out there will be pit traps in the next version?
Will there be?
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Dragonlady
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Re: Unique Item Suggestions

Post by Dragonlady »

Lord_P wrote:
Dragonlady wrote:Snicker, how'd you find out there will be pit traps in the next version?
Will there be?

Looks innocent :roll:


I have no idea. And that's the story I'm sticking to. :lol:
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staksan
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Re: Unique Item Suggestions

Post by staksan »

translation error I wanted to write a "pit lock" and not "look"

and as regards the next version I'm sure there will be traps and hidden objects. But you obviously do not understand the thought of a knife "master key"
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Lord_P
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Re: Unique Item Suggestions

Post by Lord_P »

staksan wrote:and as regards the next version I'm sure there will be traps and hidden objects. But you obviously do not understand the thought of a knife "master key"
I say master keys could be an interesting idea, like an (expensive) option for lockpicking rather than, for example, fire darting that one door in Hammerlorne for two in-game weeks.
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Kreador Freeaxe
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Re: Unique Item Suggestions

Post by Kreador Freeaxe »

staksan wrote:translation error I wanted to write a "pit lock" and not "look"

and as regards the next version I'm sure there will be traps and hidden objects. But you obviously do not understand the thought of a knife "master key"
She understood that you meant pick lock and simply had a typing (or as you say translation) problem. She was clarifying your thought in a funny way.

I do think that weapons with alternate bonuses like pick lock on a knife are an interesting idea.
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Re: Unique Item Suggestions

Post by SpottedShroom »

Dragonlady wrote:
Lord_P wrote:
Dragonlady wrote:Snicker, how'd you find out there will be pit traps in the next version?
Will there be?

Looks innocent :roll:


I have no idea. And that's the story I'm sticking to. :lol:
There were in Book I, so why not in Book III?
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Re: Unique Item Suggestions

Post by severian »

IJBall wrote: Huh. Can you wield a shield with Unarmed Combat?! I must admit - I've never tried! If you can, I like your item suggestion.
well, a buckler is hardly a shield with avrg. diameter around 20 cm. or less.
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