It already does, the spiders drop spider legs and the rats drop rat meat. I do agree it would be nice to have the wolves drop fur and meat, not jus fur, and what about the lizards, lizard meat would be good. Just like good old fasion rattle snake meat. Yummy.Bob the Thief wrote:Perhaps the game could allow you to eat some of the remains of what you kill. This could give you nourishment or make you sick (i.e. depending on what your race/type/alignment). If you look at the Rogue game, if you ate some of a monster you killed you could also gain some of the attributes of that monster.
For instance, if a monster that could poison you in an attack, then perhaps eating some of that monster might confer some resistance to the poison attack of that monster in the future.
This would incur some overhead in the program. It would have to determine if enough of the monster remained after an attack to be available for eating. It should also take into account the type of attack on the monster to determine the remains. Killing something with arrows would leave a lot of intact remains. Killing something by exploding a barrel would probably not.
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I think Cannibalism would be a fine idea, albeit a disgusting one. Why so much disagreement over something as simple as this? I doubt many people would use this, and not many people kill friendly NPC's or humans (there aren't many to kill, unless of course you include the outlanders and enemy humans...) I certainly wouldn't use this, but it would be realistic, and pretty funny.
No need for that..I think it takes away from the game if you start adding evil, and sick items to the game..Because even though you don't have to use the item. You have to hack the meat off the body for it to be available in the first place. Jeffrey Dahmer anybody. I sincerely hope they do not add this...as I will not enjoy it whatsoever.
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