Things I'm hoping for in Eschalon Book III

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Things I'm hoping for in Eschalon Book III

Postby Ssschah » Mon Dec 12, 2011 7:08 pm

I am literally just gonna go down a list of things I hope they include once the game releases:
1. The ability to go to other regions.

2. The ability to buy various houses, and buy multiple houses (if you can afford it of course)

3. The ability to hire/ask somebody to join you at least temporarily.

4. Dual wielding.

5. Unlimited leveling, or at least an increase from Eschalon Book II which was 30 I think?

6. More images for the character portrait (simple enough)

7. Several paths, ex. more then one ending, joining guild's, or teams, making your own decisions, and maybe adding a skill (like leadership or something) where you get better/different options when you are talking with someone.

8. Changing what your character looks like from the outside view, for example: Xed in EBII was cool looking and had blueish green clothing, but there was no armor in the game you could get that changed your look like that, so it should still require the things you need to look that way, but you should be able to adjust the color/look. So if I get, say a wizard's hat, I can change the color, and maybe the shape of the hat, and it will change what I look like.

9. The ability to change difficulty settings, after the start of the game, in-game.

10. MANY MORE MONSTERS. BIGGER AREA'S. MORE AREA'S.

11. An increase on how much gold the store-keepers have. (it got rather annoying when I found a dragon skin armor but I was focused on heavy armor and nobody could afford it)

12. Make the light armor and heavy armor skill useful past the first level of having it.
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Re: Things I'm hoping for in Eschalon Book III

Postby IJBall » Mon Dec 12, 2011 10:55 pm

Most of your ideas have been suggested previously and, indeed, are already in the Book III 'wishlist'.

But I'd like to focus in on a few of these

Ssschah wrote:2. The ability to buy various houses, and buy multiple houses (if you can afford it of course)

3. The ability to hire/ask somebody to join you at least temporarily.

4. Dual wielding.

The first one may not be too hard to do, and may even be implemented.

But I really would not expect the other two - Dual Wielding, especially, would probably require a pretty substantive engine overhaul, so I don't think it's going to happen.

Ssschah wrote:8. Changing what your character looks like from the outside view, for example: Xed in EBII was cool looking and had blueish green clothing, but there was no armor in the game you could get that changed your look like that, so it should still require the things you need to look that way, but you should be able to adjust the color/look. So if I get, say a wizard's hat, I can change the color, and maybe the shape of the hat, and it will change what I look like.

This is an excellent suggestion, and I don't think I've seen anyone even mention it before!

But I will definitely add this last one to the 'wishlist' - some "customizability" (even if it's just colors) to the Player's Avatar would be a really cool feature, and I'm not even sure it would be that hard for BW to implement (though maybe I'm wrong?...).
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Re: Things I'm hoping for in Eschalon Book III

Postby Ssschah » Sun Dec 25, 2011 11:48 pm

Found three more things I'm hoping for.

1. Assuming they have the same layout for difficulty at the beginning of the game for book 3, "You can't save when enemies are near, or when you are poisoned and diseased" I hope they make it so you can LOAD games when near enemies or poisoned etc... I just find it annoying, all it's really doing is making you spend 10 more seconds going to the MAIN MENU and loading your save, its ridiculous there really is no point to it.

2. Two and three kinda of go together here, I hope they make better names for the level ranking, for example, rank 27 and up in Eschalon book II have really... boring rank names, I hope they change it, and :

3. I hope, assuming they DO have a maximum level cap, the highest level you can get you can make the rank say whatever you want, this is kinda simple, and more of a personal request so I doubt they'll do it, but hey I always wanted some UBER title after I camped for 100 hours, like SUPREME COMMANDER or something. :D

4. If you kill a monster and it drops and item and another of the same type of monster moves over the drop and dies also with an item, the two items will be combined in one so you don't have to pick both up, for example: You are fighting spiders, you kill one and it drops meaty spider legs, another spider moves over the item and you kill it, it also drops meaty spider legs, the two items should combine in one bag/drop.

5. Really stupid decisions need to be fixed. In Eschalon book II I have only run into one thing that bothers me, it's a mission. Hopefully in Eschalon book III they fix this. The mission was to kill Darus's assassin, the thing was, you could decide to not kill Zeblin (the assassin) and the mission would fail, you could then buy skills from him, what I don't like, is why would the mission fail? You should be able to buy skills from him, then come back later and kill him, sure there was no longer an option when talking to him to say: "Die!" But that's why you hold down shift and attack him. The mission shouldn't fail unless you finish the game without killing him, or you die of course. Hopefully if they have a mission like this in book III they will change it.
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