Macross Point

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captainkronos
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Macross Point

Post by captainkronos » March 2nd, 2014, 11:14 am

I've reached this map, and after exploring south came across a Wizard Emporium where there's a four figure number required to get in.

Did a search but found nothing, can some kind soul help me out?

Thanks.

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SpottedShroom
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Re: Macross Point

Post by SpottedShroom » March 2nd, 2014, 11:47 am

You need to use
[+] SPOILER
the Reveal Map spell
to find the combination.

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Vroqren
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Re: Macross Point

Post by Vroqren » March 2nd, 2014, 2:42 pm

There is another way to see the answer without using spells.
[+] SPOILER
After accessing the game menu by pressing ESC, you have the ability under 'Options' to turn the game brightness up to 100% by right-clicking 20 times. This will allow you to see the answer, assuming it isn't raining or cloudy (or even night).
Pressing and holding tab to show the tile grid may also work.

Check out my walkthroughs:
Character: here
Book I: here

Book II: here
Fathamurk: here
Book III: here
SpottedShroom wrote:There's evil and then there's just being contrary to your own best interests

captainkronos
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Re: Macross Point

Post by captainkronos » March 2nd, 2014, 6:38 pm

I'm obviously doing something wrong as I did use a level 6 Reveal Map spell but didn't notice anything. Also I do have the Brightness upped to 100%.

Thanks.

captainkronos
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Re: Macross Point

Post by captainkronos » March 2nd, 2014, 7:03 pm

Thank you. Just went back with my mage and was looking for something to do with the combination lock in the game window then saw the number in green on my automap. Don't know how I missed it the first time. Doh!

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arlinora
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Re: Macross Point

Post by arlinora » March 14th, 2014, 10:31 pm

Would someone mind posting the actual code? I don't have Reveal Map, or even any Elemental skill at all with my current character, and the Brightness trick didn't work. Otherwise I'll be reduced to scrolling through the gate code one number at a time, until it opens. Thanks.
"It's like a Zen koan - if you say something stupid, and no one is there to hear it, are you still an idiot?"
-Tycho, Penny Arcade, www.penny-arcade.com

Randomizer
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Re: Macross Point

Post by Randomizer » March 14th, 2014, 10:36 pm

The combination changes with each game. :)

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arlinora
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Re: Macross Point

Post by arlinora » March 14th, 2014, 11:00 pm

Crap! I guess I will do it the old fashioned way!
"It's like a Zen koan - if you say something stupid, and no one is there to hear it, are you still an idiot?"
-Tycho, Penny Arcade, www.penny-arcade.com

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Vroqren
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Re: Macross Point

Post by Vroqren » March 14th, 2014, 11:37 pm

arlinora wrote:Crap! I guess I will do it the old fashioned way!
You can use tab to enable the tactical grid. That should allow you at least a hint as to what the code is.

Check out my walkthroughs:
Character: here
Book I: here

Book II: here
Fathamurk: here
Book III: here
SpottedShroom wrote:There's evil and then there's just being contrary to your own best interests

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