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 Post subject: Re: Savefile Character / Map Editor
PostPosted: Mon Feb 13, 2012 1:29 am 
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raverdave2k wrote:
Tile Properties > Unknown: Setting this to 1 appears to stop you setting up camp on the tiles to the left and right of given tile with the message about not having enough rooom but does not stop you camping on the tile itself or those above and below.

Ah, nifty! I'll have to get that label updated for the next release, whenever that is. Thanks!
Quote:
Obviously there is an option in there some where to disable camping as you can't camp near or in towns but I don't know if this is an as yet unfound value in the mapfiles or hard coded in the game.

It's been quite awhile since I've looked into the various unknowns... I'm currently under the impression, though, that it was the simple proximity to friendly NPCs which triggers that warning. Maybe try killing everyone in the town, and then see if you can camp in the middle? I seem to recall being able to do that, but it's been awhile.


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 Post subject: Re: Savefile Character / Map Editor
PostPosted: Mon Feb 13, 2012 5:20 am 
Marshall

Joined: Sun Jan 08, 2012 7:06 pm
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Location: UK
xolotl wrote:
Quote:
Obviously there is an option in there some where to disable camping as you can't camp near or in towns but I don't know if this is an as yet unfound value in the mapfiles or hard coded in the game.

It's been quite awhile since I've looked into the various unknowns... I'm currently under the impression, though, that it was the simple proximity to friendly NPCs which triggers that warning. Maybe try killing everyone in the town, and then see if you can camp in the middle? I seem to recall being able to do that, but it's been awhile.


It would appear that you are correct you can not camp near friendly NPCs, though exactly what the limits are I'm not to sure. I've jut done a test using a blank map and the Abygale NPC and the distance before I could camp varied from 8 - 18 tiles depending on which direct I headed, I've not yet experimented to see if it varies depending on which NPC it is.

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 Post subject: Re: Savefile Character / Map Editor
PostPosted: Mon Feb 13, 2012 4:28 pm 
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Quick question:
Is it possible to add some more tiles to the south or any other direction ?
I created a map but now saw that i would need some more space in the south and dont want to creat the whole map again from scratch...is there a solution to this ?


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 Post subject: Re: Savefile Character / Map Editor
PostPosted: Mon Feb 13, 2012 4:54 pm 
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Minsk wrote:
Quick question:Is it possible to add some more tiles to the south or any other direction ?
I created a map but now saw that i would need some more space in the south and dont want to creat the whole map again from scratch...is there a solution to this ?

There's no way to add extra space on any side, no... If I had some actual standard editor-like functions available to, like, copy+paste, or even just nudge the existing map in a given direction, then that would be a possibility, but unfortunately the editor doesn't actually support that, at the moment.

If you're willing to wait until the end of the week or so, I could see if I could hack something together that'd do that - perhaps not actually integrated into the GUI, but something that you'd at least be able to run to "nudge" your map up. The first half of this week is going to be pretty crazy actual-workwise, though, so I wouldn't be able to start on that until probably Thursday at the earliest.


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 Post subject: Re: Savefile Character / Map Editor
PostPosted: Tue Feb 14, 2012 5:01 am 
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Thanks xolotl, that would be great ! :D


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 Post subject: Re: Savefile Character / Map Editor
PostPosted: Wed Feb 15, 2012 6:05 pm 
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I have a question about the map exit's:

If i leave one map (lets say south exit) i will enter the next map at the same tile that i leaved the map before is this correct ?
Othwise the game will do what ? Crash ?
So you have to be really carefull and make sure that if you leave map 1 to the south that you can enter the tile on map 2 (north)...
Or am i wrong ?

Oh, would it be possible to draw more then one tile ?
Like with a "bigger brush" so you can draw bigger areas in less time ?


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 Post subject: Re: Savefile Character / Map Editor
PostPosted: Wed Feb 15, 2012 6:13 pm 
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Minsk wrote:
If i leave one map (lets say south exit) i will enter the next map at the same tile that i leaved the map before is this correct ?

Yeah, pretty much.
Quote:
Othwise the game will do what ? Crash ?
So you have to be really carefull and make sure that if you leave map 1 to the south that you can enter the tile on map 2 (north)...
Or am i wrong ?

I'm guessing you'd probably just get "stuck" on the tile and not be able to move. You have nothing to lose by experimenting with it, of course. :)
Quote:
Oh, would it be possible to draw more then one tile ?
Like with a "bigger brush" so you can draw bigger areas in less time ?

Yeah, that's been on the wishlist for awhile - I'll see what I can do. I'm afraid I'm not going to promise anything about that one, though.


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