Thanks for the Great Games
Posted: July 3rd, 2011, 6:22 pm
Hi All,
I am a big Soldak fan who heard about Books I and II on the Soldak forums and decided to give them a go in the latest Steam sale. After having put some time into Book One, I can say that I am very impressed. The passion and love with which these games have been crafted is evident from the very beginning.
Thanks so much for these great games, and keep them coming! I also want to say that I like Basilisk-crafted games much better than Spiderweb Software crafted ones. Basilisk games seem to be much better at setting the fantasy RPG mood than Spiderweb games (perhaps because Basilisk games have such great music).
One day maybe Basilisk could do a turn-based old school RPG with procedurally generated levels and quests like Soldak games have. Since Eschalon is tile-based, it seems like it should be possible to have randomly configured dungeons and outdoor environments. That would be an incredible blending of the ideas of two great indie RPG devs, and it would lend Basilisk games even more replay value than they already have.
I am a big Soldak fan who heard about Books I and II on the Soldak forums and decided to give them a go in the latest Steam sale. After having put some time into Book One, I can say that I am very impressed. The passion and love with which these games have been crafted is evident from the very beginning.
Thanks so much for these great games, and keep them coming! I also want to say that I like Basilisk-crafted games much better than Spiderweb Software crafted ones. Basilisk games seem to be much better at setting the fantasy RPG mood than Spiderweb games (perhaps because Basilisk games have such great music).
One day maybe Basilisk could do a turn-based old school RPG with procedurally generated levels and quests like Soldak games have. Since Eschalon is tile-based, it seems like it should be possible to have randomly configured dungeons and outdoor environments. That would be an incredible blending of the ideas of two great indie RPG devs, and it would lend Basilisk games even more replay value than they already have.