Book III Mod: The Mystery of Rockhammer Mine

A forum for discussing all things regarding modding of Eschalon: Book III
leonxim
Apprentice
Posts: 20
Joined: May 4th, 2014, 12:51 pm

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by leonxim » May 6th, 2014, 1:19 pm

xolotl wrote:
leonxim wrote:i need code of Goth Vadjk Tomb.
[+] SPOILER
Tried a hint from the book shelve in the Library but couldn't figure it out.
im not very good in math :lol:
This one's a little bit more straightforward.
[+] SPOILER
There's no math involved
[+] SPOILER
The number you need is, indeed, written in a book in the library
[+] SPOILER
The date of the founding of Volcania might have been important to Mr. Vadjk...

Yeah right. But its not
[+] SPOILER
3160 neither 6130

User avatar
xolotl
Lieutenant
Lieutenant
Posts: 776
Joined: August 21st, 2008, 1:54 pm

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by xolotl » May 6th, 2014, 1:21 pm

[+] SPOILER
leonxim wrote:Yeah right. But its not
3160 neither 6130
That's because "3160" means "Three thousand, one hundred and sixty," whereas "316" means "three hundred and sixteen." If you put a zero at the end of a number, you're changing the number.

There's somewhere else you could put a zero which doesn't change the meaning of the number, though...

leonxim
Apprentice
Posts: 20
Joined: May 4th, 2014, 12:51 pm

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by leonxim » May 6th, 2014, 3:44 pm

xolotl wrote:
[+] SPOILER
leonxim wrote:Yeah right. But its not
3160 neither 6130
That's because "3160" means "Three thousand, one hundred and sixty," whereas "316" means "three hundred and sixteen." If you put a zero at the end of a number, you're changing the number.

There's somewhere else you could put a zero which doesn't change the meaning of the number, though...
Bugger :o how could've i missed that :shock:

its because i was supposed to visit here :) Thanks mate :D

User avatar
MyGameCompany
Officer [Platinum Rank]
Officer [Platinum Rank]
Posts: 508
Joined: September 22nd, 2009, 6:56 pm
Location: San Diego

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by MyGameCompany » May 6th, 2014, 10:26 pm

Thanks, xolotl, for helping out! I've been busy working on my Book II mod and haven't been on in a couple of days!
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland

User avatar
Kreador Freeaxe
Major General
Major General
Posts: 2359
Joined: April 26th, 2008, 3:44 pm

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by Kreador Freeaxe » May 7th, 2014, 9:23 pm

Found my way through to all the areas, I think. Though the long walk on the lava for the one area came very close to ending my character. 2 health left and no more healing potions as I stepped off the lava on my way out.
---

Kill 'em all, let the sysadmin sort 'em out.

User avatar
MyGameCompany
Officer [Platinum Rank]
Officer [Platinum Rank]
Posts: 508
Joined: September 22nd, 2009, 6:56 pm
Location: San Diego

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by MyGameCompany » May 7th, 2014, 9:42 pm

Kreador Freeaxe wrote:Found my way through to all the areas, I think. Though the long walk on the lava for the one area came very close to ending my character. 2 health left and no more healing potions as I stepped off the lava on my way out.
Wow! That was lucky!
[+] SPOILER
I figured not too many people would find that area, but I tried to make it challenging and rewarding for those who found it. If you have some big points in Spot Hidden and can survive the lava, there are some nice gems hidden back there!
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland

User avatar
Kreador Freeaxe
Major General
Major General
Posts: 2359
Joined: April 26th, 2008, 3:44 pm

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by Kreador Freeaxe » May 8th, 2014, 6:14 am

MyGameCompany wrote:
Kreador Freeaxe wrote:Found my way through to all the areas, I think. Though the long walk on the lava for the one area came very close to ending my character. 2 health left and no more healing potions as I stepped off the lava on my way out.
Wow! That was lucky!
[+] SPOILER
I figured not too many people would find that area, but I tried to make it challenging and rewarding for those who found it. If you have some big points in Spot Hidden and can survive the lava, there are some nice gems hidden back there!
Yes, on both counts. Of course, after I got out I realized I'd forgotten to put on my elemental resistance ring that might have helped a bit. ;-)
---

Kill 'em all, let the sysadmin sort 'em out.

User avatar
MyGameCompany
Officer [Platinum Rank]
Officer [Platinum Rank]
Posts: 508
Joined: September 22nd, 2009, 6:56 pm
Location: San Diego

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by MyGameCompany » May 8th, 2014, 5:17 pm

Hate when that happens...
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland

User avatar
sapientCrow
Steward
Posts: 60
Joined: March 31st, 2012, 6:07 pm

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by sapientCrow » August 18th, 2014, 3:38 pm

Thanks for the Mod!
This was a really fantastic one.
All the locations utilizing spot hidden was really great and so was the overall layout of the levels.
The library the different locations in the city.. kudos!!
I really like the additional story too.
These types of mods really add a lot to the game.

I have one question which seems to to me to be a bug?
Is the end Golem supposed to never attack me?
He moves towards me then circles me never doing damage or even taking a swing.
I have noticed though many enemies in book 3 are completely unaware of my existence without move silent or shadows.

thanks again!

User avatar
SpottedShroom
Captain Magnate
Captain Magnate
Posts: 1365
Joined: June 4th, 2010, 6:18 pm

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by SpottedShroom » August 18th, 2014, 3:42 pm

sapientCrow wrote: Is the end Golem supposed to never attack me?
The golem is present in the Book III entities file, but is bugged. You can put them on maps, but they don't attack properly.

Randomizer
Captain Magnate
Captain Magnate
Posts: 1465
Joined: December 11th, 2007, 6:51 am
Location: Wandering the Rift

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by Randomizer » August 18th, 2014, 6:01 pm

The golem wouldn't advance past the gate so you could stand back and attack at distance. Especially if you have the strength to move some powder kegs to the right spots and the patience to wait for him to be near them.

User avatar
MyGameCompany
Officer [Platinum Rank]
Officer [Platinum Rank]
Posts: 508
Joined: September 22nd, 2009, 6:56 pm
Location: San Diego

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by MyGameCompany » August 18th, 2014, 6:14 pm

sapientCrow wrote:Thanks for the Mod!
This was a really fantastic one.
All the locations utilizing spot hidden was really great and so was the overall layout of the levels.
The library the different locations in the city.. kudos!!
I really like the additional story too.
These types of mods really add a lot to the game.

I have one question which seems to to me to be a bug?
Is the end Golem supposed to never attack me?
He moves towards me then circles me never doing damage or even taking a swing.
I have noticed though many enemies in book 3 are completely unaware of my existence without move silent or shadows.

thanks again!
Thank you! Glad you enjoyed it!

As SpottedShroom and Randomizer already pointed out, the golem is present in Book III code, but there's a bug there somewhere. Unfortunately, I didn't catch it because my initial test character had high stealth skills, so I just assumed my awesomely high Hide in Shadow and Move Silently skills kept him from seeing and attacking me. And by the time I found out about that bug, I didn't really see another enemy that I could substitute that I felt was suitable for the setting I had already built. :(
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland

User avatar
helivoy
Steward
Posts: 61
Joined: May 19th, 2010, 6:57 pm
Location: By the shore of waking dreams
Contact:

Re: Book III Mod: The Mystery of Rockhammer Mine

Post by helivoy » August 28th, 2014, 7:10 pm

I really enjoyed this one, as well as the West Mirkland extension. Now rechecking the lava beds to ensure I didn't miss anything.
For I come from an ardent race
That has subsisted on defiance and visions.
-------------------------------------
Starship Reckless
To Seek Out New Life
The Other Half of the Sky

Post Reply

Who is online

Users browsing this forum: No registered users and 2 guests