Book II Mod: Return to Bastion Spire
Posted: July 26th, 2014, 3:56 pm
Book II Mod: Return to Bastion Spire
By Troy Hepfner
After conquering Thaermore, the Taurax are preparing to invade Mistfell. Even now, their army is gathering somewhere to the south, and they have begun to send scouts ahead to look for invasion routes. But unbeknownst to you and the other citizens of Mistfell, the Taurax are also searching for a powerful new magic... one that they can use as a weapon, and they are close to finding it. Once they have it, Mistfell will fall before them with ease!
As destiny would have it, it's up to you to stop them. Make your way south from Mistfell, find a way past the invading Taurax army, and sneak through enemy-occupied terrirory to confront the Taurax leader in Bastion Spire. You must prevent him from acquiring this ultimate weapon - whatever it is. The fate of all Eschalon is in your hands!
HINT FOR FIRST-TIME PLAYERS
There are 2 access points to this new area: the Yoma Narrows (just south of your home in Eastwillow) and Port Edon (you can now blow up the barrier to open up the Eastern Road).
If this is your first time playing this mod, I recommend that you start at the Yoma Narrows. Find a way across the river, make your way back to the destroyed bridge, and then follow the road south. You'll soon come to a decimated wagon train, where there is a dying man lying on the ground. Speak to him, and he will get you started on your new adventure.
ABOUT THIS MOD
First, note that this mod is for Eschalon: Book II, not Book III!
This mod alters 2 maps in Book II: the Yoma Narrows map and the Northern Harpoon Bay map (where Port Edon is located). It also adds 11 new outdoor maps, several large dungeons, and lots of smaller caves and dungeons to explore.
This is a challenging mod designed for high-level characters. Although the Yoma Narrows map is relatively easy (since it is just south of your house in Eastwillow where you start the game), the mod quickly becomes more challenging as you venture further south. If your character is not powerful enough to handle Fathamurk or Talushorn, then you'll struggle with the new areas in this mod too.
All of the new maps are filled with hidden treasures and secret areas. I've used a variety of techniques to hide stuff, so explorers will be rewarded.
DISCLAIMER
You install and use this mod with the understanding that Basilisk Games is not responsible for any problems you encounter, and that this mod is not officially supported by Basilisk Games.
INSTALL
To install this mod:
1. Download the zip file from:
https://drive.google.com/file/d/0B6Ufz- ... GKX0TIYcYQ
2. Start a new game, and save it as soon as the game loads.
3. Navigate to your save game slot (see below)
4. Extract all of the files from the zip archive into the save game directory, overwriting any files if asked.
5. Return to the game, reload from you save slot, and enjoy.
Note: if you want to use an existing character, you can skip step 2, but it will reset the 2 official maps listed above.
On Windows 7, the save game slots are located in:
C:\Users\username\AppData\Roaming\Basilisk Games\Book 2 Saved Games
On Mac, the save game slots are located in your home directory under:
Library/Application Support/Basilisk Games/Book 2 Saved Games
HISTORY
v0.9 - Initial beta release.
v0.9.1 - Second beta release
- New maps for Nightwood and Nimmia River, plus a large new dungeon
- Hooked up final "quick travel" portal in the Magician's Tower
- Fixed loot level on most containers so they yield better loot
- Fixed some impassable doorways that were blocked with debris
- Fixed wagons so you can't walk through them
- Fixed unopenable door at first new "quick travel" point
- Fixed "quick travel" portals so they don't put you in infinite loop
- Fixed holes in mountains & ravines in Misty Pass and Gambit Valley
- Adjusted wording on stone stele guarding the path to Magician's Tower
- Disabled portal on the Misty Pass map and Bastion Spire interior maps
- Misc. minor bug fixes and tweaks
- Included some hints in the mod's readme file
Note: this is a beta version. I still have 3 outdoor maps left to complete. But you can complete the main storyline and finish the mod. I'm posting it early because I'd like some feedback on the difficulty level and the mod in general. Thanks, and enjoy!
Troy
By Troy Hepfner
After conquering Thaermore, the Taurax are preparing to invade Mistfell. Even now, their army is gathering somewhere to the south, and they have begun to send scouts ahead to look for invasion routes. But unbeknownst to you and the other citizens of Mistfell, the Taurax are also searching for a powerful new magic... one that they can use as a weapon, and they are close to finding it. Once they have it, Mistfell will fall before them with ease!
As destiny would have it, it's up to you to stop them. Make your way south from Mistfell, find a way past the invading Taurax army, and sneak through enemy-occupied terrirory to confront the Taurax leader in Bastion Spire. You must prevent him from acquiring this ultimate weapon - whatever it is. The fate of all Eschalon is in your hands!
HINT FOR FIRST-TIME PLAYERS
There are 2 access points to this new area: the Yoma Narrows (just south of your home in Eastwillow) and Port Edon (you can now blow up the barrier to open up the Eastern Road).
If this is your first time playing this mod, I recommend that you start at the Yoma Narrows. Find a way across the river, make your way back to the destroyed bridge, and then follow the road south. You'll soon come to a decimated wagon train, where there is a dying man lying on the ground. Speak to him, and he will get you started on your new adventure.
ABOUT THIS MOD
First, note that this mod is for Eschalon: Book II, not Book III!
This mod alters 2 maps in Book II: the Yoma Narrows map and the Northern Harpoon Bay map (where Port Edon is located). It also adds 11 new outdoor maps, several large dungeons, and lots of smaller caves and dungeons to explore.
This is a challenging mod designed for high-level characters. Although the Yoma Narrows map is relatively easy (since it is just south of your house in Eastwillow where you start the game), the mod quickly becomes more challenging as you venture further south. If your character is not powerful enough to handle Fathamurk or Talushorn, then you'll struggle with the new areas in this mod too.
All of the new maps are filled with hidden treasures and secret areas. I've used a variety of techniques to hide stuff, so explorers will be rewarded.
DISCLAIMER
You install and use this mod with the understanding that Basilisk Games is not responsible for any problems you encounter, and that this mod is not officially supported by Basilisk Games.
INSTALL
To install this mod:
1. Download the zip file from:
https://drive.google.com/file/d/0B6Ufz- ... GKX0TIYcYQ
2. Start a new game, and save it as soon as the game loads.
3. Navigate to your save game slot (see below)
4. Extract all of the files from the zip archive into the save game directory, overwriting any files if asked.
5. Return to the game, reload from you save slot, and enjoy.
Note: if you want to use an existing character, you can skip step 2, but it will reset the 2 official maps listed above.
On Windows 7, the save game slots are located in:
C:\Users\username\AppData\Roaming\Basilisk Games\Book 2 Saved Games
On Mac, the save game slots are located in your home directory under:
Library/Application Support/Basilisk Games/Book 2 Saved Games
HISTORY
v0.9 - Initial beta release.
v0.9.1 - Second beta release
- New maps for Nightwood and Nimmia River, plus a large new dungeon
- Hooked up final "quick travel" portal in the Magician's Tower
- Fixed loot level on most containers so they yield better loot
- Fixed some impassable doorways that were blocked with debris
- Fixed wagons so you can't walk through them
- Fixed unopenable door at first new "quick travel" point
- Fixed "quick travel" portals so they don't put you in infinite loop
- Fixed holes in mountains & ravines in Misty Pass and Gambit Valley
- Adjusted wording on stone stele guarding the path to Magician's Tower
- Disabled portal on the Misty Pass map and Bastion Spire interior maps
- Misc. minor bug fixes and tweaks
- Included some hints in the mod's readme file
Note: this is a beta version. I still have 3 outdoor maps left to complete. But you can complete the main storyline and finish the mod. I'm posting it early because I'd like some feedback on the difficulty level and the mod in general. Thanks, and enjoy!
Troy