Book II Mod: Return to Bastion Spire

A forum for discussing all things regarding modding of Eschalon: Book III
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MyGameCompany
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Re: Book II Mod: Return to Bastion Spire

Post by MyGameCompany » September 20th, 2016, 4:10 pm

Hi cariocamatuto,
[+] SPOILER
The hints at the end of the readme will help with your first question.

The portal IS the devastating weapon. With it, the Taurax can invade Port Kuudad. So you have to destroy it to complete the mod.

The Tomb of Chancellors is a secret way through the mountains into Western Thaermore. It is meant to be accessed through Eastern Midlande. You won't get very far from the other side. I presume the northeast gate you are asking about is the one right after you enter the dungeon? If so, look for a hidden switch in the northeast corner of the room. It's hiding behind the east wall.
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland

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Re: Book II Mod: Return to Bastion Spire

Post by cariocamatuto » September 24th, 2016, 12:12 pm

Hi Troy. Thank you so much. I will go back to the tomb and look for the lever/switch. But, after destroying the portal, anything to do or anywhere to go in order to see any official "happy ending" or to receive a medal after a speech before going to home sweet home ? Again, nice mod. I also had a lot of fun slaughtering the Taurax army using "mass boiling". Any other mod in progress ? I do appreciate your hard and outstanding work.

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Re: Book II Mod: Return to Bastion Spire

Post by cariocamatuto » September 24th, 2016, 12:27 pm

Troy, one last detail almost forgotten. What about the access to the mage's summer cottage ?
Thanks.

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Re: Book II Mod: Return to Bastion Spire

Post by MyGameCompany » September 24th, 2016, 9:04 pm

cariocamatuto wrote:Troy, one last detail almost forgotten. What about the access to the mage's summer cottage ?
Thanks.
Again, check the readme. It tells you how to get into the summer cottage. (Don't want to repost it here, for fear of spoiling it for someone)
cariocamatuto wrote:Hi Troy. Thank you so much. I will go back to the tomb and look for the lever/switch. But, after destroying the portal, anything to do or anywhere to go in order to see any official "happy ending" or to receive a medal after a speech before going to home sweet home ? Again, nice mod. I also had a lot of fun slaughtering the Taurax army using "mass boiling". Any other mod in progress ? I do appreciate your hard and outstanding work.
Hm... I didn't have a message after destroying the portal? I thought I had added a message and awarded some experience. I'll have to go back and check that.

No, I don't have any other Eschalon mods in the works. In fact, there are 1-2 maps I never finished on this mod. I'll have to address that one day...

However, I'm currently working on my own RPG. If you're interested, you can read about it on my blog here:
https://eldwynblog.wordpress.com
There are some screenshots there and a few videos of the battle system that I built for it. It's heavily influenced by Eschalon and Avernum (by Spiderweb Games). I haven't posted any news in a long while, but I am still working on the project. The music soundtrack is almost complete, and I should have the starting valley finished in the next few weeks. So far, I've built about 8 outdoor maps, a half dozen shop interior maps, and a half dozen dungeon maps. Long way to go, though. But it's a fun project.
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland

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Re: Book II Mod: Return to Bastion Spire

Post by cariocamatuto » September 30th, 2016, 9:23 pm

OK. I'll check the cottage issue accessing the readme text.
Great news about your own rpg. You are brave. I will visit the link during the next weekend and pass on my impressions asap. Again thanks a ton and congratulations. Have a nice weekend.

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