Yoma Coast Mod

A forum for discussing all things regarding modding of Eschalon: Book III
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Travet46
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Yoma Coast Mod

Post by Travet46 » June 19th, 2015, 11:27 pm

I realize that there is little interest (and no support) for mods, but I do this for my own amusement.
Here is a saved game mod that makes the first five quests in Book 2 more interesting.
Five modified maps
One new map (Yoma Coast)
One map borrowed, with minor changes, from MyGameCompany
It can be played as a new stand alone mod or combined with any of the other Book 2 mods.
Caution – If you decide to spend the night at Wendy’s, save your game first. Occasionally the game hangs up at this point. Also, it is not fully tested.
Thanks to Xolotl's map editor. Thanks to My Game Company for the Yoma narrows map.
See Raverdave2k’s instructions for installing saved game mods. at viewtopic.php?f=12&t=5470

Yoma coast.zip[/attachment]
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Last edited by Travet46 on July 19th, 2015, 5:57 pm, edited 1 time in total.

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Kreador Freeaxe
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Re: Yoma Coast

Post by Kreador Freeaxe » June 20th, 2015, 6:25 am

Interesting. Time to fire up Book II and take a look. :)
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MyGameCompany
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Re: Yoma Coast

Post by MyGameCompany » June 20th, 2015, 8:57 pm

Hm. I may have to fire it up too, just to see what you did with it. :D
Troy
Former indie game developer
Check out my Book III mods: The Mystery of Rockhammer Mine and Expedition into West Mirkland

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