Page 1 of 1

The Witcher: Enhanced Edition (Director's Cut)

Posted: October 27th, 2009, 12:12 pm
by dare49devil
-Just to let you know, to celebrate its worldwide availability, Atari and Steam are offering it for %50 off! So, instead of $40, it is now $20 until the 29th.

-Here is original thread: The Witcher

(btw, this is the fuller-previously not available to North America version)

Re: The Witcher: Enhanced Edition (Director's Cut)

Posted: October 27th, 2009, 12:23 pm
by macdude22
at $20 I'd say the Witcher is a Must Buy. I've sank more than a few nights into this. The sun coming up the next day, me drenched in a cold sweat, surrounded by empty Brawndo Cans, the scramble for a pot of coffee to be semi functional @ work.

Re: The Witcher: Enhanced Edition (Director's Cut)

Posted: October 27th, 2009, 4:10 pm
by getter77
Drat, and here my last bit of gaming cash is set for Din's Curse. Next year! :shakes fist at sky:

Re: The Witcher: Enhanced Edition (Director's Cut)

Posted: November 1st, 2009, 8:16 am
by Epidemi
Hi,

I'd say that the Witcher is one of the best action RPGs around. I'd buy it ;-)

Regards,

Epidemi

Re: The Witcher: Enhanced Edition (Director's Cut)

Posted: January 19th, 2010, 6:30 am
by pal.illes
I'm currently playing. Bought the boxed version of the Enhanced Edition. It's really fun, naughty, action packed, lots of scripting, story, beauty. Sure buy here for the retail version when it dropped to around ~15$ here.

Re: The Witcher: Enhanced Edition (Director's Cut)

Posted: June 2nd, 2010, 3:33 pm
by Evnissyen
After going through the game the second time, I forgot one of my trysts and stood the girl up. Oh, well. In real-life this would be bad. In a game... not so much. At any rate: first play through, after we met: she acted like we were strangers. So... I doubt anything bad will come of it.

I didn't like the girl, anyway.

Besides: this card-collecting business never yields any XP, or anything. There should at least be some benefit . . . and drawbacks . . . but I guess it's just there to amuse the player.

One thing I like a lot: the things the kids say. This is one thing the writers got right . . . that kids, when faced with horror, will naturally distill it down into 'innocent' games and such in an attempt to make these things less horrifying, more acceptable. I would've liked it even more, however, if the writers had made it so that the things the kids said gradually amounted to something valuable . . . suggesting that the way to defeating the evils plaguing the town is not through the town leaders, not through the rumors and tales of the locals, but through listening to the things the kids 'innocently' say, make games of, make jokes of, or blurt out.

...But... maybe that would've ruined it. As it is, it adds a good sense of 'realistic' atmosphere.