Of those here who've played the game: have you found Dragon Age: Origins as disappointing as I have?
I mean... the graphics, rendering and animation really aren't that much better than NwN2, there's no weather, no passage of time (sun & moon movement)... graphically there doesn't seem much improvement
plus far fewer spells (making mages a lot less fun), fewer learnable techniques/talents... character-building isn't much better, either. (And only a few voices, this time, though admittedly I haven't checked the website to see if anyone uploaded any voice packs . . . I can't adjust how tall or thin my character is . . . and they've gone back to NwN1-style men, except that now, not only do all the Humans look like Mr. Universe, but all the elves as well. Why do I have to play a muscle-bound guy? Surely not for realism's sake, considering the thin-boned elven women who get to swing around great-axes and greatswords and wear really heavy armor.)
Plus, the narrative is... well... lacking, in comparison to NwN2. The plot as well. I'm not big on plot, generally, but I have to admit that NwN2 had a pretty strong plot and that this plot really did make it that much better a game, whereas Dragon Age has a very thin one. (And it certainly doesn't help to have six different possible openings, although it's an interesting addition. Some of these are better than others.)
Some parts are a little too predictable, too. And sometimes deliberately so -- Hollywood-style, as if the developers were trying to ease us into what happens because they feel we'll like the game less if we're shocked or surprised.
On the positive side: the dialogue is a little better, generally. Also: I like how they've taken the intra-party banter and made it incidental (although placing some of the triggers just before an area's exit was a pretty bad idea)... but on the other hand: I miss my character being able to interact with the arguing companions, and having to determine what to say knowing that what you say will make one character like you more and another like you less . . . also, the banter is not scripted, it's random, so it doesn't feel so much a part of the story, like the banter in NwN2 did. This is Planescape-style banter -- which is fine . . . but it would've been nice if they'd also kept the NwN2 style banter.
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