Saw this over @ IndieGames. It's another 3D, turn/tile based w/free look dungeon crawler that looks pretty interesting. It's due out next year on the day of The End of the World. Hopefully it lands ahead of schedule... >.>
http://www.msoa-game.com/
http://swordofahkranox.blogspot.com/
Sword of Ahkranox - another dungeon crawler
- CrazyBernie
- Captain Magnate
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- blatherbeard
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Re: Sword of Ahkranox - another dungeon crawler
Sure sounds interesting, thanks for the heads up.
The armies joined in a bloody battle on this fine day, then storm clouds broke, and it rained.
So they all went home.---Story knots within blatherbeards Beard.
So they all went home.---Story knots within blatherbeards Beard.
Re: Sword of Ahkranox - another dungeon crawler
Procedurally generated content? Huh? Are we looking at some kind of a mixture between Diablo and M&Ms? I still don't know what the sense of exploration is if all you can find is another dozen of randomly generated rooms and treasure heaps. This is actually what makes the classics stand apart IMHO - handcrafted locations with some sense and secrets to them, not just randomly placed content (hello, Elder Scrolls!) or combat, combat, combat (hello... too many).
But Dec 2012 is still some time, let's see how it will turn out...
But Dec 2012 is still some time, let's see how it will turn out...