Lords of Xulima

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sirdilznik
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Lords of Xulima

Post by sirdilznik » September 16th, 2013, 12:04 pm

It's yet another in a seemingly endless stream of crowdfunding campaigns. This time around, Spanish indie developer Numantian Games presents an old school, party-based, isometric RPG, with 1st person turn-based combat. Check it out:

http://www.indiegogo.com/projects/lords-of-xulima

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I think it looks pretty swell, and it's for Windows, Mac, and Linux. Also, they have a programmer named 'Nacho', so there's that.
Will Pay For Cloth Map

richmondster
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Re: Lords of Xulima

Post by richmondster » June 19th, 2014, 6:20 am

wow, cool graphics. is it already out ?

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Re: Lords of Xulima

Post by richmondster » June 19th, 2014, 6:26 am

the third picture looks like some monsters in dota.

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Unbeliever
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Re: Lords of Xulima

Post by Unbeliever » November 24th, 2014, 8:08 pm

Has anyone tried this yet? It's out now, and from all the reviews I've read, it sounds like EXACTLY the sort of thing we Eschalon types would go for... :)

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Kreador Freeaxe
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Re: Lords of Xulima

Post by Kreador Freeaxe » November 25th, 2014, 6:32 am

Interesting. So many games to play. So little time. ;-)
---

Kill 'em all, let the sysadmin sort 'em out.

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blatherbeard
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Re: Lords of Xulima

Post by blatherbeard » November 25th, 2014, 9:28 am

ive had it for a while and love the game.

It does get hard at points but its pretty fun.
The armies joined in a bloody battle on this fine day, then storm clouds broke, and it rained.

So they all went home.---Story knots within blatherbeards Beard.

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Re: Lords of Xulima

Post by Unbeliever » November 26th, 2014, 3:30 pm

Blatherbeard:

How would you rate it compared to Eschalon?

Harder? Easier? More/less complexity? Story? etc...

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blatherbeard
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Re: Lords of Xulima

Post by blatherbeard » November 27th, 2014, 5:00 pm

id say its not super compareable as its a different interface and play.

that said, id put it up there with eschalon in fun factor

the learning curve i believe is steeper but without being obnoxious.

they also updated some stuff since i played last to YMMV>(your mileage may vary for some who dont know lol)

id give it a thumbs up for eschalon fans, esp if they also like a kind of throwback to super nes game battles.
The armies joined in a bloody battle on this fine day, then storm clouds broke, and it rained.

So they all went home.---Story knots within blatherbeards Beard.

Farwalker
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Re: Lords of Xulima

Post by Farwalker » July 9th, 2015, 12:51 am

I quite liked it... although my interest stalled part way through. I may go back and finish it yet though.

mercy
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Re: Lords of Xulima

Post by mercy » July 20th, 2015, 6:26 am

I believed the game was 3D, until about 25 hours in trying out the sixth party. :) This game is amazing, the best indie probably. Music is awesome. Animations and graphics resolution are so detailed, I thought it was 3D characters rendered over 2D terrain, but no! :D

Large world, countless adventures. Finally managed to build a powerful party: Thief, Explorer, Arcane soldier, cleric, mage, summoner.

Game doesn't scale to your level. Except treasure is adjusted to your chosen god type and also to the skills you select. Makes sense. :)

10/10

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